Bret Koontz's page

RPG Superstar 7 Season Marathon Voter. Organized Play Member. 14 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


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Benrislove wrote:

I'm specifically looking for Qadira, but I figure it wouldn't hurt for people, attempting to further their faction, to know what others have encountered as useful skills in faction missions; I'm attempting to compile a list.

I'm relatively new to the society so any assistance in being prepared would be awesome :D

What I've got so far.
Qadira - Diplomacy, and Knowledge local (it seemed odd that gathering information wouldn't help me find merchants to establish ties with, but that is how the mission was written apparently)

Gather information is now part of Diplomacy; "You can also use Diplomacy to gather information about a specific topic or individual."

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The reason I was asking is because one of the encounters in "We be Goblins" is a Horse, maybe there should be a exception if used as a monster?

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Yeah I rembered large after I posted but eveyone posted while I was editing.

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A Horse is listed as having the following attack Melee 2 hooves –2 (1d4+1), this would indicate that it is a secondary attack. But the rules state “If a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 the creature’s Strength bonus on attack rolls.” So this means the Horse has a primary attack not listed probable bite or the listing is a error.

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Can Wildblooded Sorcerer be combined with the Crossblooded or Tattooed Archetype?
I would like a official answer or link that gives a official answer.

The Exchange 1/5

As the rules as written now for PFS you cannot add things like "Glamered" or "Shadow" to Celestial armor. While I understand not being able to do things like adding additional armor bonuses, because of the unknowns in starting cost. I would like to see the FAQ altered to allow adding abilities that have a set cost to named magic items.

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I got a new copy several weeks ago from Amazon and mine is 5th

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1 person marked this as FAQ candidate. 1 person marked this as a favorite.

Is there a offical rule on what items a animal companion can use for PFS or is this up to the GM.

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Like others I have not recieved my Dragon 355. Since the next issue (356) should arrive soon can I get a replacement sent for my missing issue.

Thanks

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Hi

Doyle Tavener

I have the following cards available

(1) - 006 - Leather Suit
(1) - 007 - Platemail
(1) - 013 - Steel Shield
(1) - 019 - Bolts
(2) - 040 - Potion
(1) - 050 - Potion
(1) - 103 - Crystal Ball

I need these 4

(1) - 008 - Scale Mail
(1) - 010 - Studded Leather
(1) - 014 - Tower Shield
(1) - 020 - Crossbow

I would also be intrested in the following 4

(1) - 059 - Ring (Foil)
(1) - 062 - Ring (Foil)
(1) - 099 - Circlet (Foil)
(1) - 108 - Necklace (Foil)

My email is "bkoontz@msn.com"

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Bret Koontz wrote:

Silver Mane’s Revenge

Lore: Silver Mane was once the herd stallion of a small grace of unicorns that roomed thought a remote forested valley named Eleven Glenn. Silver Mane was named after the unusual silver coloration of his mane and tail. The elves of the valley keep it’s location as well as the existence of the unicorns a closely held secret. When he was a young stallion Silver Mane was befriended by Valanthe an eleven maiden who also resided within the valley. Silver Mane and Valanthe spent many years together exploring the valley.

During the Great Goblin Wars all members of Silver Mane’s grace were killed by an elite group of Hobgoblins who accidentally stumbled on the unicorns while they were searching for eleven villages. Valanthe sensing something was wrong lead a group of elves to investigate. She found Silver Mane mortally wounded amongst the carnage of dead unicorns and hobgoblins. Silver Mane instructed Valanthe too remove his horn before he died and use it against the invading Goblins. Reluctantly Valanthe agreed to Silver Manes dieing request by drawing her sword and severing the horn from his head. She then warped the base of the horn with fine leather.

Valanthe wielded the horn very effectively for the remainder of the Goblin War in memory of her friend. Guided telepathically by Silver Mane she personally slew all the surviving Hobgoblins who had taken part in massacring Silver Mane’s grace. Some time after being used by Valanthe in the Goblin Wars a mithral guard was added. At present the whereabouts of the horn is unknown. Eleven legion is that part of Silver mane’s essences still resides in the horn giving it great power.

Description: A magnificent ivory horn, leather wrapped around the base with a mithral guard, which undoubtedly came from a unicorn. The horn glows with golden light when brought within 60 ft. of evil.

Silver Mane’s Revenge: +3 Short sword; AL CG; Int 10, Wis 21, Cha 24; Speech (Sylvan, Common), telepathy, 120 ft. darkvision, and...

This entry is for Dungeons and Dragons v3.5.

I could not edit my origanl post

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That is good news I am 5 short of a complete set. The last 5 packs I bought have not gotten me any closer.

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Silver Mane’s Revenge

Lore: Silver Mane was once the herd stallion of a small grace of unicorns that roomed thought a remote forested valley named Eleven Glenn. Silver Mane was named after the unusual silver coloration of his mane and tail. The elves of the valley keep it’s location as well as the existence of the unicorns a closely held secret. When he was a young stallion Silver Mane was befriended by Valanthe an eleven maiden who also resided within the valley. Silver Mane and Valanthe spent many years together exploring the valley.

During the Great Goblin Wars all members of Silver Mane’s grace were killed by an elite group of Hobgoblins who accidentally stumbled on the unicorns while they were searching for eleven villages. Valanthe sensing something was wrong lead a group of elves to investigate. She found Silver Mane mortally wounded amongst the carnage of dead unicorns and hobgoblins. Silver Mane instructed Valanthe too remove his horn before he died and use it against the invading Goblins. Reluctantly Valanthe agreed to Silver Manes dieing request by drawing her sword and severing the horn from his head. She then warped the base of the horn with fine leather.

Valanthe wielded the horn very effectively for the remainder of the Goblin War in memory of her friend. Guided telepathically by Silver Mane she personally slew all the surviving Hobgoblins who had taken part in massacring Silver Mane’s grace. Some time after being used by Valanthe in the Goblin Wars a mithral guard was added. At present the whereabouts of the horn is unknown. Eleven legion is that part of Silver mane’s essences still resides in the horn giving it great power.

Description: A magnificent ivory horn, leather wrapped around the base with a mithral guard, which undoubtedly came from a unicorn. The horn glows with golden light when brought within 60 ft. of evil.

Silver Mane’s Revenge: +3 Short sword; AL CG; Int 10, Wis 21, Cha 24; Speech (Sylvan, Common), telepathy, 120 ft. darkvision, and hearing; Ego score 26.

Lesser powers: Cure light wounds 3/day (1d8 + 5), cure moderate wounds 1/day (2d8 + 5), and neutralize poison 1/day

Greater power: Detect evil at will

Special purpose: Defeat/slay gobliniods

Dedicated Power: Gobliniod Bane (Effective enhancement +2 better and deals an extra 2d6 points damage against goblinoids)

Personality: A strong forceful will is incarnated into the horn. Silver Mane’s Revenge acts only as a +3 short sword, which detects evil, unless wielded by a good human or eleven maiden of pure heart. Silver Mane’s Revenge will not hesitate to dominate it’s possessor to gain a more appropriate owner. Silver Mane’s Revenge speaks little unless wielded by a proper owner and then only to relay its disdain for evil acts.

Weight: 2

Strong conjuration; CL 15th; Craft Magic Arms and Armor, Price 76,700 gp

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I thought I read some where that Paizo was going to have singles available of these cards. It would help those of us who want a complete set.