Wild Lancer

Cara Santa Maria's page

3 posts. Alias of LetcherMan69.


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Cara Santa Maria

Female

Monk(Hamatulatsu) - lv 1

Stats:

Rac Mod
Str 12
Dex 18
Con 12
Int 12
Wis 16
Cha 8 + 2 = 10

--------------------
Racial Abilities
----------------

Ability Score Racial Trait: +2 Cha
Size: Medium
Base Speed: 30 ft.
Elven Immunities:
Keen Senses:
Elf-Blood:

-----------------------
Alternate Racial Trait
-----------------------

Drow Blooded:
Drow Magic:

--------------------
Class Abilities
----------------

AC Bonus: +3
Bonus Feat: Dodge
Furry of Blows: -1/-1
Unarmed Strike:

-------
Traits
-------

Half-Drow Paragon
Shadow Child

------
Feats
------

Weapons Finesse
Dodge
Nightmare fist
Blind Fight

----------
Languages
----------

Common, Elven, Undercommon

Skills:

Acrobatics: 4 + 1 + 3 = 4
Appraise: 1
Bluff:
Climb: 1
Craft: 1
Diplomacy:
Disable Device:
Disguise:
Escape Artist: 4
Fly: 4
Handle Animal:
Heal: 3
Intimidate: 1 + 3 = 4
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography):
Knowledge(History): 1 + 1 + 3 = 5
Knowledge(Local):
Knowledge(Nature):
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion): 1 + 1 + 3 = 5
Linguistics: 1
Perception: 3 + 1 + 3 = 7
Perform:
Profession: 3 + 1 + 3 = 7
Ride: 4
Sense Motive: 4 + 1 + 3 = 7
Sleight of Hand:
Spellcraft:
Stealth: 4 + 1 + 3 = 8
Survival: 3
Swim: 1
Use Magic Device:

Combat Stats:

Initiative: +4

--------
Offense
--------

BAB: 0
CMB: 1
Attack Damage
Unarmed Strike 1d20 + 4 1d6 + 1

--------
Defense
--------

HP: 1d8 + 1 = 9
AC: 10 + 3 + 4 + 1 = 18
Touch AC: 10 + 4 + 3 + 1 = 18
Flat-Footed: 10 + 3 = 13
CMD: 10 + 1 + 4 = 15
Fortitude: 2 + 1 = 3
Reflex: 2 + 4 = 6
Will: 2 + 3 = 5

Equipment:

Quarterstaff
Kama
Nunchaku
Siangham
Shurikan
Bandalier
Monk's Outfit
Monk's Kit
Masterwork Backpack

Appearance:

Dark of Skin and hair most mistake Cara's Half-Drow heritage for Half-Elven heritage. Then mating of some fair skinned elf and a dark skinned human. She is however noticeably taller than most women and possess the characteristic Drow female dominance. Her hair long and flowing but dark as midnight unlike most Drow. She is ideal at 6' with 36" 24" 36" measurements.

Personality:

Willful, strong, clever, and seductive with a vindictive streak. Cara embodies every aspect of her god.

Character Backstory:

Returning from a surface raid on an Elven village, a proud strong Drow warrior came across a young courtesan of Ardad Lili. The warriors were going to take her by force, but instead she seduced their leader instead, receiving for her affections some of the plunder from the raid. This is the story of Cara's birth.

Cara was born into the cult of Ardad Lili by a courtesan of Ardad Lili. As a result of this she had a very religious upbringing. However given the nature of her particular religion it was not the stereo typical conservative upbringing. No, as a follower of Ardad Lili Cara was taught that men are weak and to be taken advantage of.

Up reaching her majority Cara thought she would serve her god in the best was possible, and follow the road of the Ardad Lilian courtesan, but soon learned this was not enough. The thing that changed Cara's mind about becoming a Ardad Lilian courtesan was seeing one of her friends assaulted by a patron. This prompted her to take a sharp turn and become a monk of Ardad Lili. Not just any kind of monk but one of the Hamatulasu. Her new understanding of both pleasure and pain makes an even more formidable courtesan. Moving between the two roles effortlessly, she manipulates men without fear of rebuke and those who get in her way she destroys.

Seeking her fortune she went to the one place that most reflected her need, Cheliax. It was a city ruled by a Lawful evil deity, with great need for martial trainers due to very strict weapons laws. After living there for a few years she decided to truly earn a name for herself by solving the cities curse.


Ya, I retooled it, but I guess I'm too late.

