Alain

Caraid's page

784 posts. Alias of Nikolaus de'Shade.


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|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

+1 everything
Lvl 10 spell slot
feat: Sanguine Tenacity


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid is uninterested in the shabti. It has served its purpose and what his fellow Blood Lord wishes to do with it is up to him. HE intends to report to Geb as soon as possible - there is a guild all of his own which needs resources and favour. The Ghost King can, and hopefully will, provide them all but it would be wise to appear in front of him and make oneself useful. So that's Caraid's plan.

Aily will keep an eye on his interests otherwise. She is impeccably good at that.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

With Baji's soul urn in hand Caraid circles around the combat. There is no need to engage in battle here - only escape.

Reflex: 1d20 + 24 ⇒ (3) + 24 = 27
Hero Point: 1d20 + 24 ⇒ (15) + 24 = 39

Besides, after being covered in beetles, he has no intention of hanging around for more!

If he can simply get out then he will, if he needs to circle he'll do that instead. 75ft max move.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Seeing that Humerus has the urn, Caraid leads the way swiftly towards their nearest egress.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Indeed." Caraid agrees with a nod and a charming smile. "Our goals align and we have no intention of doing any harm to the Boneyard. People's presence here is their business - no-one elses."

Just because he doesn't intend to live forever doesn't mean he automatically rejects those who do. Pharasma, on the other hand, is always up on everyone else's business.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:
Telvir Stanton wrote:
"I say we head straight for the Repository," Telvir proposes as he sneers at the spiral ceiling. "This will be my only trip to the Boneyard, and I'll prefer to make it a brief one."

"I concur." Caraid says, sparing the ceiling a brief glance before turning away. He already knows how handsome he is and has one (read: several) mirrors for reaffirming that knowledge. There's no need to see if he could be more attractive in the Boneyard.

It just wouldn't be fair.

"Thank you Humerus." He adds before striding away.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid... doesn't appreciate this kind of work. His talents lie more with people, so he leaves the book searching to Telvir and instead spends some time checking Aily out...

For injuries that need healing of course!


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid runs a hand over Aily's exposed back and sends his own magic to close her, thankfully minor, wounds.

Malignant sustenance.

"I don't know." He admits. "But there must be a way..."

Religion: 1d20 + 25 ⇒ (14) + 25 = 39


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid moves over to apply the healing cement.

Heal, DC30: 1d20 + 25 ⇒ (5) + 25 = 302d8 + 30 ⇒ (5, 3) + 30 = 38

Humerus' flailing makes it more difficult, but Caraid is getting quite good at setting broken bones now.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid uses the same spell again, but conserves his strength in case there are too many more battles to come.

Holy Light 3: 1d20 + 28 ⇒ (14) + 28 = 425d6 ⇒ (3, 5, 6, 2, 6) = 22


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Not being entirely sure on the best way to kill a Psychopomp, Caraid resorts to the usually reliable element of fire!

Holy Light 4: 1d20 + 28 ⇒ (14) + 28 = 427d6 ⇒ (1, 3, 5, 5, 3, 6, 5) = 28


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"It is a sad necessity." Caraid agrees solemnly. "The Lady of Graves is wise. I trust that a lesser evil can be permitted to resolve a greater - for the time being of course. When he can be released to Her embrace it will be all the better for the world. Until then... perhaps Baliji will accept an exchange."

Diplomacy: 1d20 + 30 ⇒ (12) + 30 = 42


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"He has also developed a particular dislike for me." Caraid says with a shrug. "I yet live and am strongly gifted in vitality magic - he probably sees me as a threat to some overly convoluted scheme of his. I'd be happy enough to simply leave Geb, but a foe like Kemnebi will never leave me in peace. His undeath must end before we can truly live."


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"I was able to avoid the golems above and the whipporwills were clearly a trap aimed at the dead rather than the living." Caraid replies calmly, not speaking a single untrue word. "The Carter's Consortium's true allegiance has been well known above ground for a long time so when I attracted the ire of Chancellor Kemnebi I came here. There were few other places indeed where I might find aid in defeating such a powerful undead. Geb... does not often welcome people like me."

Diplomacy: 1d20 + 30 ⇒ (19) + 30 = 49


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid mimes being stabbed, but only a little, before favoring Aily with his widest smile. With that done he circles back around to the entrance and strides forwards into the room as though he has just arrived.

"Hello? Is anyone here? I'm seeking allies to help destroy one of the vile undead!"


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"I am rather alive." Caraid says with a smile. "And some more allies would likely not hurt us."


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Lacking in stealth as he is, Caraid lingers at the edge of the room and lets others deal with 'girl'?


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid bows slightly and does as he is bid. The couple stroll casually between the birds as the minature orb suddenly focuses upon them, casting a glowing aura around them both. The whipoorwills burst into joyous song at the paragons of Life and for a few moments all is peace and harmony in the world...

"You're looking positively radiant today." Caraid says with a smile and only a small hint of teasing in his tone. "However are you going to hide in the shadows now?"


