Ok so I came across this old thread while trying to make a trip build. It occurs to me that if aa adds dex to all of your cmb ( pick any of them trip disarm grapple etc) then it would appear that aa is not adding to trip specifically. My main argument for ff granting a dex bonus to trip is that it is not calculated into cmb but rather would be a bonus that stacks with improved and greater trip. So say your cmb is 14 with aa then with improved trip your trip attack is 16, while say grapple is still 14. Now add ff ( say the Dec bonus is 2 for the sake of a number ) then trip goes up to 18 while grapple is still14.
TOZ wrote:
Basically all of the players knew the classes they were playing fairly well, and the gm had a pretty good grasp on them as well. However, we felt as though there were so many gaps that it felt more like rule diving in Shadowrun ( see book x then y then z to get an answer). We pretty much ran a half skill game half dungeon crawl. Most of the lag came up in the crawl and pets ( mainly the Phantom, is it essentially an eidolon or not). Post game discussion ( and I do not count this as taking forever) but we just spitballed with level two stats. I decided to take the Spiritualist down a melee path I.e weapon focus scythe and the teamwork flanking feet on both the character and phantom. After everyone was done re-tooling the gm bumped up the boss stats to match (slightly higher ac and hp). Conclusion to this test, as much as these new classes appear to be caster heavy, the boss went down much faster with the melee caster hybrids that everyone re-tooled. On the downside other than basic feats, no one really knew what they could add. Hope that is a bit better of a response
Hi all! First off thank you for your help. I am trying to figure out some things / find some items in hero lab. It should be noted that it is for PFS and I have some add on packs. 1)where the heck are armor spikes- I cant seem to find them
I have other questions but these should allow me to figure out the rest on my own. Thanks for the help!
So I started a Cad, and I am having fun with it but I was hoping to get some feedback as to what sort of feats to take. My Party currently has a Pally and a Barbarian so I'm looking to do more things along the lines of dirty tricks and what not (kind of a modeled it after a mix between Jack Sparrow and the 3 musketeers improvised weapons etc.) Any thoughts? and Thanks! |