Cara Santa Maria

Female

Monk(Hamatulatsu) - lv 3

Stats:

Rac Mod
Str 13
Dex 16
Con 12
Int 10 + 2 = 12
Wis 16
Cha 10

--------------------
Racial Abilities
----------------

Ability Score Racial Trait:
Size:
Base Speed:
Elven Immunities:
Keen Senses:
Elf-Blood:

-----------------------
Alternate Racial Trait
-----------------------

Drow Blooded:
Drow Magic:

--------------------
Class Abilities
----------------

AC Bonus: +3
Bonus Feat: Dodge, Improved Grapple
Furry of Blows: +1/+1
Unarmed Strike:
Evasion:
Fast Movement: +10 ft.
Maneuver Training:
Still Mind:

-------
Traits
-------

Half-Drow Paragon
Heavy Hitter

------
Feats
------

Weapons Finesse
Dodge
Improved Grapple
Nightmare fist

----------
Languages
----------

Common, Elven, Undercommon

Skills:

Acrobatics: 3 + 3 + 3 = 9
Appraise:
Bluff: 3
Climb:
Craft:
Diplomacy:
Disable Device: 3 + 1 + 3 = 7
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate: 1 + 1 + 3 = 5
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography):
Knowledge(History): 1 + 1 + 3 = 5
Knowledge(Local):
Knowledge(Nature):
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion): 1 + 1 + 3 = 5
Linguistics: 1 + 1 + 3 = 5
Perception: 3 + 1 + 3 = 7
Perform:
Profession:
Ride:
Sense Motive: 3 + 1 + 3 = 7
Sleight of Hand:
Spellcraft:
Stealth: 3 + 1 = 4
Survival:
Swim:
Use Magic Device: 1 + 3 = 4

Combat Stats:

Initiative: +3

--------
Offense
--------

BAB: +2
CMB: 2 + 1 = 3
Attack Damage
Unarmed Strike 1d20 + 6 1d6 + 2

--------
Defense
--------

HP: 1d8 + 1 + 4 + 1 + 4 + 1 = 19
AC: 10 + 3 + 3 + 1 = 17
Touch AC: 10 + 3 + 1 = 14
Flat-Footed: 10 + 3 = 13
CMD: 10 + 2 + 1 + 3 = 16
Fortitude: 2 + 1 = 3
Reflex: 2 + 3 = 5
Will: 2 + 3 = 5

Equipment:

Quarterstaff
Kama
Nunchaku
Siangham
Shurikan
Bandalier
Monk's Outfit
Monk's Kit
Masterwork Backpack
Meditation Crystal
Bronze Gong
Bracers of Armor
Muleback Chords

Appearance:

Dark of Skin and hair most mistake Cara's Half-Drow heritage for Half-Elven heritage. Then mating of some fair skinned elf and a dark skinned human. She is however noticeably taller than most women and possess the characteristic Drow female dominance. Her hair long and flowing but dark as midnight unlike most Drow. She is ideal at 6' with 36" 24" 36" measurements.

Personality:

Willful, strong, clever, and seductive with a vindictive streak. Cara embodies every aspect of her god.

Character Backstory:

Returning from a surface raid on an Elven village, a proud strong Drow warrior came across a young courtesan of Ardad Lili. The warriors were going to take her by force, but instead she seduced their leader instead, receiving for her affections some of the plunder from the raid. This is the story of Cara's birth.

Cara was born into the cult of Ardad Lili by a courtesan of Ardad Lili. As a result of this she had a very religious upbringing. However given the nature of her particular religion it was not the stereo typical conservative upbringing. No, as a follower of Ardad Lili Cara was taught that men are weak and to be taken advantage of.

Up reaching her majority Cara thought she would serve her god in the best was possible, and follow the road of the Ardad Lilian courtesan, but soon learned this was not enough. The thing that changed Cara's mind about becoming a Ardad Lilian courtesan was seeing one of her friends assaulted by a patron. This prompted her to take a sharp turn and become a monk of Ardad Lili. Not just any kind of monk but one of the Hamatulasu. Her new understanding of both pleasure and pain makes an even more formidable courtesan. Moving between the two roles effortlessly, she manipulates men without fear of rebuke and those who get in her way she destroys.


