About Carnivyx
Name: Carnivyx
Class: Wizard (Necromancer) 1
Basics: Human Female. Neutral. 19 years. 5'4" 100lbs. Black Hair. Yellow Eyes.
Deity: Pharasma
----------------------------------------------------------------------
Str: 10 (0)
Dex: 12 (+2)
Con: 13 (+3)
Int: 18 (+10) (16, w/+2 Human Bonus)
Wis: 10 (0)
Chr: 16 (+10)
----------------------------------------------------------------------
13 Hit points (1d6, +1 con, +3 Toughness, +3 Toad familiar.
----------------------------------------------------------------------
Base AC:11 (12 Dex) Flat-Footed AC:10 Touch AC:11
CMD:11
----------------------------------------------------------------------
Saves: Fortitude: +1 Reflexes: +1 Willpower: +3
----------------------------------------------------------------------
Traits (3)
1)Bully (from Character traits) Intimidate Class skill w/+1 bonus.
2)Courageous (from Character traits) +2 Fear saves.
3)Bastard (Kingmaker) -1 Charisma checks w/ Nobles, +1 Willpower saves.
----------------------------------------------------------------------
Skills (2 class, +4 int, +1 Human, +1 favored class = 8 total.)
Appraise (+8), Knowledge, Arcana (+8), Intimidate (+8), Knowledge, Nature (+8), Knowledge, Nobility (+8), Knowledge, the Planes (+8), Knowledge, Religion (+8), Spellcraft (+8).
----------------------------------------------------------------------
Feats (2, plus Wizard and Necromancer class feats.)
Toughness, Improved Initiative, Scribe Scroll, Command Undead.
----------------------------------------------------------------------
Gear (120g to spend, 10g, 3s left)
Dagger (2g/1lb.), Light Crossbow (35g/4lbs.), 10 Bolts (1g/1lb.), Explorer's outfit (Free/10lbs.), Spell Component Pouch (5g/2lbs.), Spellbook (Free/3lbs.), Scroll Case (1g/half lb.), 10 Scrolls of Parch (2g/half lb.), Vial of Ink (8g/-), 2 Ink Pens (2s/-), 5 days Trail Rations (2g 5s/5lbs.), Waterskin (1g/4lbs.), Backpack (2g/2lbs.), Scroll of Enlarge Person (25g/-), Scroll of Mage Armor (25g/-)
Total Weight: 33lbs. Light Load = 33lbs. max.
----------------------------------------------------------------------
Attacks
Dagger +0 1d4 damage P/S
Light Crossbow +1 1d8 damage Range: 80' P
Dagger (thrown) +1 1d4 damage Range: 10' P
CMB:10
----------------------------------------------------------------------
Known Spells
0-level All. Save DC:14
1-level Protection from Evil, Mage Armor, Burning Hands, Enlarge Person, Mount, Chill Touch, Cause Fear. Save DC:15
Can memorize 3x 0-level spells and 3x 1-level spells per day
Currently memorized: Detect Magic, Light, Ray of Frost, Burning Hands, Enlarge Person, Cause Fear.
----------------------------------------------------------------------
Questions and Answers
1) Why are you interested in working with the Swordlords of Brevoy?
Purely out of self-interest. She wants to see herself elevated to the lofty station she believes she deserves, and working with Brevoy may be a means to that end.
2) What is your motivation to reclaim the Stolen Lands?
To win a title, lands and respect.
3) What will your character contribute to the group?
Ranged and some melee arcane damage. Buffs and Debuffs. Extra bodies in the fights through summoned monsters and commanded undead. Lots of Knowledge skills.
4) What are your plans for your character mechanically?
Stay a Necromancer til the end. Focusing on dark magic and summoning monsters as well as crowd control through spells and enhancing feats. Plan to upgrade the Toad to a Dust Mephit with improved Familiar.
5) What are your plans for your character from a story-perspective?
She is going to start out as an aggressive expansionist. Looking to capitalize on any perceived angle where she stands to gain power or status. She is quick to ally with anyone who can help her reach those ends. Despite her class and lack of morality, she isn't evil at heart and has some good qualities, such as a love for children and a desire to help see the unfairly downtrodden persevere over oppressing nobles.
----------------------------------------------------------------------