==A Requiem for Nocturne==
"And what happened next, you might ask? Did our brave Captain Threnody thrust her blade into the heart of the last cyclops, avenging her own near-death at the hands of those brutes months before?" Sal Fisher, hair growing silver, takes a long swig from her tankard. Though the years have weathered her skin, and her hands shake a bit, she still has an exuberant light in her eyes to rival many an optimistic youth.
"Or mebbe, here's where I tell you it all stops. That it had never happened at all. That Threnody died on Brightglass Island at the hands of the cyclops hunter Arakh, and this was all a vision of a time that never was." She pauses, and chuckles as some of her audience of young mariners begin to blink.
"Nah. She got the monster good. She won. In stories like these, the hero always wins. They won, they got the island, they saved the Shackles from the Chells. I know that spoils it all, but it's gettin' late, and these bones are screamin' for a hammock, so I'mma end the story here for now. But in case I don't get to tell you the rest tomorrow, I'm gonna leave you with what I learned from sailin' with Captain Threnody... and Lark, and Lee, and Emberar and Luna and all the others... but especially Thren:
"You live life to the fullest, because you never know when the end's gonna come. You run that race to win it, you sing that song to pour your heart out, you dream big, and you dive into that fight headlong as it may be your last, but gods willin', ya take the monsters with ya. Always keep your crew happy, your family--wherever you find'em, blood or no--cared for, and you be grateful for whatever brief moment of beauty or freedom or love life hands your way. Always remember, fortune favors the bold...
"And the sun never sets on those who sail into it."