Sajan

Cardren's page

135 posts. Alias of tomtesserae.


Full Name

Cardren

Classes/Levels

Monk 3

Gender

AC 19 HP 31/41| F +8 R +9 W +8| HERO POINTS: 1 Focus Points 0/1 Exploration Mode: Scout

Age

20

About Cardren

Cardren Human
Monk 3 Merchant

Vital Stats:

Age: 20
Speed: 40 
HP: 41 (8 + 10 + 1 + 10 +1 + 10 + 1)
Eye Color: Brown
Hair Color: Shaved head, dark brown hair.
Skin Color: Tanned
Languages: Common, Elven
Background: Merchant
Heritage: Human
Traits: Human, Humanoid, Marked Soul  
Class: Monk 3

Str 18, Dex 14, Con 12, Int 12, Wis 12, Cha 10

Saves:

Fort (E): +8 | Ref (E): +9 | Will (E): +8

Trained Skills:

Acrobatics: +7 ( 2 Dex + T + Item -  Armor)
Arcana: + (  Int +  Prof + Item)
Athletics: +11 ( 4 Str +  Ex + Item -  Armor)
Crafting: + (  Int +  Prof + Item)
Deception: +5 ( 0 Cha + T + Item)
Diplomacy: +5 ( 0 Cha +  T + Item)
Intimidation: + (  Cha +  Prof + Item)
Mercantile Lore: +6 ( 1 Int + T + Item)
Lore: + (  Int + Prof + Item)
Medicine: +6 ( 1 Wis + T + Item)
Nature: + (  Wis + Prof + Item)
Occultism: + (  Int + Prof + Item)
Performance: +5 ( 0  Cha + T + Item)
Religion: +6 ( 1 Wis + T + Item)
Society: + (  Int + Prof + Item)
Stealth: +7 ( 2 Dex + T + Item -  Armor)
Survival: +6 ( 1 Wis + T + Item)
Thievery: +7 ( 2 Dex +T + Item -  Armor)

Feat:

Ancestry Versatile Heritage: Fleet; Cooperative Nature

Class Ki Strike ◆ You focus your ki into magical attacks. Make an unarmed Strike or Flurry of Blows (this doesn't change the limit on using only one flourish per turn). You gain a +1 status bonus to your attack rolls with the Strikes, and the Strikes deal 1d6 extra damage. This damage can be any of the following types of your choice, chosen each time you Strike: force, lawful (only if you're lawful), negative, or positive.
Stunning Fist The focused power of your flurry threatens to overwhelm your opponent. When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save against your class DC or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.
General Feat: Gain a general feat. (Canny Acumen)
Incredible Movement +10-foot status bonus to your Speed whenever you’re not wearing armor.
Mystic Strikes: Your unarmed attacks become magical, allowing them to get past resistance to non-magical attacks.
Skill Increase: Gain a skill. Either Trained in a new Skill or Expert in one skill in which you’re already trained. (Trained in Survival)
SkillBargain Hunter, Cat Fall

GeneralCanny Acumen (Trained in Survival and Medicine)

Bonus


Special Abilities:

Surprise Attack

Special Actions:

Flurry of Blows

Proficiencies:

Weapons: Trained in simple weapons and unarmed attacks.

Armor: Untrained in medium and heavy armors. Trained in light armor. Expert in Unarmored defense.

Perception: Trained

Combat:

Perception: +8 ( 1 Wis + Ex + Item)
AC: 19 ( 10 + 2 Dex + Ex +  Item)

Unarmed | +9 ( 4 + Tr + Item) | Damage (1d6B+4) |  Other Damage | Agile, Finesse, Nonlethal, Unarmed
Flurry of Blows +9 1d6B+4 // +5 1d6B+4 Agile, Finesse, Nonlethal, Unarmed

Class DC:

Monk Class DC: 19 (10 + Tr + 4)
Tradition: Divine
Spell DC: 15 (10 +  1 +  4)
Spell Attack: +5 (1 +  4)
Rogue Monk Class DC: 16 (10+2+4)

Equipment and Possessions:

Bulk Limit: 14
Encumbered: 9
Total Bulk: 2
Healing Potion (minor) x2 8gp, L
Healing Potion (lesser) 12 gp, L
Darkvision Elixir (lesser) 7gp, L
Thieves’ tools 3gp, L
Adventurer’s Pack 1gp 5 sp, 1 bulk
Tent (pup) 8 sp, L
Clothing (explorer’s) x3 3 sp L
Clothing (ordinary) x2 2 sp L
Playing cards 5 sp

Money: 3 gp


Background:

------------------------------
BACKGROUND
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NEEDS Updating.
Cardren is twelve, in Swampwood with his mother Rose and some of his older siblings to attend his grandfather Chet’s funeral. They came from Freeport as soon the letter arrived stating that Chet (Rose’s father) wasn’t going to live much longer. He died one day before they reached Swampwood. The funeral and reading of the will happened last week. Rose decided to stay for two or three weeks to comfort (and be comforted by) her family.

Cardren hears the music the night before they are supposed to leave.

His slightly older sister Eagwan (aged fourteen) and his cousin in Swampwood, Chet (same age as him, twelve) that he just met but formed a fast friendship with.

Rose has a history with the Piper. She’s forty-one now. She answered his music’s call twenty-nine or thirty years ago, when she was eleven. At eighteen, she fell in love with a troubadour, and left for Tarth. Eventually that romance failed, but she met Dreffil, a merchant from Freeport. They married and had six children. Cardren is the youngest. The family runs an arcana supply shop; specializing in spell components, alehemical supplies, and exotic materials.