Hobgoblin

Burn Teeth Biter's page

54 posts. Alias of Patrick Bailey.


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Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Thanks for the game it was fun.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Biter looked back at Sparque from looting Vordka's body. He grinned at the very enterprising Goblin.

"Hmm, yes. We deevyde extras. No one need to see we have more than others. Gutwad says we be okay, and we take back fireworks. That what we do... also Scribbleface and Vordka's head. I okay with this, though maybe sleeps first before seeing heading back to tribe and seeing big world."


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Looting Vordka.

"Ha ha. We be better than Vordka!"


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burner throws a dagger at Vordka.

attack: 1d20 + 3 + 1 + 1 ⇒ (19) + 3 + 1 + 1 = 24

Critical Confirmation: 1d20 + 3 + 1 + 1 ⇒ (9) + 3 + 1 + 1 = 14

Damage: 1d3 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burner wasn't too terribly impressed by Vordka's diplomacy attempt, but he was impressed with how hard to hit and resilient Vordka was. He knew that he didn't have much power left.

"No, deal not good enough. We no get eaten, we get all boom booms and bang bangs, and promise of helps if we ever sees you again. Big promise, no lies, no exceptions! Else we kill." He stared hard at Vordka.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Frustration setting in at Vordka not coming down off the wall, Burn teeth Biter moves over to the opposite corner of the room.
Moving to W,19
"If you won't come down then I'll make you fall down!"
Calling upon the energy's of the dark God he angrily fills the room with a blast of Negative energy.
Channel negative Energy Will save Dc.11: 1d6 ⇒ 6


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"We sent by Gutwad,says we okay. We kill you not run away today!"
Casting Bless.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Round 1: Burner will move into the room, bottom right corner and throw a fire bolt up at Vorka.

Moving past the others he gets into a corner of the room where he can see Vorka and unleashes a bolt of fire at her.

"Enjoy my cooking... this seem familiar to anyone?"

Ranged touch Fire bolt: 1d20 + 3 ⇒ (9) + 3 = 12

damage: 1d6 ⇒ 5


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Oh I misunderstood your meaning. We could just roll with it for now.

Biter put a hand to his head and jabbed the stick at Sparque.

"Fine, no mood to deal with annoying threats anyway. Here!"

Heal: 1d8 + 1 ⇒ (8) + 1 = 9


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Head burst: 1d6 + 1 ⇒ (4) + 1 = 5

Burner slowly picks himself off the ground. His vision blurring in and out of focus as dark blood began oozing out over his face. The door was cracked, but not open.

Door, harder than... head?

He pulls his wand out of his pocket and taps his head, mumbling the command word.

Cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9

The pain receding, he let out a small sigh of contentment as he fell back for a moment to let the world stop throbbing.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Biter listened to the rest of the group argue, then took a moment to cast a spell for guidance. Casting Guidance

After a moment he realized that all of the rest of the group were too busy thinking with their heads rather than actually using them.

"Mog's plan probly work if dog were alive. But not with dead dog. Dead things get mushy. Dead dog's head is too soft."

He backed up to the edge of the boat and charged the door. He was alive and did, after all, have a very hard head.

Strength check: 1d20 + 1 + 1 ⇒ (10) + 1 + 1 = 12


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Heading into the main deck entrance.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"No, no burning the ship. We kill creepy Vordka, who is very alive, and we get fireworks then return home for reward... Maybe we burn ship after fireworks are found."


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Fortitude save: 1d20 + 2 ⇒ (6) + 2 = 8

Between the direct threat from Zunk and the cackling, Burner only has a moment before his eyes widen and he visibly starts shaking.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"Serves you write... get it?" He says turning back to face the others.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Inhaling a deep breath, Burner's eyes snap open as he screams and begins to flail wildly at where the assumed the awful beast might be.

"Waaaaaaagggghhh!!"

Unarmed; Two weapon fighting attack 1: 1d20 - 2 - 4 ⇒ (4) - 2 - 4 = -2

Unarmed; Two weapon fighting attack 2: 1d20 - 6 - 4 ⇒ (13) - 6 - 4 = 3

...But instead it was just Mog. After realizing his mistake he rolled to the side that didn't still hurt before standing up with his healing stick and began to heal the rest of his wounds.

