Classes/Levels |
M Human Mystic 1st Level | HP: 12 | SDC: 21 | MDC: 60 | ISP: 48 | PPE: 21 |
About Buckmund, "L" Finster
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Name: "L" Finster Buckmund (the "L" being part of his Levels 1-2 "magic-name")
Class: Mystic [Magic OCC]
IQ: 13 [130 IQ]
ME: 15
MA: 15
PS: 23 [Gymnastics included; +8 Dmg, 460 lbs Carry/920 lbs Lift]
PP: 16 [Gymnastics included]
PE: 11 [Gymnastics included; Carry 460 lbs for 44 min./22 min. in combat, Lift 920 lbs for 11 rounds, Run at max speed for 11 min.]
PB: 12
SPD: 27 [Run 540 yards/meters per min.]
Alignment: Unprincipled/Selfish
ExP: 0
HP: 12 [Gymnastics included]
SDC: 21 [Gymnastics included]
MDC: 60 [from Bushman armor]
ISP: 48 [with Random Psionics ISP included]
PPE: 21
Birth Order: 2nd born of a family of 5
Weight: Skinny at 186 lbs
Height: Tall at 6'3"
Family Origin: Earth Native Human Male
Type of Environment: [presumably raised up at a small wilderness town]
Mystic abilities:
Sense Supernatural Evil: 50%; 300' range
Open-State Trance: 50% Invisibility, Save +8 Psionics/+4 Magic while in Open-State, [+10% Leyline transmit]
Save vs. Psionics: 12+
+2 Save vs. Horror factor
Psionics:
Automatic: Clairvoyance [Sensitive; 4 ISP], Sixth Sense [Sensitive; 2 ISP], Exorcism [Healing; 10 ISP]
3 Sensitive: Total Recall [2 ISP], Object-Reading [6 ISP], Speed-reading [2 ISP]
2 Healing: Bio-Regeneration [6 ISP], Psychic Purification [8 ISP]
2 Random Psionics: See Aura [Sensitive; 6 ISP], Telekinesis [Physical; 3/8/8+(1=10lbs each) ISP]
Spells: 6 [Levels 1 and 2]
1st: Blinding Flash [1 PPE], Globe of Daylight [2 PPE], See the Invisible [4 PPE]
2nd: Mystic Alarm [5 PPE], Befuddle [3 PPE], Concealment [6 PPE]
OCC Skills:
2 Languages [American English/Dragonese-Elven]: 65% [50+15]
Play 2 Musical Instruments [Hangdrums/Singing Bowls]: 45% [35+10]
Dance: 45% [30+15]
Horsemanship: 50% [40+10]
Wilderness Survival: 45% [30+15]
OCC Related Skills: 8 slots
Holistic Medicine: 30% [20+10]; 2 slots taken
WP: Automatic Pistols; 1 slot taken
WP: Laser Rifles; 1 slot taken
Gymnastics; 1 slot taken;
- Automatic kick attack at first level; 2D4 damage.
- 50% [50]— Sense of balance
- 60% [60]— Work parallel bars & rings
- 70% [70]— Climb rope
- 70% [70]— Back flip
- 25% base climb ability
- 30% base prowl ability
- + 2 bonus to roll with punch or fall
- + 2 P.S., +2 to P.E., + 1 to P.P., +2D6 to S.D.C.
HtH Martial Arts; 3 slots taken;
- Two attacks per melee to start
- + 3 to pull/roll with punch, fall or impact.
[Note: +5 roll with punch/fall total with HtH MArts. & Gymnst.; -10% Prowl with Bushman Armor; +2 Dmg. with Slap Gloves]
Secondary Skills: 4 slots
Literacy [American-English]: 30% [30]; 1 slot taken
Lore [Demons and Monsters]: 25% [25]; 1 slot taken
Lore [Faerie]: 25% [25]; 1 slot taken
Archaeology: 20% [20]; 1 slot taken
Money: 35 credits left [3000 credits initially]
Black Market Items: 0 credits left [4000 credits initially]
Standard Equipment: [Note: Highly likely that many of his possessions would be under a Mystic Alarm or a Concealment spell, if not both]
===Provided for free===
Set of clothing
Set of traveling clothes
The Bushman Full Composite Environmental Body Armor [Light M.D.C. Body armor; 17 lbs., -10% Prowl, Good mobility]
Knapsack
Back pack
2 Small sacks
1 Large sack
6 Wooden stakes and Mallet (for vampires and other practical applications)
Canteen
Binoculars
Tinted sunglasses
Air filter and Gas mask
1 Musical instrument [Hangdrum]
Hooded cloak
Survival knife
Horse [named "Palladium"]— 19 P.P.E./ 41 Hit Points
Several extra clips of ammunition for both .45 and L-20.