Cara Santa Maria

Female

Monk(Hamatulatsu) - lv 3

Stats:

Rac Mod
Str 13
Dex 16
Con 12
Int 10 + 2 = 12
Wis 16
Cha 10

--------------------
Racial Abilities
----------------

Ability Score Racial Trait:
Size:
Base Speed:
Elven Immunities:
Keen Senses:
Elf-Blood:

-----------------------
Alternate Racial Trait
-----------------------

Drow Blooded:
Drow Magic:

--------------------
Class Abilities
----------------

AC Bonus: +3
Bonus Feat: Dodge, Improved Grapple
Furry of Blows: +1/+1
Unarmed Strike:
Evasion:
Fast Movement: +10 ft.
Maneuver Training:
Still Mind:

-------
Traits
-------

Half-Drow Paragon
Heavy Hitter

------
Feats
------

Weapons Finesse
Dodge
Improved Grapple
Nature Soul

----------
Languages
----------

Common, Elven, Undercommon

Skills:

Acrobatics: 3 + 3 + 3 = 9
Appraise:
Bluff: 3
Climb:
Craft:
Diplomacy:
Disable Device: 3 + 1 + 3 = 7
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate: 1 + 1 + 3 = 5
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography):
Knowledge(History): 1 + 1 + 3 = 5
Knowledge(Local):
Knowledge(Nature):
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion): 1 + 1 + 3 = 5
Linguistics: 1 + 1 + 3 = 5
Perception: 3 + 1 + 3 = 7
Perform:
Profession:
Ride:
Sense Motive: 3 + 1 + 3 = 7
Sleight of Hand:
Spellcraft:
Stealth: 3 + 1 = 4
Survival:
Swim:
Use Magic Device: 1 + 3 = 4

Combat Stats:

Initiative: +3

--------
Offense
--------

BAB: +2
CMB: 2 + 1 = 3
Attack Damage
Unarmed Strike 1d20 + 6 1d6 + 2

--------
Defense
--------

HP: 1d8 + 1 + 4 + 1 + 4 + 1 = 19
AC: 10 + 3 + 3 + 1 = 17
Touch AC: 10 + 3 + 1 = 14
Flat-Footed: 10 + 3 = 13
CMD: 10 + 2 + 1 + 3 = 16
Fortitude: 2 + 1 = 3
Reflex: 2 + 3 = 5
Will: 2 + 3 = 5

Equipment:

Monk's Outfit
Monk's Kit
Large Panther
Riding Kit
Training Kit
Training Sleeve
Masterwork Backpack
Exotic Military Saddle
Bracers of Armor
Muleback Chords

Large Black Panther:

Large Black Panther CR 4
XP 1,200
N Large animal
Init +6; Senses low-light vision, scent; Perception +8

DEFENSE
AC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, –1 size)
hp 45 (6d8+18)
Fort +8, Ref +7, Will +3

OFFENSE
Speed 40 ft.
Melee 2 claws +10 (1d8+6 plus grab), bite +9 (2d6+6 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +10, 1d8+6)

STATISTICS
Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +11 (+15 grapple); CMD 23 (27 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (claw)
Skills Acrobatics +10, Perception +8, Stealth +7 (+11 in areas of tall grass), Swim +11; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass)

Appearance:

Dark of Skin and hair most mistake Cara's Half-Drow heritage for Half-Elven heritage. Then mating of some fair skinned elf and a dark skinned human. She is however noticeably taller than most women and possess the characteristic Drow female dominance. Her hair long and flowing but dark as midnight unlike most Drow. She is ideal at 6' with 36" 24" 36" measurements.

Personality:

Willful, strong, clever, and seductive with a vindictive streak. Cara embodies every aspect of her god.

Character Backstory:

Returning from a surface raid on an Elven village, a proud strong Drow warrior came across a young prostitute of Calastria. The prostitute seeing the dark exotic creature before her, instantly became desirous and took him there and then. This is the story of Cara's birth.

Cara was born in a temple to Calastria to a prostitute of Calastria. As a result of this she had a very religious upbringing. However given the nature of her particular religion it was not the stereo typical conservative upbringing. No, as a follower of Calastria Cara was taught to follow her passions.

Up reaching her majority Cara thought she would serve her god in the best was possible, and follow the road of the Calastrian prostitute, but soon learned this was not enough. The thing that changed Cara's mind about becoming a Calastrian prostitute was seeing one of her friends assaulted by a patron. This prompted her to take a sharp turn and become a monk of Calastria. Not just any kind of monk but one of the Hamatulasu. Her new understanding of both pleasure and pain makes an even more formidable prostitute. Moving between the two roles effortlessly, she follows passions without fear and those who get in her way she destroys.