Lini

Brenna Briggs's page

4 posts. Alias of The Dragon.


Full Name

Brenna Briggs

Race

Gnome

Classes/Levels

Druid 1

Gender

Female

Size

Small

Special Abilities

Spell-like Abilities, Spells, Nature Sense, Wild Empathy+2, LLV

Alignment

NG

Deity

Ehlonna

Languages

Common, Druidic, Gnome

Strength 7
Dexterity 10
Constitution 14
Intelligence 10
Wisdom 18
Charisma 12

About Brenna Briggs

Class Abilities:
Animal Companion(Ex): Brenna has an animal companion, the wolfhound, Spot.
Spot is typical for a riding dog, except as noted in his statblock.

Nature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.

Wild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. To use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a -4 penalty on the check.

Racial Traits:
Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.

+2 racial bonus on saving throws against illusions.

Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.

+1 racial bonus on attack rolls against kobolds and goblinoids.

+4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.

Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). 1/day - dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level.


Feats:
1 - Spell Focus(Conjuration)

Skills:

Spots:
Size/Type: Medium Animal(Riding Dog - Wolfhound)
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple: +1/+3
Attack: Bite +3 melee (1d6+3)
Full Attack: Bite +3 melee (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent, Share Spells, Link
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Feats: Power Attack, TrackB
Skills: Jump +6, Listen +2, Spot +2, Swim +2, Survival +6,+10 when tracking by scent.
Tricks: Attack, Come, Heel, Down, Defend, Track, Attack all creatures