| CairaRand |
Well, we're two sessions into Whispering Cairn, and I think it's going pretty darned well! It's a tough module - all but one of my four players is a veteran, and we are using a high powered point buy along with the gestalt rules. No deaths so far, but we've had some very close calls, which is something considering that I have run it straight out of the magazine so far. Last session, they went through the Lair of Laborers and nearly died fighting the water elemental (who managed to snuff their light source) and Ulavant back-to-back. I sort of wonder if that combat area shouldn't have been fully submerged, because the warmage/wizard couldn't do -anything- underwater. Maybe that was the point, but it still made for a boring hour for one of my players...
Progress Report: They've tackled the Lair of the Architect and the Lair of Laborers. They have all of the lanterns and understand the puzzle, but they took a one week break (in game) to rest, sell their treasure and level up. When they get back, they'll discover that their exploits have reached the ears of Auric, Tirra and Khellek, who they will discover upon their return in the false tomb, trying to figure out the sarcophagus puzzle. I hope they don't jump the gun and attack - I'm looking for a tense roleplaying encounter rather than a TPK.
No questions or anything, just sharing my experience so far. My players are having a blast, and so am I.
We are having a hard time with the begining of this module. All of the adventurers feel that the are being porposely misled/lied to/cheated. We are in the Cairn and have all but the red latern. We climbed up the chain where the blue latern was but were blown off. Then went down the yellow elevator and fought the brown slime. But that led nowhere. Now we went back up and turn the dial to green. It dropped down and we were swarmed and killed the "spidereye"?? Then left and only got 750 exp. Can you help us.... please??