.45 Automatic [Automatic pistol; Cartridge: .45 ACP., Feed: 7 round magazine, Weight: Just over 2 lbs., Effective Range: 135ft, Damage: 4D6 sdc per round]
L-20 Pulse Rifle [Energy rifle Weight: 7 lbs (3 kg), Mega-Damage: 2D6 M.D. single shot, or 6D6 multiple pulse burst (three simultaneous shots), Rate of Fire: Standard, Maximum Effective Range: 1600 feet (488 m), Payload: 40 shots short E-Clip or 50 shots long E- Clip]
===Purchased===
Slap gloves [+2 to dmg.]: 30 credits
Typical PDD blank disc [has two hour recording time]: 10 credits
Short-staff [used as a walking-stick, 4-6ft long, 3 lbs, 1-6 SDC, 1-handed]: 75 credits
Battleaxe [Weight 4.61bs, Damage 2-12 SDC, 1-handed]: 150 credits
Standard First-Aid kit: 100 credits
Protein healing salve: 100 credits
Pocket Scrambler: 300 credits
PDD Pocket Digital Disc Audio Player and Recorder: 1200 credits
Pocket Laser Distancer: 1000 credits
=2965 total credits spent [35 left]
===Purchased [Black-Market]===
Pre-rift Comic/Graphic Novel [Dr. Strange]: 200 credits
Pre-rift Paperback Book [The Hobbit]: 300 credits
1 Pre-rift Hardbound fiction [FRPG Gamebook/player-gm?]: 700 credits
1 Pre-rift Hardbound fiction [another FRPG Gamebook/monsters-adventures?]: 1000 credits
Pre-rift Singing Bowl [4" Singing Bowl (12 oz); made of precious metals: Copper alloy]: 240 credits
Pre-rift Old Coin [USA]: 100 credits
1 Forbidden Book [Erin Tarn's HUMANKIND'S RISE FROM CHAOS]: 300 credits
1 Forbidden Book [Erin Tarn's Traversing Our Modern World]: 700 credits
1 Underground Book [magic handbook from a magical group? religious tract? p0rn?]: 30 credits
1 Techno-Wizard Medium-size heavy-duty battery [for field radios, optical systems, etc.; Duration of Charge: two months; To Recharge: All you need is to cast a Globe of DayLight into the energy cell]: 200 credits
1 Techno-Wizard Small battery cell [for things like flashlights, transistor radios, calculators, computers, etc.; Duration of Charge: six months]: 20 credits
Pre-rift Trinkets [Crown-Royal Bag full of various Polyhedral Dice]: 27 credits
Pre-rift Trinket ["Himalayan" Salt-Lamp]: 25 credits
Pre-rift Trinkets [various Candles inside of containers]: 37 credits
Pre-rift Trinkets [various Incense and assorted Matches]: 37 credits
Pre-rift Trinket [GM screen for a FRPG Gamebook]: 24 credits
Pre-rift Trinket [Wooden mallet Striker for the Singing Bowl]: 30 credits (Note: The link has a visual example of what the wooden striker looks like)
Pre-rift Trinket [a small Silk Cushion for the Singing Bowl]: 30 credits (Note: The link has a visual example of what the silk cushion looks like)
=4000 total credits spent
===Other stuff====
"L" Finster Buckmund tends to concern himself with preserving past illegal literature/arts/movies/songs/shows/games when not dealing with either the supernatural or the criminal underworld or rogue psionic elements or utilizing his holistic herbal knowledge. He is involved with Black-Market activities though by the nature of his unusual abilities.