Caedo Sidus's page

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The idea is to be ridiculously murderous, haha! ;]

In a past campaign, our DM house-ruled that you could add your Dexterity bonus to ranged damage. I think I'm so used to seeing some crazy modifier there that my damage looks awfully puny now, haha.

Does that Agile property only apply to melee weapons?


I'm working on a level twelve ranger with a focus on ranged weaponry and I was curious if there was any feat (or tree of feats) that I could take to add my dexterity modifier to my damage? Or maybe even a way to add a different modifier to it?

Any help would be great! Thanks! :]


That Ardwright is fantastic. Definitely an improvement from what I was seeing on the Artificer page. As of right now, that's what I'm leaning towards, maybe with a few minor adjustments based on what my DM has in mind.

Is there a place where I can find all of the Arcane Mechanik's information like that? I'd like to take a look at that, too, before I make a decision! I did a search, but I'm a little bit of a newbie when it comes to navigating Paizo's site. :]


R_Chance wrote:
If you were playing d20 Modern and are switching to Pathfinder you might want to try The Modern Path: Heroes of the Modern World 2.0. I haven't looked it over yet but I gather it is an attempt to make a modern setting compatible with Pathfinder rules. I have the PDF. I believe it is $4.99 on Paizo's store. Game Room Creations is the company responsible for it. If you have the core Pathfinder book it might fit the bill for you.

That looks like it could actually be a huge help, not just for me but for the entire group as we move into Pathfinder. Seems like it's received pretty good reviews, so I'll definitely have to take a look. When and if you take a look at your PDF, let me know if it's worth the five dollars! :)


LazarX wrote:
... with a little bit of tinkering.

Well played, sir. Well played. ;)


LazarX wrote:
The Tinker from the WOW D20 books might be up your speed.

Oh! That might be a good idea. Is the system roughly the same between the WOW books and Pathfinder? It's been forever since I opened up one of those. Good thinking! :)


My current DM has been running a great d20 modern campaign for the past few weeks, but he's informed us that he's going to be making a switch to the Pathfinder system sometime in the near future. We're all attempting to convert our characters from their current builds to something similar in Pathfinder, but I'm having a lot of trouble rebuilding my Techie. The only class I've found that's even remotely similar is the Artificer, but even that is heavily steeped in magic and magic items as opposed to machines, or even engineering.

Are there any alternative classes, or builds, that would support someone involved in building machines, working with technologies and things in that vein? (It doesn't even have to be very competent in combat, a support class would be just fine.) Or does it look like we'll have to sit down and come up with a custom class ourselves?

Any help would be great!