CMDDM: If I'm blind, deaf and paralyzed, I'm going to do the only thing I can. I cast silenced murderous command. I aim it at the square where I last saw Megan, or right in front of me. DC 18
CMDDM: sense motive: 1d20 + 2 ⇒ (17) + 2 = 19 will save: 1d20 + 8 ⇒ (13) + 8 = 21
CMDDM: Knew I should've taken knowledge planes. initiative: 1d20 + 8 ⇒ (7) + 8 = 15 If I win, I want to cast wall of fire between us, right in front of me (Damage end towards Megan of course). It would be 180 feet long. Then I want to run 50 feet (+30 blessing of fervor), zig zagging diagonally, so she doesn't know where I am. (The walls opaque right? It feels like it should be opaque). If I don't win, I want to know what Megan does before I try anything. Whether or not I win, I'm taking a trick from Terylinlara's book. I want to start my turn by yelling at the top of my lungs with a freakishly high pitched voice "It is I! The great Castey Blastey Zappy Hexey! And today, you get to see my famous magic up close and personal." |