Wand: 1d8 + 1 ⇒ (7) + 1 = 8

Once he adjusted his shoulder and made sure it wouldn't hurt anymore he looked over around at the Macabre room. "Good work." Then he immediately began to head over to the bloody burlap sack to examine its contents.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Biter meanwhile continued to play dead very well.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Round 3: I'll just go ahead and roll my stabilization check.

Constitution: 1d20 - 5 ⇒ (20) - 5 = 15

Bam! Natural 20.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Scary thing is that these are just the surrounding encounters, the Goblin cannibal hasn't shown her face yet. Although Cuddles seems like an Animal companion.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Reflex: 1d20 + 2 ⇒ (15) + 2 = 17

Burn teeth Biter jumps aside from the spillage of the boiling stew, but unfortunately he is instead torn into by the vengeful teeth of the angered beast. The savage bite into his neck has him lose consciousness immediately.

Down at -5. Unconscious.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Once past the initial shock of seeing the room and being attacked, he shrugged held out his hand to strike back with fire.

burn: 1d20 + 3 ⇒ (9) + 3 = 12
burn: 1d6 ⇒ 2


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Biter froze when he made eye contact with the barking menace. Unable to do more than blink before the much quicker Zunk had already lunged forward with a lethal strike.

He let go of the ladder and moved past the beast and Zunk, having noticed the door it was guarding.
"Dog is lucky you got to it first. Would have felt far more pain by me."

Moving to A-9, and opening door.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Oh okay, I get it now. Yes, I will go up the ladder.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Sticking the dog-slicer into his over sized jaw, Burner reaches over to the ladder and pulls himself onto it and proceeds downward to the next landing.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Biter moves ahead, hand outstretched looking for the sources of the woofing noises.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7

Moving to the edge of -A4 and readying to launch a fire bolt at the first dog he sees.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"Uh oh." Biter said as he turned to run up the gangplank onto the boat.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Perception: 1d20 + 2 ⇒ (13) + 2 = 15


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn Teeth Biter was simply elated by his victory over the massive beast. Grinning ear to ear, he threw one hand to the sky and gave a cry of victory.
"Yaaaaagh!"

He didn't even remember that there had been howls until Sparque's warning echoed in his ears.
His mood destroyed, he looked over at the wounded Zunk and stepped over the very sneaky Goblin, pulling his very chewed up healing stick out as he did.

"Here bite down on this." He said quickly.

Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Round 2:
Burn Teeth Biter stood above the awful beast that was beginning to tear into Zunk.

"Now monster, it's time for me to show you my true power!

He grit his teeth together and called the power of Darkness and fire, channeling it through his Dogslicer. Raising the weapon above his head he jumped off the plank as Black flames erupted from the hilt, covering the blade.

Attack: 1d20 + 2 + 3 + 1 + 1 - 4 ⇒ (19) + 2 + 3 + 1 + 1 - 4 = 22
Damage: 1d4 + 1 + 3 + 1 + 2d6 ⇒ (1) + 1 + 3 + 1 + (6, 6) = 18
Channel Smite Damage, Dc.11 Will: 1d6 ⇒ 5

Critical confirmation: 1d20 + 2 + 3 + 1 + 1 - 4 ⇒ (3) + 2 + 3 + 1 + 1 - 4 = 6


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

climb: 1d20 + 1 ⇒ (11) + 1 = 12


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn will double move to A,0 up on the plank to get above the horse. Unfortunately that's all he can do.

"Muck too mucky, must take high ground from mighty stomp horse!" As he spoke out his plan plucked his legs through the muck.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Sorry, jumped the gun there.

Readying the dog-slicer in his hands, Burn Teeth Biter had no idea when Mog snuck up behind him. With the shout that sounded like a cannon exploding in his hear, he surged forward in a mix of fear, surprise, and bloodlust, with a blood curdling scream.

"WAAAAaaaaaaaggghhhh!!!"


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Sneaking along after Zunk, Burn Teeth Biter had just begun to glimpse the wreckage of the ship when the unearthly howls of the demon beasts began to call out around the swampy terrain.

"The dreaded beasts are here! Show no fear or they will eat your souls! Fight, Fight!"

Initiative: 1d20 + 2 ⇒ (3) + 2 = 5

Casting Bless, +1 to attacks and saves vs. fear for 1 minute.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn Teeth Biter was momentarily shocked by the revelation that no one was on the outside. It showed on his face as his jaw hung open.
What? Nothing... outside? But I was so sure...

