Cashmeric "Cash" Magravi's page

13 posts. Alias of GM_Drake.


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Congrats to the ones chosen.


male Varisian human (relic channeler) medium 1

Apologies for posting in the discussion tab without invitation.

As my character type-ups are long, I wanted to let you know which long character type-up is the character I am applying with.

To clarify, Cashmerez (an older version of the character) is not my submission for this campaign, but rather the newly-created Cashmeric "Cash" Magravi is.


I have a few Cashmeric/Cashmerez aliases.

The one you want is Cashmeric "Cash" Magravi. (The alias I made this post with).


I updated Cashmeric's HF mini. Same link as above.

I also adjusted his explorer's outfit to better match up the appearance of the HF mini.

Cashmeric's explorer's outfit:

Cashmeric's explorer's outfit consists of the following items:

dark blue wide-brimmed hat with light green band with a seagull feather held in place by the band (a gift Kalizama bought for Cashmeric the day she left for The Shackles and put one of her seagull familiar, Banipani's shed feathers into the band) (Kalizama, "You're still too young for me. I am sure you are going to be as popular with the girls as your brother is," Kalizama said in Polyglot, then gives him a hug and kiss on his cheek, causing Cashmeric's cheek to blush bright red.)

silver-coloured open-fingered gloves with gold-coloured trim (a gift Andrezi bought for him before he left for The Shackles). ("Cash, your cheeks are on fire," Andrezi says in Varisian and chuckles as he teases his cousin, then hands him the gloves, "These will be too big for you for a few years still, but I expect you to be wearing them when I see you when we come back home after making a name for ourselves in The Shackles."

six-foot long violet-colored scarf with the ends of the scarf ending in a bit of blue, followed by thick band of green that is bordered by thin orange bands. (Veldana made this for Cashmeric before she left for The Shackles) ("I decided to makes a scarf for you instead of buying one," Veldana says in Varisian, "I am going to miss you, little brother," as she wraps her arms tightly around Cashmeric.)

dark blue hooded cloak that is sun-yellow on the interiror side with two yellow suns on the outer side (a gift Khismia bought for him before she left for The Shackles) ("This will serve you better as a blanket for a few years until you grow some more so you can wear it without tripping," Khismia tells Cashmeric in Taldane, then gives him hug.)

dark blue belt with a silver buckle with a swallowtail butterflies embroidiered along the outer side of the belt. (a gift Kazallin bought for him the day he left for The Shackles) ("Until you are fully-grown, you might need to wrap this around your waist twice, little brother," Kazallin tells Cashmeric in Varisian, then lifts his brother off the ground and spins him around as he hugs his brother tightly, "Stay safe, Cash," he tells his brother as he sets him back onto the ground.

a hemmed bark brown long-sleeved shirt with grass green sleeves ("I've been busy all day getting the ship ready for our voyage and didn't have time to go to the market with others," Ragnar tells Cashmeric in Taldane, as he clasps his hands onto Cashmeric's shoulders. Ragnar then takes the shirt he is wearing off and hands it to Cash, and tells him in Skald, "You'll grow into it, Little Man."

tan boots with silver-coloured trim with silver clasps and ovals of silver at the ankles (a birthday gift his father, Henric Magravi, on the last birthday of Cashmeric's before his father was killed by Chopper).

dark blue jacket with white trim (Cashmeric's mother, Carmelizzia, made this for him and gave to him on the last birthday of Cashmeric's before her husband, Henric Magravi, was killed by Chopper).

tan leather breeches with several pockets; the breeches are covered with stitch-work of rust-red mastiff puppies with piercing blue eyes that are lapping ale from silver tankards.(Cashmeric bought these breeches from a merchant in the Kaspakari Varisian caravan the last time that caravan passed through Sandpoint).


Cashmeric HeroForge mini


20 Questions - Part 4:

16. What kind of story does your character belong in?

Cashmeric has a normal weekly rotation of which spirits he channels, so that all the parents (sans Cashmeric's father) of the spirits get to spend a day each week with their dearly departed child/ren. How that weekly rotation of channeling the six spirits of the past five years is affected by taking up the life of an adventurer is yet to be known.

17. What role does your character fill?

Cashmeric's party role is flexible, as it depends largely on which of the six spirits he can channel is the one he is channeling on a particular day.

18. What should the other players know about your character?

The living girls in town who were girls that Kazallin dated briefly during one of the breaks he had with his on-again off-again girlfriend, Khismia Bashir, might have questions they want to ask Kazallin by asking Cashmeric.

While a number of boys and girls were interested in dating Andrezi before he left town a decade ago, his sexuality was never deduced, though a number of boys and girls did their best to try to find out.

Unlike Kazallin and Khismia's on-again off-again pattern, the opposite was true of Ragnar and Veldana, who have only ever had hearts and eyes for each other.

19. What is your play style?

A combination of play styles. One of the campaign styles i enjoy the least are intrigue-heavy campaigns.

20. How do you want your character to die?

Old age, alongside his siblings, cousin and friends who he successfully completed his goal of returning them to life fully, with his children, his siblings and friends children, grandchildren and great-grandchildren having enriched their lives for several decades before taking his last breath.


