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I just started new book and we had first random encounter, which took whole day and it is not even finished! Our scout found oni assault camp waiting and decided to do with their own hand. After hours of planning, they tried to sneak in charm the leader. But the leader hear one player cursing and started to blaming his followers. While everyone lined on thin path, sorcerer couldnt resist and boom. Surprise and boom again. Those who were still alive, were fastly put on ice or sleep by witch. They killed everyone but one, who was then charmed for questioning. She was first one to drop, so she didn't know what exactly happened, but when she was "revived" and charmed by pc, it don't need to be an einsten to quess. So her first words were: "I surrender." For her motivation, I picked blindly random word from dictionary, which was gossip. So, players now had prisoner who gladly told them everything, as long they had something with same value to tell back. Now they had moral dilemma how to continue. She was clearly not safe to release but they didnt have heart to kill her either. After my players used many hours to make their mind, they thought if they should use Amatatsu sinet to turn her into ally as they used it to Zaiobe. Second problem was they did not want awake every oni this side of planet. So maybe if they open the box in another box. In a 'virtual' sandbox universe. They consulted with npcs of caravan if it was possible. At Goija I said that it could be done in theory. Either at Adabar's safe or at dream under starry sky at starday. At Ameiko I decided that she should be preparing to be future leader of nation and make decision and carry weight of them. So she decided to trust the plan. So. Goija made sanctuary under power of Desna and those who supported the idea, went to sleep together. I gave the player who took part dreamy visions with meeting of Desna. While those keeping guard I gave feeling of something big has happened. ...... Now, what really happened?
Which is best Totem?
I myself cant decide if I like more Bull or Snake. Bull-song gives extra kick to (Greater) Skald's Vigor and use empathy to cow to make it your mount sounds cool. Or do you need a stampede? But unsure if I can use Wild Shape to provide morning milk to party. Snakes are cool themselves and Snake-song with Unexpected Strike will give a nice surprise to charging opponent. Also Wild Shape gives you Climb speed 20 ft and Swim speed 20 ft at level 5, which helps to get in or out of many troubles to sneaky snaek. I also like to hear your opinions of alternate animal lists.
I watched again one of Lindybeige's gaming rant https://www.youtube.com/user/lindybeige
My idea, Roll Initiative to act before your turn. So, one of fighting side is casting a spell or closing a door or doing something else what another side wants to interrupt. So instead of accepting what is coming, the another side rolls Initiative check with DC of 10 + 2x the initiative difference. If this test is succesfull, he can make now a move or standard action with 5 ft step, but not a full round action. If this test fails, he makes his move or standard action after the one he tried to interrupt. In both cases, he loses his action at original place on that turn.
Build a pure blooded noble lady, one who daily face etiquette and fellows of upper classes and throws terrifying tantrums. Rules:
Prize:
This spell functions as sanctuary, except creatures attempting to attack the target who fail their saves also feel a strong sense of pity toward the target, as if it were weak, pathetic, and not a threat. If the target breaks the spell by attacking, any creature that failed its save against the spell gains a +2 morale bonus on attack rolls against the target for 1 minute. Now what happens if I turn invisible and then go cast this on to enemy commander? This is not a damaging spell, so it wont turn me into visible, but what happens to the how the enemies see their commander? Especially those who wants to take his place himself? Can they now try to dethrone him as he seems to weak or does their pity prevent making any other harm than speaking ill? Now into the juice. When the commander takes some discipline actions toward his men or makes attack att visible pc, is that all the one who failed save, get +2 morality bonus against him. While it is fun bonus to players alone, is there any change that the enemies takes the action themselves without outside help or make some 'misplaced' hits while fighting with us? Or if cast in middle of fight, would it ruin the morale to fight of enemies if their boss suddenly seems to be weak?
I thought that Gunslinger's
Quote:
and every other [weapon of choice] Training (Ex) abilities were equivalent of Fighter's Quote:
but, then I found Quote:
So Gun Training =/= a weapon training class feature with a ranged weapon?
I found Undersize mount feat and now I like to get a small pig for my goblinette to ride on. Can I just steal one or do I have to get it combat trained? What skills, feats or class abilities I still need, so I can ride it on to battle while shooting wildly my musket like boss? What I really want is this
I took inspiration from malifaux gremlins for my character concept, so I went goblin gunslinger. I took ugly swine trait and misbegotten drawback, for smaller head and some extra shappes, so she won't look goblin, but ugly halfling with big b00bs and green skin, with pricetag -2 penalty to all Dex skills. And if ever get idea how effectively play goblin harlot without being face of our adventurer group, I will consider that. I had in mind couple of things, but I don't remember if they were traits, feats, class features or spell effects. So where I get
Other succestions are welcome too and while I have calculated that I could get best options by dipping into monk, which works by miniatyres, but I have some trouble trying to imagine having that much discipline (Lawful alignment).
I have read books, net-references, guides and forums almost 8 hours, but I haven't yet found how gunslinger can reload his gun free after each shot. If I understand this right, she can use this ability only once per round. Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore, using this deed does not provoke attacks of opportunity. And Jolly's Guide tells:
So, where you get it? - - - - Also, ammonitions are damn prizey. I will start business of smelting silvercoins and selling them as bullets. Value x 250 = huge profit!
