| Calvanna DM |
FallofCamelot wrote:Good.
I don't want to see 4th Ed fail, that would be bad for the industry as a whole.
I agree and that is why I will try to save it. I founded a company of game designers with that in mind but we will need some help. I think 4e is the best they have ever created. Not perfect but a better concept and rules than in previous releases. Check our website www.Calvannagames.com and let us know what you think.
The problem with 4e is limited modules to play. Only 14 non GSL and the GSL' are not set up in campaigns. We've solved that.
I have played sinve v1.0 original module B! Keep on the boderlands in the original box set. So having 30+ years experience leet me say that if there is a 5.0 it will spell the death of D&D as a whole. All versions. It will show that after 6 versions (3.0 and 3.5) they cant get it right.
Nothing wrong with 3.5 if you like that sort of playing. Its not a matter of better or worse it is a gaming preference. 3.5 lots of hack and slash and level up with no need for storyline or storyline rewards. Combat is longer and more complicated and with prestige calss even your rogue can cast spells and become an all-in-one do everything character. I think Wizards may have looked at playability amoung the next gen of players. Who has 12-15 hrs a day to sit and play anymore?
In 4.0 there is a more chess-like feel to combat. Every move or counter move is crucial to the outcome of the fight. The powers are actually a good idea but similar to 3.5 when you break them down. They are just worded differently and categorized in a different play manner.
So look at it this way why need a v5? What is there to try or fix? The versions of D&D are NOT the problem its the writing. With Gygax and D. Arnson gone who will write the next epic adventures? There are plenty of good story nuggets in all the Lore of the v4.0 books and nobody writng the modules so that players can be part of the legend and even create the next legends.
Dont forget why we play RPG's and D&D its the participation in the story. The interaction and the feeling of changing the outcome. If not then playing against a computer is much more efficient and less time consuming. Its the story that drives a good adventure.
The combat system is a preference thing but without a good story and quest no matteer the version 3.5, 4.0, or 5.0 it will NOT work.