20 Questions - Part 3:

11. What are your character's personal tastes?

Sight: Was watching the goblins from Junker's Edge, as it brought memories back of spending time at Junker's Edge with his siblings, cousin and friends before they left Sandpoint.

Feeling: the feel of the wind on his face, which reminds him of Kali (who reveres Gozreh).

Taste: the blueberry muffins his sister used to bake.

Smell: the perfume Khismia used to wear.

Sound: the sound of how brother could make cracking his whip

Watching a wooden ship model he made go out from shore, bringing back memories of watching the ship his siblings, cousin and friends left on a decade ago before they became famous adventurers.

12. What are your character's opinions?

The yarn-spinning at The Hagfish is the best example of camaraderie in town.

13. What is your character's comfort zone?

Conversing with his deceased siblings, cousin and friends, which can appear as if he is talking to himself, though it is common knowledge to the residents of Sandpoint that he is a medium that can only channel the spirits of his siblings, cousin and three friends who died in the Sandpoint Fire.

14. Who has had the biggest impact on your character's life?

The spirits of his siblins, cousin and friends.

15. What are some of your character's unexpected quirks?

Some people in town might think Cashmeric is lying when he tells them it was his cousin Andrezi who pulled a prank on them (it was Andrezi who had full control of Cashmeric's body while Cashmeric's consciousness was asleep). After having dinner with his parents, Andrezi (in control of Cash's body) likes to explore town looking for something fun to do, sometimes pretending to be Cashmeric or one of the other spirits Cashmeric can channel. In short Andrezi lives up to being the trickster he is.


20 Questions - Part 2:

6. Where did your character come from?

He was born and raised in Sandpoint.

7. When did you grow up?

The night of the Sandpoint Fire, in which his siblings, cousin and friends perished. Before then he was still a carefree 16 year old who enjoyed watching the goblins from Junker's Edge.

8. What values does your character hold?

His most sacred possessions are his relics, which allows him to channel the spirits of his siblings, cousin and three friends who died in the Sandpoint Fire.

9. How does your character dress?

His explorer's out is a collection of clothes that his siblings, cousin, and friends gifted him with a decade ago when they left Sandpoint to head to the Shackles to make a name of themselves as adventurers.

10. What are your character's means?

He works at The Hagfish. He also makes money selling the wooden ship models he sculpts. He still lives at home with his mother.

He spends four nights a week at the homes of his cousin and three friends, in which he allows the current spirit he is channeling to have dinner and spend the evening with their family, and he wakes up in the morning in thier childhood bedroom.


20 Questions - Part 1:

1. What emotion best describes your character?

Cheerful

2. What emotion does your character evoke in others?

Hope (that one day Cashmeric will be able to contact their dearly departed via a seance)

3. What does your character need most?

The companionship of his siblings, cousin and friends that died in the Sandpoint Fire.

4. What is your character's goal in life?

To have his siblings, cousin and friends that died in the Sandpoint Fire to be resurrected.

5. How does your character believe this goal can be accomplished?

He hopes that Ragnar will eventually regain his Raise Dead casting ability so that he (through Cashmeric channeling his spirit) can bring the other five back to life (and Kazallin's and Khismia's unborn child).


Family Connections around Sandpoint:

Risa Magravi is Cashmeric's father's aunt.

Cashmeric's paternal grandfather was Risa Magravi's brother.

Risa Magravi was the one that trained Cashmeric in the ways of the medium.

Cashmeric's father (a Caydenite who worked at the Hagfish) was one of hte victims of Jervis "Chopper" Stoot. His father's name is also one of the names etched above Norah's tank at The Hagfish.

Cashmeric's cousin, Anrezi Kesk, was the son of the Maver and Pennae Kesk. Pennae's sister is Cashmeric's mother.

Khismia's only relatives in town are her (Kelishite) parents.

Ragnar and Kalizama's (Ulfen) father is sailor on one of the fishing boats. Kalizama's Mwangi (Bonuwat) mother works as a fishmonger in town.

Cashmeric's mother is a first cousin of Jargie Quinn.

Cashmeric's mother works as a server at Risa's Place.

Cashmeric's father was best friends with Jargie Quinn and worked at the Hagfish.

Cashmeric works at The Hagfish, and also earns money by selling the wooden ship models he sculpts.


Player Questionnaire:

1. What time zone are you in? Eastern

2. How long have you been playing TTRPGs? 25+ years

3. What's your favorite part about playing TTRPGs? camaraderie with fellow players

4. What do you expect from this game? Fun!

5. What do you expect out of your fellow players? Respect & courtesy, willing to spin a collaborative enjoyable story, with the GM of course.

6. What do you expect out of me? Respect & courtesy; to provide a fun campaign.

7. (If you don't want this to be public, PM me the answer to this one and just note that you did so.) Beyond the obvious (generally stuff already prohibited by Paizo's forum rules,) what are your redlines? Are there any topics, themes, or imagery that you absolutely do not want to see in the game? I sent you a private message.


Cashmeric "Cash" Magravi is done.

I just need to create a combat summary for him and answer the various questions (such as 20 questions) from the original recruitment thread (or is that not required?)


I am still working on completing Cashmeric "Cash" Magravi.