Elf Archer

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I just created a summoner with an Anger Phantom Eidolon. It has the attack with the the fatal trait and the Furious Strike action that adds another damage die on hit.

The text for Boost Eidolon says "the status bonus increases to 2 per weapon damage die".

First, does this add 2 damage when using the Furious Strike action since it adds another damage die?

Second, when you add another damage die for fatal on crits, would that also add another 2 damage? If so, would that damage also be multiplied by 2 for the crit?


Thanks!

I guess making a single roll for both wouldn't make sense since they could be different levels and have different DCs.

Monster Hunter is super weak until you can get Master Monster Hunter. I just did some retraining at level 13 and I think it will be pretty strong with Master in Nature.


I have a few questions about the Monster Hunter feat:

1) For the +1 bonus, it says it applies to you and allies *you tell*. Do you automatically tell your allies as part of the Hunt Prey action, or do you need to spend something like a Point Out action for that to apply?

2) Do you get the +1 bonus even when you fail the Recall Knowledge check? It is unclear if that just applies to "you note a weakness in the creatures's defenses" or to both.

3) If you also have Double Prey and Monster Hunter, do you:
- only get to pick one enemy to make the check against?
- make separate checks against each enemy?
- make a single check and get info about both enemies?

*Edit*: When I read "you note a weakness in the creature’s defenses", I thought that means the GM tells you something like the creature has weakness to fire damage, but now I think that is just flavor text leading into the +1 bonus part.