Aldern Foxglove

Caedric Lasfallen's page

17 posts. Alias of normanak.


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Male Half Elf Rogue

It turns out that, between dialysis and work, I don't have time to keep up my play by posts. I'm going to have to drop out. I'm really sorry, I was enjoying the games a lot.


Male Half Elf Rogue

Caedric nods his head, drawing his rapier and dagger. "I'll watch the door, ladies. Be quick."


Male Half Elf Rogue

Whispering, "Sounds like that one," indicating the door on the right, "might be what we want. I'll open the door if it's locked, then Grau and Kimiko should burst in followed by me and Mirian, while Stela covers us. Sound like a plan?"


Male Half Elf Rogue
mikeawmids wrote:
(@ Caedric: You can find sedatives at any respectable alchemist, if you want something more exotic, make a Streetwise roll. You can get spoiled meat for free from any number of butchers in Korvosa, or from within the fishery itself.)

I think a strong sedative will be fine. How much?

Caedric says, "Good, I will procure a sedative and some meat and join you at the fishery. I may need more gold, do any of you have it lend?"


Male Half Elf Rogue

"We should get some drugged or poisoned meat to feed to the watchdog I heard. Could save us some trouble," suggests Caedric.


Male Half Elf Rogue

Caedric returns to the fortuneteller's house. He checks around the outside to make sure no one is watching the house then enters. He nods to the women and says "The front door is chained and locked. The lock looks old. I don't think anyone uses that entrance anymore. As I passed by, something inside reacted to my presence. I heard barking and growling. He must have a watchdog of some sort."


Male Half Elf Rogue

Can Second Wind be used on any character or is it just for pesonal use?


Male Half Elf Rogue

Caedric shakes his head as the others rush out willy-nilly. He takes several minutes to plan his approach to the pier, making contingencies for every possibility. Only then does he leave the smoke-filled room.

He approaches the pier cautiously, carrying a bundle, trying to give the impression of being a porter looking for a delivery point. He noticed Kimiko, hard not to notice her, really, but did not acknowledge her.

Stealth: 1d6 - 1 + 2 ⇒ (3) - 1 + 2 = 4 Not trying to hide so much as trying to blend in
Wild: 1d4 ⇒ 3

Notice: 1d6 ⇒ 5
Wild: 1d4 ⇒ 1


Male Half Elf Rogue

Smarts: 1d6 + 2 ⇒ (5) + 2 = 7
Wild dice: 1d6 + 2 ⇒ (6) + 2 = 8

Caedric nods at Stela's recital, having heard the same rumors himself. "We'll need a detailed plan, we can't just wander in and start breaking stuff up."


Male Half Elf Rogue

Caedric picks up his card and glances at Mirian. "Given the chance, I will gladly kill him. He deserves to die, the sooner the better."


Male Half Elf Rogue

Is Notice a trait or a skill? Ceedric doesn't seem to have a value for it. Would that be a d4?

Notice: 1d4 ⇒ 1
Wild Card: 1d6 ⇒ 2


Male Half Elf Rogue
Mirian Greyfeather wrote:
The thick incense catches Mirian by surprise but she soon recovers with little more than a few coughs. Her eyes catches the man sitting in the corner. "Are you the one that gave me this note?", she asks.

Caedric scrambles up as the girl comes in, reaching for his dagger. When he sees the note in her hand, he relaxes slightly. Pulling his own note from his pouch, he shows it to her. "No, I got the same note you did, it said there'd be others. My names Caedric, who're you?"


Male Half Elf Rogue

That's a D6, right? Do I roll a D6 additional as a Wild Die?

Vigor: 1d6 ⇒ 5
Wild Die: 1d6 ⇒ 3


Male Half Elf Rogue

Caedric enters the smoky room cautiously, looking around for the others that were supposed to be here. Seeing an empty room, he prowled around, using his dagger to lift tapestries away from the walls and looking behind them. He saw the basket under the table and snorted to himself That's what got me in trouble in the first place. You'll not catch me eating or drinking from another's hand again. He settles himself in a corner, back to the wall, where he can keep an eye on all the entrances and exits.


The traits from the Player's Guide - are there Savage Worlds equivalents for the bonuses you get if you pick one?


mikeawmids wrote:

I've never used Hero labs, but there seem to be a few issues with that stat block...

1: Attributes are fine, I'm assuming you used the Heritage Racial Trait to boost starting Agility?

2: 15 points spent on skills, so that's fine also.

3: Your parry is fine (+1 for using a rapier), your toughness does not reflect leather armour (+1 AV), so that should probably be 6 instead of 5. Charisma should be -2 to reflect the Outsider hindrance.

4: Cautious is a minor hindrance, if that is the only hindrance you intend to take, you have an extra point to spend on your skills. If you took another minor hindrance and one major hindrance, you would have a total of 4 points to spend on skills (1 point per die type), attributes (2 points per die type) or edges (2 points per edge).

1. Yup.

3. Forgot to check the box that indicated I was actually wearing the armor. Fixed the Charisma.

4. Should I take more hindrances?

What about my skills? Did I miss anything I might need? What about languages?


Presenting Caedric, denizen of the streets. I'll work on a background. Let me know what you think about the build, please.