Hey all--
We have a 7th level mystic/empath face character with few combat skills using spells to do some good in battle. We've been running through the Dead Suns sequence of modules. While she already has fear at 2nd level, and the question is what should the second 3rd level attack spell be after Mind Thrust, Fear or Slow?
The considerations: other than force blast, she has no method of affecting constructs etc with no mind, so +1 for slow. Fear seems more effective in that creatures affected are pretty much removed from combat, but. . . The cone area effect seems almost a disadvantage in that nearly all the time she would want to cast fear the foes and allies are all intermingled on the map. And it's nice to get to pick another 2nd level spell when Fear gets promoted to third level. So +1 for Fear.
Whatcha all think? Fear or slow?