| Camhawk |
Looking for some advice, since I really can't seem to decide on the mechanics of a character build.
Theme: Skulls and Shackles
Level: 7 (its a campaign restart with existing toons and I am new)
Players: Every role is really filled, so I am not building to fill any gaps. Pretty good distribution of casters, socialites and ranged dmg so I am leaning front line melee.
My Character: Suicidal sums it up. I envision him the one to run and jump to the deck of an enemy ship when it might not be close enough to jump too, Two Weapons blazing (why is he hacking at the mast??). Other context would be the character to try and get a grappling hook on a dragon strafing past so he can climb up to it. Think Riggs in lethal weapon. Stats (rolled - not point buy): 17, 16, 16, 14, 13, 12
Being a front liner, seems Fighter or Barbarian are the obvious picks. I'm thinking either Kukri or Wakizashi in both hands. The open sea's and heavy armor dont really agree with each other so I am struggling with how to keep him alive and still be the maniac I'm aiming for. Its not really my intention for him to be a meat grinder (read: I dont really want to be the center of every combat for massive dpr) so I'm thinking going into the crit tree to apply conditions is the right move; however, the only way that is going to happen is with the number of feats I get out of fighter. That said, CAGM Barbarian seems to be the class that fits what I want the most.
Looking for community feedback to help me decide on a build here.