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298 posts. Organized Play character for Luke_Parry.


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Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Chronicle sheet looks fine. Thank-you for running!

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Well, at least they still seem friendly...

Iseph does their best to smile, make appropriate hand gestures, and generally seem happy and inoffensive.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Bluff: 1d20 + 9 ⇒ (3) + 9 = 12.

Iseph has no idea what they are going on about.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Not having ranks in Culture, or Interpretive Mime, Iseph turns to the rest of the party.

"How do you want to do this?"

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"That'll do, Soarin. That'll do."

Given that is basically double the DC ;-)

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph does a clean sweep of the facility...

Engineering: 1d20 + 10 ⇒ (1) + 10 = 11.

...although the locked cabinet stymies them.

"Anyone else want to take a crack at it?"

Once all information and valuables have been stripped from the place, they are ready to go back to the report to Guidance.

Second Seekers (Jadnura)

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"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph puts another shot into it, just to be sure, then finishes looting the complex.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Will: 1d20 + 4 ⇒ (20) + 4 = 24.

"Alright. Play-time is over."

Trick: 1d20 + 18 ⇒ (13) + 18 = 31. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (19) + 7 = 26, for 1d6 + 2 + 1d8 ⇒ (4) + 2 + (8) = 14 Electricity damage.

Iseph will then put another shot into it on the following round (if no-one else does), to make sure it *stays* down.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Given the garbage they were spouting, I see no problem with putting them down. It's kinder to euthanase a rabid animal, after all, and leaving them around could come back to bite us later on."

Despite their statement, however, Iseph is willing to give the feral precisely *one* chance to prove themselves reasonable, before following through with their suggestion.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Perception: 1d20 + 9 ⇒ (8) + 9 = 17.

I see no reason to *not* loot it...

Iseph starts to strip the devil-worshipper of their equipment.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

With the obstructing 'guards' dead, Iseph hustles into the room, and takes a shot at the remaining rock-creature.

Trick: 1d20 + 18 ⇒ (4) + 18 = 22. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (15) + 7 = 22, for 1d6 + 2 + 1d8 ⇒ (2) + 2 + (2) = 6 Electricity damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Wanting to clear the doorway, Iseph blasts Green.

Trick: 1d20 + 18 ⇒ (12) + 18 = 30. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (14) + 7 = 21, for 1d6 + 2 + 1d8 ⇒ (3) + 2 + (4) = 9 Electricity damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph pops off another shot at Blue.

Trick: 1d20 + 18 ⇒ (19) + 18 = 37. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (6) + 7 = 13, for 1d6 + 2 + 1d8 ⇒ (6) + 2 + (8) = 16 Electricity damage.

*Fingers crossed*

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph dances backwards (Uncanny Mobility), and lauches a shot at Blue!

Trick: 1d20 + 18 ⇒ (15) + 18 = 33. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (13) + 7 = 20, for 1d6 + 2 + 1d8 ⇒ (5) + 2 + (7) = 14 Electricity damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph dances backwards (Uncanny Mobility), and lauches a shot at Blue!

Trick: 1d20 + 18 ⇒ (15) + 18 = 33. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (3) + 7 = 10, for 1d6 + 2 + 1d8 ⇒ (1) + 2 + (3) = 6 Electricity damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph rolls their eyes.

"Great. More devil-worshippers. Well, they can wait. Sounds like they are half-mad, in any case..."

Perception: 1d20 + 9 ⇒ (19) + 9 = 28.

Iseph shares what they have uncovered...

Shock grenades II x4, lashunta ringwear II, static shock caster, incendiary grenades II x2.

They then jimmy the next lock, and proceed through the door.

Engineering: 1d20 + 10 ⇒ (9) + 10 = 19.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph heads down the revealed corridor, and opens the next door.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph gives the room a quick once-over...

Perception: 1d20 + 9 ⇒ (13) + 9 = 22.

...then tries to open the only other exit from the room.

Engineering: 1d20 + 10 ⇒ (15) + 10 = 25.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph lines up a shot on Red.

Trick: 1d20 + 18 ⇒ (2) + 18 = 20. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (5) + 7 = 12, for 1d6 + 2 + 1d8 ⇒ (1) + 2 + (6) = 9 Electricity damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Tsk."

Iseph takes a shot at Black...

Trick: 1d20 + 18 ⇒ (16) + 18 = 34. Flat-Footed for 1 round on a success.

Static Arc Pistol: 1d20 + 7 ⇒ (3) + 7 = 10, for 1d6 + 2 + 1d8 ⇒ (2) + 2 + (3) = 7 Electricity damage.

...then dodges back out of the room.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Engineering: 1d20 + 10 ⇒ (12) + 10 = 22.

Iseph, seeing the others struggle with their own door, takes a crack at his door as well.

just confirming everyone is happy with their position on the map, since it looks like we are splitting the party?

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph moves over to the next door, and attempts to open it.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Once the entire party is out of what seemed like a literal hell-storm, Iseph breathes a sigh of relief...

Perception: 1d20 + 9 ⇒ (6) + 9 = 15.

...before poking around the room.

If I find nothing, going through the door to the left seems like as good an idea as any.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

(To be clear, Iseph and Soarin are off the map.)

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Yeah... This section is basically a 'screw you!' moment for anyone without Acrobatics :-/

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Perception: 1d20 + 9 ⇒ (9) + 9 = 18.

Iseph smiles encouragingly, and the points to themselves.

"Iseph!"

They then accept the gift, and leg it off the map.

Fort: 1d20 + 1 + 5 ⇒ (5) + 1 + 5 = 11.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Fort: 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21.

"Give me a lever, and I can lift the world!"

Iseph does his best to free the injured sentient from confinement.