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Battle Medicine, DC30: 1d20 + 23 ⇒ (19) + 23 = 42

Caraid sneaks back in and applies some fast setting paste to critical bones.

Healing: 4d8 + 30 ⇒ (8, 2, 3, 5) + 30 = 48
Plus another 18 from Malignant Sustenance.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid applies some preventative magic and then retreats as he begins to positively shed life energy.

Malignant Sustenance on Humerus.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid skirts the melee and knits Humerus' form back together.

Harm, 5: 5d8 + 40 ⇒ (7, 6, 7, 2, 1) + 40 = 63


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"I suppose I'll stand here and look pretty then." Caraid mutters. His magic is noticeably lacking in cold or water.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Any idea Telvir?" Caraid asks, flicking his simplest spell at the golems in hope rather than expectation.

DL: 1d20 + 28 ⇒ (9) + 28 = 379d4 + 5 ⇒ (3, 2, 3, 4, 1, 2, 4, 2, 2) + 5 = 28


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Humerus." Caraid says, making a languid gesture towards the stones. "Make a way in, would you?" This is exactly the kind of reason to bring along skeletal muscle.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"I will send messages to the capital at once." Caraid agrees. "An audience with Lord Geb will be necessary. Securing one with Kemnebi will be a challenge though. Let me see what can be arranged. Maybe our friends in the Export Guild could arrange some urgent business that he must attend."

I think we move as quickly as possible here. We want to get the evidence before Geb before Kemnebi hears about it and tries to erase the evidence (or us!).


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid hurries to his wizardly companion and sets to his healing work.

"You need to be more careful." He says as he works. "There's only so much I can do and you were knocking on the door of true death at the end there."

Aily and Humerus both receive a swift infusion of negative energy and Caraid takes a seat, trying to regain control of his own energies which are threatening to burst out of control with the swift expenditure of so much magic.

"Well then," He comments a few minutes later. "We must be nearly done by now."


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

With his healing unneeded for the moment Caraid stretches out his hand and sends a beam of blinding light surging for the lich.

Radiant Beam 8th: 9d10 ⇒ (1, 10, 3, 8, 7, 6, 5, 8, 6) = 54 Good damage, basic reflex. Dazzled for 1 round on fail, dazzled for 4 rounds on crit fail.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid glowers at the lich as his Aily is hurt and fills her with so much void energy that she practically crackles for a moment.

Heal 9: 9d8 + 72 ⇒ (2, 1, 1, 2, 7, 6, 2, 2, 4) + 72 = 99


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Pre-combat: Foresight, Heroism, Freedom of Movement, Energy Aegis all on Aily. Heroism and Freedom on Humerus. Heroism and Freedom on self.

Will, Fort: 1d20 + 31 + 1 ⇒ (11) + 31 + 1 = 431d20 + 27 + 1 ⇒ (15) + 27 + 1 = 43 Success becomes crit on will, so both passed. Not frightened.

With as many protections as he can weave set up around Aily, Caraid moves away from the rest and assails the lich with its own ancient history.

Fateful Condemnation Basic will save.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Indeed." Caraid says drily, going straight for the valuable magic items rather than the copper. He examines the skull with interest and then turns to Aily.

"You would have to slash rather than stab, but this rune might enable you to behead foes with a single blow." He says, "Is that something that interests you?"


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Divine Lance: 1d20 + 28 ⇒ (2) + 28 = 30 or 1d20 + 28 ⇒ (18) + 28 = 46
Damage: 9d4 + 5 ⇒ (2, 3, 4, 2, 2, 3, 2, 1, 2) + 5 = 26

Unwilling to risk more of his most potent magics and with the dragon failing miserably - Caraid falls back on his most reliable spells.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Will vs FP: 1d20 + 27 + 1 ⇒ (9) + 27 + 1 = 37
Ref: 1d20 + 24 ⇒ (6) + 24 = 30

Caraid withstands the dragon's presence but most of his attention is still on Aily as he tries to divine the magical presence of the curse which lies upon her. The more he considers it the more he beomces convinced that he could replicate it, but that is no solution to Aily's curse. Due to these thoughts he is taken aback when the dragon initiates hostilities, although his supernatural health is little more than bruised by the blast.

Jolted from his thoughts by the shock Caraid scowls at the beast and gestures sharply, making a cutting motion towards the dragon as magic carves away at the dragon's limbs.

Dimensional Incision: 14d10 ⇒ (3, 7, 5, 10, 8, 9, 1, 7, 1, 2, 7, 8, 2, 3) = 73 Basic Will.
Persistent Bleed: 2d10 ⇒ (1, 6) = 7

The description of this spell is terribly written. I've not idea if passing the will save negates the bleed or not.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid promptly pushes magic into Aily. He doesn't like seeing her get hurt.

Harm: 4d8 + 32 ⇒ (7, 6, 7, 3) + 32 = 55


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid tries about as hard as Telvir - flicking divine power at vaguely towards the giant at the end of the corridor.

