Seaweed Leshy

Bugtussle's page

152 posts. Organized Play character for Lady Ladile.


Race

HP: 28/28 | AC: 18 | F: +8, R: +9, W: +5 | Perc: +7 | Stealth: +3 |

Classes/Levels

Speed: 25 ft. | Senses: Low-Light Vision | Exploration: Search +7 | Active Conditions:

Gender

Male Leshy Gunslinger (Way of the Pistolero) 2

About Bugtussle

Character Name: Bugtussle
PFS Number: 192133 - 2004
Experience: 22
Money: 60 gp, 7 cp
Ancestry: Cactus Leshy
Background: Mana Wastes Refugee
Class: Gunslinger
Level: 2
Size: Small
Traits: Leshy, Plant
Languages: Common, Fey, Kelish, Osiriani

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Reputation
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Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Radiant Oath: 22
Verdant Wheel:

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Senses
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Perception: +7
Special Senses: Low-Light Vision

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Defenses
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Hit Points: 28
AC: 18

Fortitude: 8
Reflex: 9
Will: 5

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Offense
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Speed: 25 ft.

Melee Strikes
Dagger +7/+3/-1
(1d4; critical 2d4) [P; Agile, Finesse, Thrown 10 ft., Versatile S]

Fist +7/+3/-1
(1d4; critical 2d4) [B; Agile, Finesse, Nonlethal, Unarmed]

Spine +7/+2/-3
(1d6; critical 2d6) [P; Brawling, Finesse, Unarmed]

Whip +7/+2/-3
(1d4; critical 2d4) [S; Disarm, Finesse, Nonlethal, Reach, Trip]

Ranged Strikes
Dueling Pistol +10/+5/+0
(1d6 + 1; critical 2d6 + 2) [P; Concealable, Concussive, Fatal d10]

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Skills
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Acrobatics +7 - (3 Dex, 2 Level, 2 Trained)
Arcana +5 - (1 Int, 2 Level, 2 Trained)
Athletics +0
Crafting +1
Deception +6 - (2 Cha, 2 Level, 2 Trained)
Diplomacy +2
Intimidation +6 - (2 Cha, 2 Level, 2 Trained)
Medicine +1
Nature +1
Occultism +1
Pathfinder Society Lore +5 - (1 Int, 2 Level, 2 Trained)
Performance +2
Religion +1
Scouting Lore +5 - (1 Int, 2 Level, 2 Trained)
Society +1
Stealth +3
Survival +5 - (1 Wis, 2 Level, 2 Trained)
Thievery +7 - (3 Dex, 2 Level, 2 Trained)
Wilderness Lore +5 - (1 Int, 2 Level, 2 Trained)

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Ability Scores
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STR 10 (+0) DEX 16 (+3) CON 14 (+2) INT 12 (+1) WIS 12 (+1) CHA 14 (+2)

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Ancestry & Class Abilities
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Initial Deed - Ten Paces - You react to trouble with lightning speed, positioning yourself just right. You gain a +2 circumstance bonus to your initiative roll, and you can Interact to draw a one-handed firearm or one-handed crossbow. As your first action on your first turn, you can Step up to 10 feet as a free action.

Plant Nourishment - You gain nourishment in the same way that the plants or fungi that match your body type normally do, through some combination of photosynthesis, absorbing minerals with your roots, or scavenging decaying matter. You typically do not need to pay for food. If you normally rely on photosynthesis and go without sunlight for 1 week, you begin to starve. You can derive nourishment from specially formulated bottles of sunlight instead of natural sunlight, but these bottles cost 10 times as much as standard rations (or 40 sp).

Raconteur's Reload - Your rapid or forceful words draw the enemy's attention away from your hands long enough to chamber another bullet. Interact to reload and then attempt a Deception check to Create a Diversion or an Intimidation check to Demoralize.

Slinger's Precision - You have steady precision with guns and crossbows and can use weapons that incorporate them effectively. You deal an extra +2 precision damage with Strikes made using crossbows that don't have the repeating trait, and deal an extra 1d4 precision damage on Strikes with firearms that don't have the repeating trait.

If you have gunslinging legend, you instead deal +3 additional precision damage with Strikes using crossbows that aren't repeating, and you deal an additional 1d6 precision damage with non-repeating firearm Strikes.

If you are using a combination weapon whose ranged form is a firearm or crossbow, you use your proficiency with firearms and crossbows for attacks made with the melee portion of that weapon.

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Feats
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Ancestry Feats
Undaunted

Class Feats
Fake Out
Hit the Dirt!

General Feats

Skill Feats
Cat Fall
Trick Magic Item

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Equipment
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Combat Gear: Leather Armor, Firearm Rounds x 40

Other Gear: Backpack, Bandolier, Bedroll, Crowbar, Firearm Cleaning Kit, Flint & Steel, Rope (50 ft.), Thieves' Tools, Waterskin

Magic Items:
Wayfinder
Weapon Potency Rune +1 (Dueling Pistol)

Consumables:

Antidote, Lesser
Antiplague, Lesser
Silversheen

Bulk: 2
(Encumbered at: 5 ; Maximum at: 10)