He looked over at the gate again.
Lesser paranoid Sense motive: 1d20 + 2 ⇒ (8) + 2 = 10

"Hmm, okay then. Maybe we do go through front gate. Zunk lead way." He said, gesturing for the sneaky goblin to lead the way.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Hefting the mighty dog-slicer in his hands, Biter looks on at the end of their long and terrifying journey. "Hmm, an opening. Just for us?"

Paranoid sense motive: 1d20 + 2 ⇒ (15) + 2 = 17

No! I don't trust it. It's a trap!

"We climb over fence on south side. Everyone be sneaky... extra sneaky."

As he spoke he lowered his voice and put a finger over his mouth. Then he began to creep forward toward the fence...

Stealth: 1d20 + 6 ⇒ (6) + 6 = 12

...Through some bushes...


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Climbing back down from the tree, Biter shakes his head. "We be too strong for Lotsalegs. We get fireworks and then we come back later, maybe Lotsalegs here, maybe not. We be tasked by chief to get important fireworks, not kill Lotsalegs. Mog can try to find Lotsalegs on your own, if you want. We heroes already. I follow Zunk to clearing I spotted."

Then almost as an afterthought he added, "Freigaar can come too."


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"Lotsalegs run away very fast. Can't see her anymore. But I can see open area that way." He said, pointing from his tree vantage.

"Something moving around there. Maybe we go see what it is."


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Reflex save: 1d20 + 2 ⇒ (17) + 2 = 19


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn runs over to where the closest set of trees near Lotsalegs went, digging his claws into the tree, he began to climb up. His whole body shook with a mix of fear and excitement.
Lotsalegs dangerous, but if I burn or bite her first... then I become hero!

climb: 1d20 + 1 ⇒ (19) + 1 = 20


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Perception: 1d20 + 2 ⇒ (17) + 2 = 19

"Lotsalegs be fast!"


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Raising his hand to the air, Burn Teeth Biter runs up under the webbing and calls up magic to try and burn the terrifying beast of legend away.

He moves forward to 16,D

"Burn, burn the webbing on which Many Legs walks."

Burning Hands, Dc.13 Reflex: 1d4 ⇒ 4


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Perception: 1d20 + 2 ⇒ (14) + 2 = 16


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Perception: 1d20 + 2 ⇒ (8) + 2 = 10

Biter stood at the road waiting to see if it was indeed the right direction to go. When he heard the not so distant explosion, he decided that he should go to investigate.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

And I'm back.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

K. Local: 1d20 + 1 ⇒ (12) + 1 = 13

"Zunk probably off finding snack or taking nap. His fault if he gets lost or eaten. Maybe we keep going..?"


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

I will be heading out of town tomorrow for the weekend. Don't know what my computer service will be like but I'll try to post if I can.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

"Chop the horses,
run them through,
Slice the dogs,
then make stew!

Burn the houses,
bite the men,
from the shadows,
we will win!

Killing Lotslegs... may be hard,
Killing Vorka if she live,
Many swings, I will give,
If not work, then make them charred!

We are licktoads,
we be brave,
We be warriors,
and we aim to misbehave!"

Bag #1


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Still reeling from the clubs to the head from earlier he looks at the slugs before him and tries to eat them all. He does try to make sure not to swallow the poison on the slugs.

Fortitude: 1d20 + 2 ⇒ (15) + 2 = 17
Fortitude: 1d20 + 2 ⇒ (10) + 2 = 12
Fortitude: 1d20 + 2 ⇒ (14) + 2 = 16
Fortitude: 1d20 + 2 ⇒ (6) + 2 = 8
Fortitude: 1d20 + 2 ⇒ (9) + 2 = 11
Fortitude: 1d20 + 2 ⇒ (2) + 2 = 4
Fortitude: 1d20 + 2 ⇒ (13) + 2 = 15
Fortitude: 1d20 + 2 ⇒ (19) + 2 = 21
Fortitude: 1d20 + 2 ⇒ (2) + 2 = 4
Fortitude: 1d20 + 2 ⇒ (18) + 2 = 20

Wooh! Just barely.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn Teeth Biter had gotten himself caught up in the excitement and was too busy enjoying watching the other Goblins struggle through the other trials to immediately take notice of when the time to play hide and git clobbered came.

He had never been particularly sneaky due to his extra big head. But he was also determined not to get clobbered and win the prize.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Burn Teeth Biter marches up next after Zunk and grabs an apple. Crunching into it with fervor.

Fortitude: 1d20 + 2 ⇒ (13) + 2 = 15