Thevanan Quain

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Well my GM was happy with it. As i would be in one of my games. I'm fairly relaxed though. How do we get an official ruling out of curiousity?


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Is it within the rules to use rogue archtypes for the ninja class. Scout for example would replace uncanny dodge and improved uncanny dodge. It appears that trap finding are replced by poison use and that Trap sense if replaced by no trace. That would mean a whole lot of archetypes can easily be substituted! Is there an official ruling on this?