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So I am GMing again after a long hiatus, and a strange situation came up.

The characters had an opponent flanked in a narrow, 5-foot corridor, like this:

ABCXD

X is the opponent.
A is the Druid
B is the Druid's animal companion
C is a squishy, who should not have been there.

Opponent-X drops the squishy-C, who is now unconscious, at -2.
C is dying, misses save and bleeds to -3.
B moves up into C's space and attacks X.
A moves up and now is adjacent to C. Casts CLW for 6 points.

What happens now? B and C are in the same space, but it is neither's turn.


I just picked up RotR at my local B&N and decided to play a bit solo to familiarize myself with the rules. I played Kyra through the first two scenarios and it seemed too easy the way she could cycle through her deck.

With her stack of Blessings all being Divine cards, as well as her spells and her default Holy Water, she can heal at the beginning of most every turn and then use blessings to search. She can afford to discard her weapons for good combat and then heal them next turn, or use the Inflict spell for d12+2+d6 in place of the default Mending spell.


A Hedge Witch can spontaneously cast Cure spells that she does not know. Can she create potions, scrolls, or wands of a Cure spell she does not know?