Kreighton Shaine, Maste rof Spells

Caelmah's page

31 posts. Alias of sarpadian.


RSS


Male Elf Illusionist 1

I'm leaving for a camping trip today. I may have Internet access while I'm gone, but I don't think it's very likely. I may be able to post Saturday night, but it might be Sunday night. Bot me as needed, please.


Male Elf Illusionist 1

Caelmah again tries to blind the elf.

blinding ray, ranged touch: 1d20 + 3 ⇒ (4) + 3 = 7


Male Elf Illusionist 1

Hearing the sounds of commotion, Caelmah runs to where he has a clear shot at the elf. Once he can see what he's doing, a ray of bright light jumps from his fingertip as he yells, "Take him alive! We need information!"

blinding ray, ranged touch: 1d20 + 3 ⇒ (14) + 3 = 17

If he is hit, he is blinded for 2 rounds, unless he has more HD than me, in which case he is dazzled for 2 rounds.


Male Elf Illusionist 1

Caelmah casts detect magic on the statue and the frescoes.


Male Elf Illusionist 1

Caelmah raises his hand, chants a few words, and begins turning around in place.

casting detect magic and panning around to eventually cover all directions.


Male Elf Illusionist 1

I realized my last post was kind of unclear. I was attempting to identify the symbol on the sacks Ed found.


Male Elf Illusionist 1

Caelmah wracks his brain trying to figure out what the symbol is.

Knowledge (arcana): 1d20 + 8 ⇒ (1) + 8 = 9
Knowledge (dungeoneering): 1d20 + 8 ⇒ (14) + 8 = 22
Knowledge (planes): 1d20 + 8 ⇒ (6) + 8 = 14


Male Elf Illusionist 1

All of us blonde elves look the same to you, eh?


Male Elf Illusionist 1

I haven't posted because I'm still a little confused about the current status of my previous action. If the Spellcraft check didn't give me any more information about the pool, the following is how I would like to proceed.

Caelmah stares at the pool again, grimacing in thought. "Gel, I've got a bad feeling about this pool. I think it could be important, but I can't put my finger on exactly what it does. Maybe we should come back later when I can devote more time to understanding it. For right now, let's not let the others get too far ahead." Caelmah walks off towards the buildings to the south.


Male Elf Illusionist 1

"Actually, Gel, I think I'll stick around here for now. I'll catch up in a minute."


Male Elf Illusionist 1

GM, are you saying that Caelmah concentrated for the requisite time and failed the Spellcraft check or were you just giving other people a chance to do something while I'm concentrating? I only ask because it makes a difference in how I respond to Gel.


Male Elf Illusionist 1

Noting Gellumniq's use of a nickname, Caelmah smiles and says,"Conjuration magic could mean several things...Gel. The pool could have a connection to another plane. That connection could have a variety of purposes. It could be the means of giving a creature from the plane to which it is connected access to this plane. It could be a gateway to the Astral Plane that allows one to take a shortcut through the Astral Plane to another place in our world. It could have healing properties. However, I think the most likely option is that the magic in the pool is creating the water in the pool. I'll check more closely to see if I can confirm that, though." Caelmah gazes intently at the pool.

I figured knowing about the sub-schools of conjuration couldn't be any harder than DC 15; taking 10 on Knowledge (arcana) gives me an 18. Also, assuming that the aura is from the pool itself rather than a spell effect, I'd like to take 10 on a Spellcraft check to identify its properties (10+8[skill modifier]+2[elf racial modifier]=20).


Male Elf Illusionist 1

When Gellemniq announces that the pool is magical, Caelmah says as he walks towards it: Interesting. Let me see if I can discern anything further."

Also casting detect magic. I'll concentrate on the spell as I walk towards the pool to get the full three rounds' worth of information.


Male Elf Illusionist 1

Caelmah follows 10 ft. behind Gellumniq.


Male Elf Illusionist 1

"Well, there's only one way to find out."


Male Elf Illusionist 1

"I would suggest that I stay somewhere in the middle." With these words, Caelmah strings his longbow and carries it in his right hand as the group prepares to move into the temple.


Male Elf Illusionist 1

Agreed, Broldun.


Male Elf Illusionist 1

Caelmah translates the letter and reads the translation aloud to the party.


Male Elf Illusionist 1

Are we tracking encumbrance? If so, I'm going to need some help carrying stuff; I was already right at my max light load.


Male Elf Illusionist 1

"I fear I was always an indifferent tracker. However, if someone else can find it, I can shoot it. There's no way I can carry two weeks worth of rations; my pack is already about as heavy as I can manage well."


Male Elf Illusionist 1

"I'll gladly join you for a drink, Ed."


Male Elf Illusionist 1

Caelmah returns Ceweldyn's nod.

Elven:
Welcome to you as well, brother. I'm sure we will, indeed.

Is there anything else we need to discuss, Gell? If not, I suggest that we adjourn. I think we should leave as early as possible tomorrow. The sooner I have Mias in my hands again, the happier I'll be.


Male Elf Illusionist 1
Gellumniq wrote:
Raises an eyebrow and smiles. "Understood. Where is your homeland?"

Caelmah replies, "In north-central Alfheim, along the River of Monsters. It probably wouldn't be a problem in Alfheim Town itself (unless there's a council meeting while we're there and we happen to run into Uncle Feremar, at least), but much farther north there could be trouble. And, at any rate, I'll have to be very circumspect using my arcane arts there; there are only so many elven mages who use bows as foci..." He smiles nervously. "But that's enough about me."


Male Elf Illusionist 1

"Before we agree to the package mission, it would be prudent to inquire exactly where we are to carry it. I must admit that I am...less than beloved in my homeland."


Male Elf Illusionist 1

So, Gellumniq. When can we get started? The sooner we're out of this town and away from its stupid rules, the better I'll like it.


Male Elf Illusionist 1

Caelmah nods towards Gellumniq and motions towards the door. After you, sir.


Male Elf Illusionist 1

I'm in.


Male Elf Illusionist 1

Things are not as they appear; I should fit in well. Smiling at this thought, Caelmah follows the instructions and heads to room 2.


Male Elf Illusionist 1

Caelmah sits back up straight in his chair. Well, I guess if everybody else is getting involved, I might as well jump off the cliff too. . With this thought, he stands up, draws his longsword, and heads towards the commotion.


Male Elf Illusionist 1

Dot


Male Elf Illusionist 1

Caelmah slips farther down into his chair, trying to be as unobtrusive as possible. Well, there's nothing I can do about this; no sense in getting my head bashed in. Maybe if this kind of thing happens enough, the town will reconsider its silly rules and let those of us who'd like to help do so.