I am working with a new character, but there are some things I can't find answers. - Does Fiendish Sorcery works with 'magus' bloodlines? - If bloodline power gives an ability which character has already, does he get the next 'level' of the power (claws, resistances)? Examples of similar ruling:
- What Abyssal Bloodrage does, when Eldritch Scion does not have bloodrage? Can it be replaced with Strength of the Abyss? - Can Bloodrager/Scion use Wildblooded variant if it replaces bloodline power they got?
Background I watched Lindybeige's speech for Chases in RPG https://www.youtube.com/watch?v=gVgRlPGS69c
The Move Check from http://geek-related.com/2009/12/13/life-in-the-big-city-chase-rules/
So, my idea Whenever any of players wan't change his position out of his turn as a pre-emptive reaction, he must roll Initiative Check against the triggerer of the action, including following modifiers: +2 per each 5 ft of speed
If the character in turn wins, nothing changes.
Possible uses Avoid being a target of attack or charge.
Your Feedback Thoughts, ideas of development and critics are welcome. I especially want's to know where this might clash against rules, feats etc. Or give better rules if you have.
My players like the immersion of the world, so I thought of sharing one of my tools. I make twice as much random encounters as adventure suggest, but half of them don't require fight or interaction, but observation as the target of encounter might be too far away, left long time ago or not interested of characters. That doesn't mean that players or characters don't have anything to gain. They could learn something of local fauna, get warning, find some hidden loot or camp site, experience some rare moments or just enjoy the sight of cuddling dragons. I also often roll random encounters beforehand and try to link them with each other. For example, the group of soldiers characters might meet, could be after the beast they had seen or perhaps they could give a warning. One of the greatest encounters came, when the rogue was scouting and found a two giant kid playing together. Afraid of that they could find and destroy the caravan he send message to stop. Then he went to childs and lured them away from path and while he was amusing them, the caravan passed unnoticed. When the caravan was far enough, he promised them a magic trick, got them close their eyes and sneaked away, leaving them to wonder of his amazing disappearing act.
There is many good and bad points in alignment system and how it is used.
What about if detect spells can get false readings from feelings of the target? LG: Content, TL: Happy, CG: Love
Think of: Paladin sees someone running on street and casts detect evil.
Or Serialkiller standing on street with happy thoughts of bloody bunnies etc.
It takes away strongest tool of discrimination, but won't make it totally useless for someone, who will put an effort into listening and legwork.
Got weird idea. Orcs can breed with almost everything and result is usually half orc.
Now, could we breed orc with for example, halfling-tiefling and get a small sized halforc? I have to ask from my GM whenever I'm need of new character, though I would like to hear some arguments to defend my case or against it.
In my understanding, the proper use is
But how I use words for another races? For example, if I am bump into young female orc, which word describes best of her ample bosom? Orc / Orcen / Orcian / Orcish / Orcy / Orcylar / Orcular / Orcful / Orcsome / Orcic / Orcical / Orcly / Orcous? -or even- Ork / Orken / Orkian / Orkish / Orky / Orkylar / Orkular / Orkful / Orksome / Orkic / Orkical / Orkly / Orkous?
Setting: victorian Two gentleman, who were both friends of nature, found a rarest and most wonderfull animal they had ever seen. They shot it down and collected the body.
Try write your answer before looking mine (which is probably as right as yours).
Spoiler:
Because one wanted to eat the animal and another thought it belongs to museum. I hope to see other puzzles and practises of mindsets & values.
As every adventure has lot of gems worth of thousands gp which are often used for spell ingredients, where they come from? And when I think about it, typical npc would earn same amount money he could earn in rest of his live just by picking couple of stones. So why there aren't masses of hopeful prospectors digging open every hill and disturbing monsters everywhere? Though Golafornia Gem Rush could make an intertesting adventure path.
I'm planning to make a barbarian using either Urban Barbarian template (for Controlled rage) or half-orc. Now my question. When he is at 1 HP, can he ask or inflict himself 2 points of damage, so his level of damage will turn to nonlethal and he then drinks a healing potion to get ridd of nonlethal and heal a bit of more?
When I started roleplaying, I was my character. Later I was actor of my character and now I'm director of my character.
I don't know if it mean that I'm growing up or just becoming more and more perverted. :|
We value freedom and independency so much that many of us see anything which prevent us doing what we want in anyplace in anytime, is incorrectly evil. But how about our characters? In medieval times, safety and traditions were valued much higher, that you could easily sacrifice your freedom for those. People didn't think themselves individuals, but parts of society, even property of their families, countries and faiths. Which of these sounds right? Prince kiss the princess ending her hundred years old curse and they were happily married till end of their lives. Prince kiss the princess ending her hundred years old curse, but princess leaves him later, because the world has many princes to kiss and no one today will marry their first love. Should GM allow, encourage or enforce thinking, which is different from our modern values and standards?
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