
Catalayne |
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James Jacobs wrote:
Catalayne wrote:That's an interesting idea, but be wary of taking agency out of the PCs' hands. Consider giving the PCs a way to have first crack at translating, and if they fail their checks to succeed, let Ruun step in to help out, perhaps?James Jacobs wrote:Thank you so much for a swift response! I think I might use Ruun as a sort of translator.Catalayne wrote:There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
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To answer those questions...
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I think what I'm wary of is
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I'll brainstorm some ideas of giving the players agency without clashing with the lore, and again I really do appreciate you responding and for writing this adventure, I'm stressing over this because it's a brilliant story and I want to do it justice and that's thanks to you and the other writers on the AP. cheapening or hand-waving the impact of Aqakaru's sacrifice. The Saumen Kar lore is something I'm very attached to and their language being wiped from existence is a very core part of that lore. For PCs to simply be able to understand a language that was wiped from existence by a God with checks isn't something I could justify narratively; especially as being so far North and separated from other societies would most likely make it a language isolate; so there would be no similar languages to compare it with.