| Brooksie |
Just a thought or two on the capstone issue. If the assumption that it will take 2.5 years to reach "level 20" in a single class is accurate, what percentage of players is this expected to be? 20%? 10%? 2%?
Furthermore, if, for example, it takes 1 additional year to reach "level 20" in subsequent classes, what percentage of players will reach that milestone? Presumably a lower amount.
This being the case, the whole capstone discussion applies to a small sub-set of the total player base. I'm not suggestiong that it's not a topic worthy of discussion, but it is worth keeping in mind that it's far less imporant than many other game play elements, since it will only affect a small fraction of the total player base.
I agree, personally i think people should stop looking into the the capstone issue. As it's been said, It should be a rare feet, a little like in the early days of star wars galaxies trying to become a Jedi. I wouldn't worry about trying to get capstoned unless your fully 100% dedicated. Just play your character enjoy it and have fun with the freedom of making a unique character... as this is what the skill system is all about.
Really looking forward to this game, the market is crying out for a sandbox mmo with a bit of quality.