About Brommyl Ironbeard
Male Dwarf Martial Armorist (soaring blade) 1
N Medium humanoid (dwarf)
Init +1; Senses Darkvision 60ft, Perception +4
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Defense
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AC 14, touch 14, flat-footed 13 (+3 armor, +1 Dex) (+4 vs giants)
hp 14 (1d10+4)
Fort +5, [b]Ref +1, Will +4
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Offense
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Speed 20 ft.
Melee
Ranged
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Armorist Spheres Known (Drawbacks: magical signs, wild magic; Boon: easy focus; Spell Points: 5, Max CL 1st; concentration +4)
Nature (drawback: nature spirit)
. . rejuvination
Telekinesis (drawback: weapon specialist)
. . bludgeon, catch, dancing weapons, flair, hostile lift, powerful telekinesis, sustained force
Combat Spheres Known (Practicioner level 1st)
Equipment
. . polearm mastery, unarmored training
Guardian (drawback: indifferent defender)
. . greater delayed damage
Lancer
. . impale
Sniper (drawback: close-quarters sniper)
. . deadly shot, push shot
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Statistics
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Str 13, Dex 12, Con 16, Int 10, Wis 18, Cha 8
Base Atk +1; CMB +2; CMD 13 (+4 vs bull rush, trip)
Feats Endurance, Extra Magic Talent
Traits martial training (lucerne hammer), scholar of the ancients, spellcaster's anathema
Skills Climb +5, Knowledge(arcana) +5, Knowledge(history) +2, Knowledge(nobility) +4
Languages Common, Dwarven, Thassalonian
SQ bound equipment, summon equipment
Other Gear 300gp
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Special Abilities
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Bound Equipment (Su) I can summon a masterwork lucerne hammer anywhere within my telekinesis range as a move action. Only I can use it, and it disappears 1rd after I stop holding or levitating it.
Darkvision I can see in the dark up to 60ft.
Defensive Training I gain a +4 dodge bonus to AC against monsters of the giant subtype.
Endurance I gain +4 to various checks to resist extreme environments, exhaustion, and holding my breath. I can also sleep in light or medium armor without becoming fatigued.
Martial Training Because I'm proficient in at least 3 martial or exotic weapons, I gain proficiency with the lucerne hammer.
Rockstepper I can make 5ft-steps in difficult terrain created by broken ground, rubble, and steep stairs. This replaced Stonecunning.
Scholar of the Ancients I gain a +1 trait bonus to Knowledge(arcana) and Knowledge(history) and can speak and read Thassalonian.
Siege Survivor I gain Endurance as a bonus feat. In addition, during rounds in which I haven't moved, I gain a +1 racial bonus on attack rolls against foes who haven't moved since their last turn. This replaced Greed, Hardy, and Hatred.
Slow and Steady My speed is never modified by armor or encumbrance.
Spellcaster's Anathema I gain a +1 trait bonus to attack rolls against arcane spellcasters.
Stability I gain +4 to my CMD when resisting bull rush or trip attempts as long as I'm standing on the ground.
Summon Equipment (Su) I can spend a spell point as a move action to summon a masterwork weapon I am proficient with anywhere within my telekinesis range. It lasts for 1min/level before disappearing. The weapon cannot be dispelled, but I cannot summon it in an antimagic field.
The Soaring Blade I gain Telekinesis as a bonus sphere and use my armorist level as my caster level with it.
Weapon Familiarity I gain proficiency with battleaxes, heavy picks, and warhammers, and treat any weapon with "dwarven" in its name as a martial weapon.
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Brommyl Ironbeard, firstborn of Clan Ironbeard, was a bit of a disappointment. Ironbeards have always been fierce warriors, and this was a great matter of pride. Brommyl, unfortunately, was different. His martial skill was merely average at best, and he had no talent for magic. He wasn't even particularly intelligent. The one thing Brommyl had going for him was a love of history. To facilitate this (and perhaps to get rid of him), his family told him a legend of a lost shrine somewhere in Varisia that was a storehouse of ancient knowledge. Curiosity piqued, Brommyl set off to find it.
He has no idea what happened next. Now he's covered in glowing tattoos, he can speak an extinct language, and sometimes a floating warhammer materializes to pummel those who mean him harm. The nearest town is a small one: Sandpoint. Perhaps there's someone there who knows what it means. But if not, it really doesn't matter. Honestly, he was doing the town a favor by gracing it with his presence. Because Brommyl Ironbeard, firstborn of Clan Ironbeard, was truly something special.... And soon the entire world would know it.