Darius Finch

Castor Dioscuri's page

33 posts. Alias of Frozen Frost.


Race

HP 19/19, AC 15 w Scroll Robes (+1 w Shield), Fortitude** +5, Reflex* +5, Will** +6, Perception* +4, Stealth +2 |

Classes/Levels

Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Gender

[Season of Ghosts] Male Tien Human Devotion Phantom Summoner 1 | Eidolon Pollux | Close Ties (w Elizeth Candora)|

About Castor Dioscuri

Ten years ago, during the Reenactment Festival, Castor spent time with Elizeth, making plans to meet again the next day on the first day of summer, perhaps over a cup of tea. Castor was chosen to be an abductee during the festival at Elizeth's suggestion, either because she thought it would be fun for him or because they had done it the previous year at his urging, and now it was his turn.

Meanwhile, Pollux, the beloved identical twin of Castor, had dozed off for an extended nap in their home during that time. Although Castor had informed him about going to the festival and suggested that Pollux join him, Pollux chose to stay behind.

After the festival, Castor looked around for his twin brother, expecting him to follow and watch. Hours later, when he returned home and couldn't find Pollux, he grew concerned. He informed Elizeth, and together they notified Elizeth's parents, who had been caring for the twins since they were adopted from Goka. The family then alerted the village of Willowshire about Pollux's disappearance.

Days passed, and the villagers became desperate to find Pollux. One day, as Castor explored an area he hadn't searched before, he felt an inexplicable force pushing him toward something ethereal in front of him. It was as if a connection had been forged between them. Castor couldn't hold back his tears upon realizing that this feeling was his twin brother. However, Pollux had transformed into a spectral figure, his face concealed by a hood, and his hand resembling a sword, though not dripping with real blood. Castor attempted to communicate, but Pollux responded only with screams and the haunting words, "I want to..." Pollux had become a phantom eidolon, and Castor was now his summoner.

Castor believed his twin's appearance hinted clues on what happened to Pollux. Determined to unravel the mystery of what happened to his brother, Castor embarked on this quest with the help of Elizeth.

BOTTING INSTRUCTIONS:
Castor prefers to let Pollux do the attacking. He supports his eidolon with Protect Companion and Boost Eidolon. He uses Evolution Surge when the situation needs it.
If possible, Castor can flank enemy with Pollux, using his Fist or Dagger. He also attacks enemy with his Atlatl.

OFFENSE & DEFENSE
Melee ◆ [dice=Fist (Agile, Finesse, Nonlethal, Unarmed) Attack]1d20+5[/dice] | [dice=Damage]1d4[/dice] B damage
Ranged ◆ [dice=Atlatl (Propulsive) Attack]1d20+5[/dice] | [dice=Damage]1d6[/dice] P damage
Ranged ◆ [dice=Dagger (Agile, Finesse, Thrown 10 ft, Versatile S) Attack]1d20+5[/dice] | [dice=Damage]1d6[/dice] P damage
Armor Scroll Robes (Inscribed) Item Bonus +0 Dex Cap 5
Shield Shield AC Bonus +1 Others ↺ Shield Block, Hardness 5

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SPELLS (* denotes Signature Spells)
Summoner DC 17
Max Focus Points 2
Occult DC 17
Focus Spells
◆◆ Evolution Surge - Choose one of the following effects:
Your eidolon gains low-light vision and darkvision.
Your eidolon gains scent as an imprecise sense up to 30 feet.
Your eidolon can breathe underwater and gains a swim Speed equal to its land Speed or 30 feet, whichever is less. Alternatively, if your eidolon is normally aquatic, it can breathe air and gains a land Speed equal to its swim Speed or 30 feet, whichever is less. Either way, it gains the amphibious trait.
Your eidolon gains a +20-foot status bonus to its Speed.

◇ Extend Boost - [dice=DC 15 Religion check to Extend Boost]1d20+7[/dice]
[Crit Success: 4 rounds of Boost Eidolond; Success: 3 rounds of Boost Eidolon; Failure: 1 round of Boost Eidolon and you don't spend the Focus Point for casting the spell
◆ Boost Eidolon - gains a +2 status bonus to damage rolls with its unarmed attacks.[/smaller]

Occult DC 17
Spell Attack +7
Slots [ ]
Known Occult Spells
Soothe - regains [dice]1d10+4[/dice] HP to target and gains a +2 status bonus to saves against mental effects for the duration.
Magic Missile - [dice]1d4+1[/dice] force damage per action

Known Occult Cantrips
◆◆ Needle Darts - [dice=Needle Darts Spell Attack]1d20+7[/dice] | [dice=Spell Damage]3d4[/dice] P damage
The needles impart any special properties of the metal that forms them; for instance, cold iron needles deal additional damage to creatures with weakness to cold iron. All the needles are made of the same metal, and the metal returns to you after the attack.
Critical Success The target takes double damage and 1 persistent bleed damage.
Success The target takes full damage.

◆ Protect Companion - The target gains a +1 circumstance bonus to AC until the start of your next turn. You gain the following reaction; after using the reaction, the spell ends and you can't cast protect companion again for 10 minutes.
Life Block [reaction] Trigger The spell's target would take damage; Effect Reduce the triggering damage by 20, but you lose 10 Hit Points. Even if this reduces the damage to 0, the target still takes any effects that would come with the damage, such as the poison on a viper's fangs Strike.

