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So I'm making a homebrew campaign world. The game will take place on a disc world - one massive ocean, one pangea sized continent with a massive country sized mountain near the center. The basic gist of the back story of this world is that it was once a massive colony ship going through space. Scientists messed with this undiscovered magical element and caused a catastrophic disaster. Over time the magic of the element started creating a world around the colony ship and it would have created a planet had plot not occurred.

With that information how would the feywild work in something like this? I have some ideas - one of which is the fey being a vision of the planet the disc world could become. Another is just a crazy fey version of the discworld. One final idea I had is since this is basically space have like floating fey islands that are still forming (like the fey version of this world is still forming). If there are any known rules for something like this or more ideas that would be helpful. :D