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Hi guys!
I was thinking about a strange alchemist/fighter elf (15th lvl) that likes a lot grappling his enemy to study their bodies resistance!
Well, when making this something was not clear to me:
1) i'm grappling someone and I still have a free hand welding a knife because I have three! (vestigial arm discovery) I have superior grapple too, can I pin my opponent and attack him with sneak attack??

2) I was reading jawbreaker's path: what do they mean with a succesful Stunning Fist? I just need to hit my opponent or should he fail ST too?

Thank you all!


This is the solution i thought and posted in a italian forum where Benkalas wrote at first, it is based on the 3 "steps" wrote on the SRD:

-Will ST for magical weapon (nothing new, just SRD)

-Will ST (or Fortitude; DC= the same as before +3/+5, i'm not used in calculating those kind of things) to make people don't throw the weapon away or to let them pick it up during the "Searing" step

-25% chance to andconsider the weapon as "Broken" for Searing time and waste all ammo left inside (throw dice once at the beginning of Searing step)

-Loading time increased by one step from "Hot" to "Hot" step

-Halved range during "Hot" to "Hot" steps (this is because it's hard to aim with a red hot iron in hand and makes simple to calculate penalities)

-*this may be too much* 10% chance accidental shot if the firearm is dropped; calculate the direction by a d20 or d10, the gun uses its own magical bonus (+0 to +5)$ and hits the first thing on ammo's path

Sorry for my bad english, i hope you can understand :P