Darl Quethos

Brother Jericho's page

86 posts. Alias of B@dger.


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AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I think it's your turn Brett


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Will be posting tonight


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

mate do you have a number you can be contacted on?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I called him last night, what do you want me to tell him?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

also I did try and call you a few times before I asked you to be botted and that post was made11 days ago.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

wow, that's dark


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

aria shoot the one that just through a dagger at me.

Jericho steps to the side and channels positive energy, using selective channeling to block 3 of the other side.

channeling: 1d6 ⇒ 5


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Yes, that is not the question thou, Obscuring mist says the spell blocks all vision, if Larkin is in the mist it would obscuring his vision too, whether he if 5 ft in or 15 ft in. If you read the spell differently please let me know where I have miss understood it. This is my last post questioning it either way, because I will go with your decision as the Gm.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Aria, the numbers represent the order that people will move in. you everyone else has moved and now it is our turn. as for what you do I would suggest moving to the front and taking a shot or something like that.

while I am at it, was I wrong is there a reason that Larkin did not need to roll due to the obscuring mist?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Either Larkin needs to step outside the obscuring mist or he needs to take a miss chance roll


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I don't think he was near a computer this weekend. I believe he will post again tonight.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Brett can you please Bot Sidheon and potentially ping, I am not sure about Sidheon but he has not played in a while but Ping had a wisdom tooth pulled so he may not be up to playing


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho whistles back
F,F,F,A,A,C,C,D,C.......
F,F,A,A,C,C,D,C........

Jericho's smile fades and with a serious face he turns to Achernar.

Achernar, with the potential for our untimely deaths looming, I feel it is important to tell you these last words........ you still owe me 5g.

Jericho smiles and starts to go to the alley with Achernar.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I don't believe any decision was made due to the long weekend.

I suggest we take the alley, but be ready. I don't trust that Lady


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

that was too easy, think about it. If you wanted to keep an item what better way then to hand it over and have someone else take it


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho Stands at his full height, the smile fades away from his face.

That was easy.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

party, party, party, party, PARTY!

I think we should stick together and move with the crowd.

party.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

aid Achernar: 1d20 + 6 ⇒ (14) + 6 = 20

He is right little one. Listen to him, he is a public servant and is here to help


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Turns back to the group with a big smile.
Right...I am out of ideas, anyone else want to try?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho Steps forward.

Give the box to me. Now

Jericho's smile twists to a to an almost evil grin.

You are mine now

Attempting to intimidate the imp.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts guidance on Archernar.

What is it?

Jericho casts guidance on everyone, do you want me to write every person by name?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I agree, I have asked Sidhion to call me offline so we can talk about this.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Back up a second here, what you have basically said is, I am playing my character but I don't want you to play yours. you have chosen to play your character, who appears to be a bit of a lone wolf and that is your right. However you can't then take it personally when people play their characters. as for he said "if no one else will" your next line of text is

Sidhion Gataheil wrote:

Sheaving the silver dagger into my belt, just in case.

Notching an arrow, and kicking open the door, revealing...

unless there is a formatting error, that is not giving a chance for someone else to take it. Now having said what I have said let's remember that this is a game no OOC comments have been made attacking anyone and everyone is entitled to play their own character as he or she feels fit...rant concluded :-)


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Sidhion, Let me provide you some advice. Stay behind your bow. I'm not in the habit of waste my spells to keep a rear line upright because he wants to play at hero.

I believe, I will take the Dagger.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

sense motive: 1d20 + 8 ⇒ (5) + 8 = 13

I'm flattered but I'm out of your league. Jericho smiles now... I believe you have A trinket for me


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho is using his guidance
sense motive: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts Guidance on himself

Jericho casts detect magic


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Was there no result on the detect magic


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts detect magic on the sceptre


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho is doubled over with laughter.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts Guidance on Achernar.

My friend have a look and see if I have missed anything.

Jericho cast Guidance on Sidhion,

perhaps you could use a little two.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho cast guidance on himself.

I am using guidance on this roll.

perception: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9

I see no reason for this not to open


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

1 minute of game time or one minute of real time


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts guidance on Achernar.

you need to say that you are using it on a roll before you use it.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho casts Guidance on himself.

I am using the guidance on this roll.

Jericho looks in the basket for an animal

Perception: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18

hmmmm, I see....


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Sidhion, come and play Ranger. I believe we will find a living thing in here. Leave the manservant, he means no harm


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

well that is the first part completed. lets have a look in the basket.

Jericho opens the basket ajar to peek inside but not enough to let something out.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho smiles, mumbles something to himself, shoot a look to quick to pick up at another pathfinder and has a little chuckle audible with himself and stand there looking very self satisfied.

I bet the acid in the jar tastes like burning, who want to test and see if I'm right.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Jericho dips his pinky in the liquard. If there is no pain or strong smell from the liquards and no visible change. He will rub the small amount on the inside of his forearm. And look for a reaction.

heal: 1d20 + 4 ⇒ (11) + 4 = 15


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

A party of pathfinders enters a stone room. The door closes behind them. At this moment a window open and the lord of the manor chooses to show his new display. "Pathfinder's in action."

Well I am guessing we should do what we do best and start talking about the issues. With that in mind some members should offer their opinion and others should offer silence. you start Achernar.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

wow, I can't think of anything to say.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I believe that Gilga Baltwin is lying to us. Although she would not confess what she was up to, She lied to cover something more then her drinking. I would suggest a full investigation into her as I am sure she is up to something. Having said that the children looked fine from what I saw. But it's what I didn't see that troubles me. Mark my words she is up to something.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Madam, I am done here, I will report to the Silver Crusade that you are lying to me or at the very least, you're withholding the truth. Let the Sliver Crusade and the Inquisitor's of the Pathfinder sort this out . My compassion has come to an end Jericho speaks with a cool and collected manner.

He stands and calls out Achernar, I am done here. Let the Silver Crusade sort this mess out.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

Auntie, I believe you to be a good woman and I have no desire to take anything you have earned one way or another, but now is the time for you to tell me what you are hiding. I see it in in you searching for a way to come out. There will be no judgment here, take this opportunity to open up to me. Jericho says with a clam voice.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

sense motive: 1d20 + 8 ⇒ (16) + 8 = 24


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

my dear woman if the charmes are as you say they are produce them, let me see them and what they are for. I will ask you one last time are you involved in anyother activities? I have no issues if you are, my only issue is that you are honest with me. I am already aware of the people delivering secret messages and pouches, so why don't we start there?


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

I have no doubt that the children are being taken care of, my question is on the magical items you have on you.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

It is at this point that Jericho cast detect magic


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

aid other: 1d20 + 2 ⇒ (15) + 2 = 17

Be warned, justice is never blind when it comes to those that exploit children. Confess, and let us deal with this here and now.


AC15 Touch10 FF15 HP:9/[9]|Fort +4/Ref +0/Will +6 Init:+0|CMD12 Male Human

As people get to the door to leave the room, Jericho raises his voice.
ENOUGH! Dear woman, you have stated that you do this for the children that this is "worthwhile." This has been a pleasant amusement for myself but it is time for this game to end. Achernar my friend, I believe this woman's intentions have been misrepresented and that while it may indeed be "worthwhile", it is more for the worth then the while.

Jericho's smile becomes cold and but still present, his eyes are piercing and focused.