DL: 1d20 + 28 ⇒ (1) + 28 = 299d4 ⇒ (2, 4, 1, 1, 3, 4, 3, 3, 4) = 25


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid frowns when the giant casts a spell at his maid, but it doesn't visibly harm her so he ignores it for now.

DL: 1d20 + 28 ⇒ (10) + 28 = 389d4 ⇒ (1, 1, 1, 4, 4, 1, 3, 4, 2) = 21


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

With the fight going well Caraid flashes an approving smile at Aily and stays out of the way.

Heroism on Aily.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid calls fire to burn the tomb giants where they stand.

Divine Immolation: 6d6 ⇒ (6, 3, 1, 1, 1, 2) = 14
Persistent: 2d6 ⇒ (5, 4) = 9
Base reflex, spirit or fire damage whichever is worse for them.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

I gave up on gear with Caraid a long time ago, but thank you for putting in all the hard work to sort this out! :D


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Information." Caraid says coolly, strolling along the alley now that the (very brief) shouting and fighting has died down. "Tell us everything you know about the organisation you are working for. We wish to know where the shadow ash comes from, where it is being taken and for what purpose. We want to know why your employers are stockpiling positive energy items. In short, we want to know everything."

His manner is calm, but underneath it lies more than a hint of steel. Conveniently there is also enchanted steel available, courtesy of his favourite maid. Just in case reinforcement is needed.

Intimidate: 1d20 + 24 ⇒ (11) + 24 = 35


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

"Simple and direct." Caraid agrees. "Telvir, you should cover the exit. With your summoning you will be able to prevent any escape. I will reinforce our combatants."


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Pathfinder 2 is so weird. One of the Oracle level 18 feats (so, you know, almost the end of the game) comes with a 5% chance of outright death. Why in the name of the gods would you pick that?!?!


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid nods sharply and then turns on his heel, unwilling to waste any more time on this issue, or on Ghiasi.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid places a hand on Aily's shoulder, infusing her with more healing energy but doesn't say anything. This is something for her to deal with, besides he's feeling a little less vital than usual - too much of himself is leaking outwards from the rents in his body. So after his brief magic he steps backwards, letting Telvir and Aily conduct their own 'negotiations'.

Malignant Sustenance on Aily again.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid shakes off the fog that clouded his senses and infuses Aily with as much energy as he can.

Harm 7th: 7d8 + 56 ⇒ (2, 7, 5, 3, 7, 3, 4) + 56 = 87

Smoke also heals 7 thanks to my curse.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Pre-Healing:
Malignant Sustenance on Aily provides 150HP. Same for Humerus.

Will: 1d20 + 27 ⇒ (5) + 27 = 32

Caraid stops, confused. Someone just hit Aily, but he didn't see who. So he fires off his usual attack spell.

DL: 1d20 + 26 ⇒ (2) + 26 = 288d4 + 4 ⇒ (3, 2, 4, 3, 4, 1, 2, 4) + 4 = 27


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Will: 1d20 + 27 ⇒ (20) + 27 = 47

Caraid laughs derisively. "No my dear, you are the one in the presence of greatness!" His voice booms with unnatural power, rending the spirit of their foes.

Spirit Song: 14d6 ⇒ (5, 6, 6, 6, 4, 2, 3, 5, 5, 2, 2, 5, 1, 2) = 54 DC36 fort.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

When Aily looks around Caraid makes a wide encompassing gesture and then beckons her towards him. Bring the others.

"She went through here I believe." He says once Aily has brought his companions. "And left the portal open too, which I am reasonably certain is an invitation. Shall we?"

Unless strong objections are made he steps cheerfully through the portal with his usual debonair swagger.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid raises an eyebrow at that piece of absolute horseshit and leaves before the woman's stupidity becomes infectious. Besides Aily is doing a wonderful job on the acting and he doesn't want to miss the finale.

Sadly Ghiasi has lost any claim on his respect, but she likely won't care and he doesn't much either.

"Complete idiocy." He says softly to Telvir.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid sidles backstage once more and goes to stand next to Ghiasi.

"You're missing your cue." He says quietly. "Unless you just intend to land the final blow. Or this is a truly inept assassination plan. Either way I wouldn't wait too long, my servants are extremely adept in combat."

If it is an assassination he probably shouldn't be standing so close - but life is full of little risks. Things would be very dull otherwise.


|HP: 293/293| AC: 34 | F: +25, R: +24, W: +27+ | Dip +30, Dec +28, Itm +26, Med/Prc/Rel/Soc +25, Lor/Occ +21 | Lvl 1: 4/4, 2: 4/4, 3: 4/4, 4: 4/4, 5: 3/4, 6: 4/4, 7: 4/4, 8: 4/4, 9: 4/4, 10: 1/1 Focus: 3/3+1 | HeP 3/3 | Active conditions:

Caraid retraces his steps and gestures to Aily, explaining in a swift whisper when his loyal maid approaches.

"The spirit thinks you are doing too well. It is focused on Ghiasi's fame. Let her lead the fight."

He then moves as quickly as possible towards Telvir to relay the same message.

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