Race |
Max HP: 16 | AC: 2 | Breath Attacks: 16; Poison or Death: 11; Petrify or Paralyze: 14; Wands: 12; Spells or Devices 15 |
Classes/Levels |
|
Alignment |
Human Cleric 4 | |
Strength |
13 |
Dexterity |
13 |
Constitution |
12 |
Intelligence |
7 |
Wisdom |
14 |
Charisma |
11 |
About Brother Kendram
STR (+1 to hit, damage, and forcing doors)
DEX (-1 AC, +1 Missile Attack, +1 Optional Initiative)
CON (0 HP modifier)
INT (Partially able to write)
WIS (+1 to magic based Saves; +5% xp)
CHA (0 reaction adjustment, 4 retainers; 7 morale)
XP: 6,251
Saves: (+1 to all magic-based saves)
Speed 30'
Flail +1 to hit; 1d6+1 damage
Class Features: Turn Undead
Spell Slots: 3/2
Equipment: Banded Mail (AC 4), Shield (-1 AC), Wooden Holy Symbol, Backpack, Bedroll, Rope 50' Silk, Hammer, 12 iron spikes, 8 torches, Waterskin x2, Grappling Hook, Crowbar, Flint and Steel x2, Provisions 2 days, 20 gp
Attack Table:
AC/Attack Roll Needed
9/9
8/10
7/11
6/12
5/13
4/14
3/15
2/16
1/17
0/18
-1/19
-2/20
-3/20
-4/20
-5/20
-6/20