Engineering: 1d20 + 10 ⇒ (12) + 10 = 22.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Fort: 1d20 + 1 + 5 ⇒ (13) + 1 + 5 = 19.

Taking a deep breath, Iseph rushes from one of the ruins to another.

Double move again.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Fort: 1d20 + 1 ⇒ (14) + 1 = 15.
Acrobatics: 1d20 + 14 ⇒ (7) + 14 = 21.

Iseph scuttles across the bridge without a care in the world.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Fort: 1d20 + 1 ⇒ (3) + 1 = 4.

Iseph does not do so well.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph looks to the others.

"If we want to leave a good first contact impression on these guys, seeing what happened to their missing friend, and 'dealing' with this exile might be a good idea."

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph does their best to perform an entertaining (and non-threatening) pantomime.

Bluff: 1d20 + 9 ⇒ (11) + 9 = 20.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph does their best to complement Soarin masterful first contact skills.

Bluff: 1d20 + 9 ⇒ (12) + 9 = 21.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Perception: 1d20 + 9 ⇒ (10) + 9 = 19.

"There's a couple of rock-skinned humanoids over there. They don't look hostile; more curious."

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Bugger off!

Less than impressed at the creature trying to eat their ship, Iseph tries to give it a missile enema.

High Explosive Missile Launcher: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27, for 4d8 ⇒ (8, 7, 7, 6) = 28 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Gunnery, Round 2:

Encouraged, Iseph lines up another shot, and has at!

High Explosive Missile Launcher: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23, for 4d8 ⇒ (6, 2, 3, 2) = 13 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph grabs the controls for the missile launcher, and has at!

High Explosive Missile Launcher: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19, for 4d8 ⇒ (6, 3, 2, 3) = 14 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph shrugs.

"Personally, I prefer the heavier firepower of the Drake chassis. More reliable in a fight."

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Since it looks like you want to go high tier, I will bring a pregen.

A familiar-looking android sidles into the room.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

I have not played this before.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

C-3PO makes some discrete purchases...

Annihilator (FS-9th) Advanced X-Gen Gun.
Mk II Ability Crystal.
Mk I Null-Space Chamber.
100 rounds of Heavy Ammo.

He then settles down for a nice long rest!

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Gritting his teeth, C-3PO does his best to link the Drive into the ship's power core...

Engineering: 1d20 + 16 ⇒ (15) + 16 = 31.

...succeeding on his first attempt!

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"No you don't!"

C-3PO reloads his pistol, and chases after him.

Trick: 1d20 + 21 ⇒ (9) + 21 = 30.
Static Arc Pistol: 1d20 + 12 ⇒ (11) + 12 = 23, for 1d6 + 3 + 3d8 ⇒ (3) + 3 + (8, 8, 6) = 28 Electricity damage.
1d100 ⇒ 51

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Basically shredded, C-3PO goes for broke...

Trick: 1d20 + 21 ⇒ (18) + 21 = 39.
Static Arc Pistol: 1d20 + 12 ⇒ (11) + 12 = 23, for 1d6 + 3 + 3d8 ⇒ (1) + 3 + (8, 1, 6) = 19 Electricity damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17, for 1d10 + 6 ⇒ (4) + 6 = 10 damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (20) + 12 - 2 = 30, for 2d10 + 12 ⇒ (9, 8) + 12 = 29 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

You can do it...

C-3PO hunkers down behind the wall, and fires again.

Trick: 1d20 + 21 ⇒ (20) + 21 = 41.
Static Arc Pistol: 1d20 + 12 ⇒ (16) + 12 = 28, for 1d6 + 3 + 3d8 ⇒ (2) + 3 + (7, 7, 1) = 20 Electricity damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17, for 1d10 + 6 ⇒ (7) + 6 = 13 damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19, for 1d10 + 6 ⇒ (4) + 6 = 10 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Frell!"

C-3PO ducks back, and injects some more serums.

3d8 ⇒ (1, 1, 5) = 7
3d8 ⇒ (3, 5, 5) = 13

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

C-3PO hunkers down behind the wall, and fires again.

Trick: 1d20 + 21 ⇒ (8) + 21 = 29.
Static Arc Pistol: 1d20 + 12 ⇒ (19) + 12 = 31, for 1d6 + 3 + 3d8 ⇒ (1) + 3 + (1, 5, 8) = 18 Electricity damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17, for 1d10 + 6 ⇒ (8) + 6 = 14 damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13, for 1d10 + 6 ⇒ (2) + 6 = 8 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Frell!"

C-3PO hunkers down behind the wall, and injects some serums.

3d8 ⇒ (2, 1, 2) = 5
3d8 ⇒ (5, 4, 1) = 10

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

"Hmmm... Let me think about that... No!"

C-3PO dances forward to the edge of the wall, and snipes at Evandrian from cover.

Trick: 1d20 + 21 ⇒ (14) + 21 = 35.
Static Arc Pistol: 1d20 + 12 ⇒ (12) + 12 = 24, for 1d6 + 3 + 3d8 ⇒ (6) + 3 + (7, 5, 2) = 23 Electricity damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (11) + 12 - 2 = 21, for 1d10 + 6 ⇒ (4) + 6 = 10 damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16, for 1d10 + 6 ⇒ (6) + 6 = 12 damage.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

C-3PO dances back (incidentally taking him out of Evandrian's field of view), and keeps firing.

Trick: 1d20 + 21 ⇒ (20) + 21 = 41.
Static Arc Pistol: 1d20 + 12 ⇒ (15) + 12 = 27, for 1d6 + 3 + 3d8 ⇒ (5) + 3 + (8, 1, 3) = 20 Electricity damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13, for 1d10 + 6 ⇒ (6) + 6 = 12 damage.
Squad Machine Gun: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28, for 1d10 + 6 ⇒ (3) + 6 = 9 damage.