Full Name |
Carolynn "Carrie" Croyle |
Race |
Human |
Classes/Levels |
Brawler 2 | HP: 16/22 | Init +5 | AC 15; Touch 13; FF 12 | BAB +2; CMB +5; CMD 14 | Fort +5; Refl +6; Will -1 | Perception +3 | Speed 30 ft. | 4 WIS damage |
Gender |
Chaotic Good Female |
Size |
Medium |
Age |
16 |
Alignment |
Chaotic Good |
Strength |
10 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
8 |
Charisma |
14 |
About Carolynn Croyle
Carolynn "Carrie" Croyle
Female Human Brawler 2
Chaotic Good Medium Humanoid (Human)
Initiative +5; Perception +3
-- Defense --
AC 15, Touch 13, Flat-Footed 12
HP 22 ((1d10 + 2 CON) x 2) + 2 favored class)
Fortitude +4; Reflex +5; Will -1
-- Offense --
Speed 30 ft.
Melee
Unarmed Strike +5 (1d6, x2)
-- Statistics --
STR 10, DEX 16, CON 14, INT 12, WIS 8, CHA 14
BAB +2; CMB +5; CMD 14
Feats Weapon Finesse, Combat Expertise, Agile Maneuvers
Adventuring Skills Acrobatics +8, Bluff +8, Escape Artist +8, Intimidate +6, Sense Motive +3, Swim +4
Background Skills Artistry (drawing) +6, Profession (innkeeper) +4
Languages Common
Gear 74 gp, 1 sp, leather armor, backpack, bedroll, belt pouch, blanket, bullseye lantern, flint and steel, inkpen (2), ink (2 ounces) journal, oil (2 pints), rope, tent (small), torch (10), trail rations (5 days), waterskin, traveler's outfit (3)
-- Special Abilities --
Brawler's Cunning (Ex): If a Brawler's Intelligence score is lower than 13, it counts as 13 for the purposes of qualifying for feats.
Martial Flexibility (Ex): A Brawler can use a move action to gain the effect of a combat feat they otherwise don't have for 1 minute. The Brawler must meet the feat's prerequisites and can use this ability a number of times per day equal to 3 plus half their Brawler level (minimum 1). Uses per day: 4.
Martial Training (Ex): A Brawler is considered both a Fighter and Monk of equivalent level for the purposes of qualifying for feats or using magical items that take class into account.
Unarmed Strike: A Brawler gains Improved Unarmed Strike as a bonus feat at 1st level. A Brawler deals more damage with an unarmed strike than other classes.
Brawler's Flurry (Ex): Brawlers can flurry as a full-round action, gaining Two-Weapon Fighting when using unarmed strikes, "close" grouped weapons, or monk weapons.
-- Traits --
Reactionary: Gain a +2 trait bonus to Initiative checks.
Fast Talker: Gain a +1 trait bonus to Bluff checks. Bluff is always a class skill.