CASVIAN
Male Human (Varisian) Ranger (Guide) 5
CG Medium Humanoid (Human)
Init +10;
Senses Perception +15
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DEFENSE
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AC 19, touch 13, flat-footed 16. . (+6 armor, +3 Dex)
hp 64/ 66(5d10+5)
Fort +7,
Ref +10,
Will +5
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OFFENSE
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Spd 20 ft.
Melee Dagger +8 (1d4+2/19-20/x2) and
. . Masterwork Falchion +9 (2d4+3/18-20/x2)
Ranged +1 Longbow, Composite (Str +2) +11/+6 (1d8+3/20/x3)
Special Attacks Ranger's Focus +4 (2/day)
Ranger (Guide) Spells Known (CL 2, 8 melee touch, 1 ranged touch):
1 (2/day)
Longstrider (DC 12), Gravity Bow (DC 12)
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STATISTICS
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Str 14,
Dex 18,
Con 13,
Int 10,
Wis 12,
Cha 7
Base Atk +6;
CMB +6;
CMD 21
Feats Deadly Aim -2/+4, Endurance, Improved Initiative, Point Blank Shot, Precise Shot, Rapid Shot, Improved Precise Shot(B),
Traits Indomitable Faith, Reactionary
Skills Acrobatics +0, Climb 2, Escape Artist +0, Fly +0, Heal +6, Knowledge (Dungeoneering) +8, Knowledge (Geography) +8, Knowledge (Nature) +8, Linguistics +2, Perception +15, Ride +0, Stealth +9, Survival +9(11 when tracking), Swim 2
Languages Common, Elven, Orc, Varisian
SQ Terrain Bond (Ex), Terrains: Forest (+2 bonus) (Ex), Track +2, Wild Empathy +3 (Ex)
Combat Gear +1 Longbow, Composite (Str +2), Arrows, Flight (81), Breastplate, Dagger, Masterwork Falchion;
Other Gear Cloak of Resistance, +1, Everburning torch, Eyes of the Eagle, Flint and steel, Healer's kit (10 uses), Wand of Cure Moderate Wounds
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TRACKED RESOURCES
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Arrows, Flight - 0/80
Dagger - 0/1
Ranger's Focus +4 (2/day) (Ex) - 0/2
Wand of Cure Light Wounds - 04(remaining)/20 1d8+3
Wand of Cure Moderate Wounds - 39(remaining)/50 2d8+5
Hunter's Mercy 1/2
gold 458 gp
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SPECIAL ABILITIES
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Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Ranger's Focus +4 (2/day) (Ex) +4 to hit and damage focused target.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Terrain Bond (Ex) Allies within LOS and hearing gain +2 Initiative, Perception, Stealth, Survival and don't leave tracks within your favored terrain.
Terrains: Forest (+2 bonus) (Ex) +2 to rolls vs Forest.
Track +2 +2 to survival checks to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Dice rolls
Attack Rolls: Normal Attack(+11) Deadly Aim(-2) + Rapid Shot(-2) + Ranger's Focus (+4)+ PB Shot(+1)
Damage Rolls: Normal Damage(1D8+3) Deadly Aim(+4) + Ranger's Focus (+4)+ PB Shot(+1)
Attack 1: [dice] 1d20 + 12[/dice]
Damage [dice] 1d8 + 12 [/dice]
Attack 2: [dice] 1d20 + 12[/dice]
Damage [dice] 1d8 + 12 [/dice]
Attack 3: [dice] 1d20 + 7[/dice]
Damage [dice] 1d8 + 12 [/dice]
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Deadly Aim+Ranger's Focus+PB Shot
Attack: BAB(6)+Dex(4)+weapon(1)+Ranger's Focus(4)+1(PBS)-2(deadly aim)
Damage 1d8+1(weapon)+2(str)+4(ranger's focus)+1(Point Blank Shot)+4(deadly aim)
Attack 1: [dice] 1d20 + 14[/dice]
Damage [dice] 1d8 + 12 [/dice]
Attack 2: [dice] 1d20 + 9[/dice]
Damage [dice] 1d8 + 12 [/dice]
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Deadly Aim(-2 attack/ +4 damage) +Ranger's Focus(+4 to attack and damage)
Attack 1: [dice] 1d20 + 13[/dice]
Damage [dice] 1d8 + 11 [/dice]
Attack 2: [dice] 1d20 + 8[/dice]
Damage [dice] 1d8 + 11 [/dice]
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Ranger's Focus+PB Shot
Attack: BAB(6)+Dex(4)+weapon(1)+Ranger's Focus(4)+PB Shot
Damage 1d8+1(weapon)+2(str)+4(ranger's focus)+1(Point Blank Shot)
Attack 1: [dice] 1d20 + 16[/dice]
Damage [dice] 1d8 + 8 [/dice]
Attack 2: [dice] 1d20 + 11[/dice]
Damage [dice] 1d8 + 8 [/dice]