Race
Diplomacy +4, Heal +9, ACP -5 | Melee +2, Rapier 1d6+2 (18-20), Warhammer/Battleaxe 1d8+2 (x3), CMB +2
Gender
Cleric 1 | HP 14/14 | AC 14/8/14 CMD 11 (15 vs. Bull Rush & Trip) | F +6 R -1 W +5 | Init -2 Per +4 S.M. +3 | STR +2 DEX -2 CON +3 INT +0 WIS +3 CHA +0 |
Alignment
CG
Deity
Cayden Cailean
Languages
Common, Chelaxian
Strength
15
Dexterity
7
Constitution
16
Intelligence
10
Wisdom
16
Charisma
10
About Brother Belchfast
Race: Dwarf
Class: Cleric
Deity: Cayden Cailean
Domains: Luck, Travel
Vitals
HP: 14 (1d8 + 3 CON + 3 Feat)
AC: 14 (10 - 2 DEX + 5 Armor + 1 Shield)
Saves:
* Fort: +6 (includes +1 trait)
* Reflex: -2
* Will: +5
BAB: +0 CMB: +3 CMD: 11 (15 vs. Bull Rush & Trip)
Initiative: -2
Move: 30'
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Cleric Abilities
Domain Powers:
* Bit of Luck (6/day, standard action) target rerolls all d20 checks and take the better result for 1 round
* Agile Feet (6/day, free action) ignore difficult terrain for 1 round
Channel Energy (3/day) 1d6, DC 10
Spells Per Day:
* 1st level: 2+1
Spells Prepared:
0th Level (DC 13): create water , guidance , mending
1st Level (DC 14): enlarge person (D), magic weapon , remove fear
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Combat
Melee: (+2 STR, +0 BAB)
Rapier +2, 1d6+2 (18-20)
Battle Axe +2, 1d8+2 (x3)
Warhammer +2, 1d8+2 (x3)
Ranged: (-2 DEX, +0 BAB)
Sling -2, 1d4+2 (50 feet)
Combat Gear: (140 gp)
Rapier 20 gp, 2 lbs.
Battle Axe 10 gp, 6 lbs.
Warhammer 12 gp, 5 lbs.
Sling free
Sling Bullets 0.1 gp, 5 lbs.
Light Wooden Shield 3 gp, 5 lbs.
Scale Mail 50 gp, 30 lbs.
Total 95.1 gp, 53 lbs.
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Character Choices
Trait: Rostlander (+1 Fort saves)
Favored Class Bonus: Skills
Feats:
1st Level: Toughness
Feat Plan:
3rd level: Heavy Armor Proficiency
5th Level: Power Attack
7th Level: Extra Channel
9th Level: Quicken Spell
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Skills
The cleric's class skills are Appraise (Int), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (nobility) (Int), Knowledge (planes) (Int), Knowledge (religion) (Int), Linguistics (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).
Armor Check Penalty: -5
Skill Ranks: 2 + INT + 1 (FCB) / level = 3
Diplomacy +4 (1 Rank, +0 CHA, +3 Class)
Heal +9 (1 Rank, +3 WIS, +3 Class, +2 Healer's Kit)
Perception +4 (1 Rank, +3 WIS)
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Miscellaneous Gear
50 gp Healer's Kit 10 uses 1 lb.
_2 gp Backpack 2 lbs.
_2 gp 2 x Wooden Holy Symbol -
_1 gp Scroll Case 0.5 lbs.
_1 gp Flint and Steel -
_2 gp Crowbar 5 lbs.
58 gp, 8.5 lbs.
_1 sp Bedroll 5 lbs.
_1 sp Flask of Oil 1 lb.
_5 sp Hammer 2 lb.
_1 sp Piton 0.5 lb.
0.8 gp, 8.5 lbs + above = 58.8 gp, 17 lbs.
_3 cp 3 x Candle -
_2 cp 2 x Chalk -
_2 cp Whetstone 1 lb.
_3 cp Clay Jug 9 lbs. (full)
0.1 gp, 10 lbs. + above = 58.9 gp, 27 lbs.
free Cold Weather Clothing
Total: 58.9 gp, 27 lbs.
Plus Combat Gear: 95.1 gp, 53 lbs.
Grand Total: 154.0 gp, 79 lbs.
Starting Gold: 240 gp. Remaining: 96 gp.