◆ Shield
◆◆ Telekinetic Projectile - [dice=Telekinetic Projectile Spell Attack]1d20+7[/dice] | [dice=Spell Damage]1d6+4[/dice] B/P/S damage
◆ Guidance - +1 status bonus to one attack roll, Perception check, saving throw, or skill check

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CHARACTER INFORMATION
Name: Castor Dioscuri
Ethnicity, Heritage & Ancestry: Versatile Human
Background: Close Ties (w Elizeth Candora) Home Region: Tian Xia Nation: Shenmen Languages: Common, Aklo, Abyssal, Necril
Sub-Class & Class: Devotion Phantom Summoner Level: 1
Alignment: LG Deity Pharasma Gender: Male Age 32 Size & Reach: Medium (5 ft) Speed: 25 ft

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STATS & SKILLS (* indicates Proficiency Level)
STR +0, DEX +2, CON +0, INT +2, WIS +1, CHA +4
HP 19/19, AC 15 w Scroll Robes (+1 w Shield), Fortitude** +5, Reflex* +5, Will** +6, Perception* +4
Acrobatics* +5
Arcana +2
Athletics +0
Crafting* +5 – Specialty Crafting (Alchemy)
Deception +4
Diplomacy* +7
Intimidation +4
Lore: Tea* +5
Medicine* +4
Nature +1
Occultism* +5
Performance* +7
Religion* +1
Society* +5
Stealth +2
Survival* +4
Thievery +2

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OFFENSE & DEFENSE
Melee ◆ Fist (Agile, Finesse, Nonlethal, Unarmed) +5 Damage 1d4 B
Ranged ◆ Atlatl (Propulsive) +5 Damage 1d6 P
Ranged ◆ Dagger (Agile, Finesse, Thrown 10 ft, Versatile S) +5 Damage 1d6P
Armor Scroll Robes (Inscribed) Item Bonus +0 Dex Cap 5
Shield Shield AC Bonus +1 Others ↺ Shield Block, Hardness 5

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SPELLS (* denotes Signature Spells)
Summoner DC 17
Max Focus Points 2
Occult DC 17
Focus Spells
◆◆ Evolution Surge
◇ Extend Boost
◆ Boost Eidolon

Occult DC 17
Spell Attack +7
Slots [ ]
Known Occult Spells
Soothe
Magic Missile

Known Occult Cantrips
◆◆ Needle Darts
◆ Protect Companion
◆ Shield
◆◆ Telekinetic Projectile
◆ Guidance

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GEARS & ITEMS
Invested Items: ---
Worn Items: Atlatl, Darts (20) for Atlatl, Dagger, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
Current Bulk: 1.2 (Encumbered 5.0, Maximum 10.0)
Treasure One cold-iron chunk worth 10 gp

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FEATS
Level 1
Skill Feat (from background) Specialty Crafting – Bookmaking (Scrolls)
General Feat (from Heritage) Versatile Heritage – Toughness
Ancestry Feat Natural Ambition – Extend Boost
Class Feats ◆ to ◆◆◆ Act Together, Evolution Feat, Link Spells, ◆◆◆ Manifest Eidolon, ◆ Share Senses, Hallowed Strikes

Eidolon Devotion Phantom Ability ↺ Dutiful Retaliation [Initial]
Evolution Feat Advanced Weaponry - Versatile P to [Secondary Attack] Swordhand

◇ Seasonal Boon - Trigger Someone in the party makes an NPC in Willshore friendly; Effect Your reputation precedes you, even if you aren’t the one making the attempt to influence an NPC. The NPC is made helpful instead of friendly. Making an NPC helpful can unlock additional support from their location in Willshore – your GM has more information about this mechanic.

Level 2
Class Feat Reinforce Eidolon
Skill Feat Alchemical Crafting
Free Archetype Soul Warden Dedication

Formula Book:

Level 3
General Feat Aura Sight
Class Feats Shared Vigilance, Unlimited Signature Spells
1st ABP Skill +1 Occultism

Level 4
Class Feat Lifelink Surge
Skill Feat Crystal Healing
Free Archetype Domain Initiate – Fate

Level 5
Ancestry Feat General Training – Armor Proficiency
Class Feat Eidolon Unarmed Expertise

Level 6
Class Feat Eidolon’s Wrath
Skill Feat Sign Language
Free Archetype ◆ Liberate Soul
2nd ABP Skill +1 Occultism (?)

Level 7
General Feat Diehard
Class Feats Eidolon Symbiosis, Steadfast Devotion, Eidolon Weapon Specialization

Level 8
Class Feat Cycle Spell – Heal or Bless (?)
Skill Feat Consult Spirits - Occultism
Free Archetype Expanded Domain Initiate – Soul

Level 9
Ancestry Feat Multitalented – Oracle Dedication – Bones Mystery (?)
Class Feats Expert Spellcaster, Shared Reflexes
1st ABP Skill +2 Occultism

Level 10
Class Feat Master Summoner
Skill Feat Bless Tonic

Level 11
General Feat Numb to Death
Class Feats Eidolon Defensive Expertise, Simple Weapon Expertise, Twin Juggernauts

Level 12
Class Feat Bloodletting Claws
Skill Feat Impeccable Crafter
Free Archetype ◆Spiral Sworn

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