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About BrecciaStatistics
N Medium Outsider(native)
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Additional Armor Classes:
Touch AC 11 Flat-Footed AC 22 Flat-Footed Touch AC: 10 HP 76 (52 Fighter, +16 Con, +8 Favored Class) Fort +8, Ref +7, Will +3 --------------------
Ranged: +1 Adaptive Composite Longbow +14/+9 ranged (1d8+7 19-20/x3) Space 5 ft., Reach 5 ft. Calculations:
Attack bonus: 8 bab + 6 str + 2 close combatant + 1 weapon + 1 weapon focus = +18 Melee Damage Modifier: +6 str, +1 weapon, +4 close combatant, +2 weapon specialization = +13 --------------------
Close Control +2:
At 2nd level, a brawler becomes skilled at forcefully moving his opponent around the battlefield. The brawler gains a +1 bonus on bull rush, drag, and reposition combat maneuver checks. The brawler also gains a +1 bonus to CMD when attacked with the bull rush, drag, and reposition maneuvers. These bonuses increase by +1 for every four levels after 2nd (to a maximum of +5 at 18th level).
This ability replaces armor training 1. Close Combatant +2/+4:
At 3rd level, a brawler gains a +1 bonus on attack rolls and a +3 bonus on damage rolls with weapons in the close weapon group. Both of these bonuses increase by +1 for every four levels beyond 3rd (to a maximum of +5 on attack rolls and +7 on damage rolls at 19th level).
This ability replaces weapon training 1 and 2. Menacing Stance:
At 7th level, a brawler constantly harries and distracts his enemies. While adjacent to the brawler, enemies take a –1 penalty on attack rolls and a –4 penalty on concentration checks. These penalties increase by 1 for every four levels after 7th level (to a maximum of –4 on attack rolls and –7 on concentration checks at 19th level). Creatures do not take these penalties if the brawler is dazed, helpless, staggered, stunned, or unconscious.
This ability replaces armor training 2, 3, and 4 and armor mastery. --------------------
Feats:
Traits:
Skills:
Languages: Common (Kelish), Common (Taldane), Terran, Ignan --------------------
Darkvision: Oreads can see perfectly in the dark up to 60 feet. Variant Racial Traits Granite Skin: Rocky growths cover the skin of oreads with this racial trait. They gain a +1 racial bonus to natural armor. This racial trait replaces energy resistance.
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Belt of Physical Might (+2 Str/+2 Dex): 10,000gp
Carrying Capacity Light: lbs. Medium: lbs. Heavy: lbs.
Total Weight: Personality
Description
For an Oread, Breccia is abnormally tall. He and his "formation" as he calls his brothers, were born of unusually large stock for oreads, which typically only reach a height of five feet. Izah speculated that there is stone-giant lineage somewhere in Breccia's family line, but never made Breccia aware of this in anything other than an off-handed statement. Background
On his 130th year of service to Izah, Breccia and his siblings were each given specific assignments for the Aspis consortium that would divide them and send them off elsewhere in the world. BReccia was sent with a Katapesi slave ship across the Arcadian ocean to recover slaves from a Chelish colony in southern Arcadia, then return to Katapesh. After two long years of traveling and time overseas in the new world, Breccia's ship was crossing through the Inner Sea when it strayed too close to Andoran to avoid a storm. The ship was attacked by an Eagle Knight vessel and boarded. During the attack, Breccia watched as Izah's men used the Arcadians as human sheilds against the Andoran knights. It was not out of a sense of morality, but a sense of pragmatism -- they were damaging the cargo -- that Breccia turned on Izah's own men, cutting them down with ruthless efficiency. Unfortunately, he was unaware of the larger consequences of this action. In the aftermath of the battle, Breccia was taken by the Eagle Knights and his status of liberation was explained to him. Unfamiliar with the alien notion of free will, Breccia followed the Eagle Knights back to Almas where he watched the Arcadian slaves be liberated. When presented with a blank slate of action and future, Breccia was unsure how to proceed. For a time, he stayed in Andoran and assisted the Eagle Knights in their day-to-day operations, defending villages from bandits and the like. Eventually, Breccia was offered to join the Eagle Knights for his time aiding them. Knowing full well that Izah would be coming for him eventually if word of his expolits reached Katapesh, Breccia declined the invitation. Instead, he was gifted a pair of bracers bearing the golden eagles of Andoran as reward for his service and aid in whatever may come for him in the future. Deciding to leave Almas behind, Breccia boarded a ship bound for Absalom. There, he spent a year and a half exploring the myriad societies and peoples in the cosmopolitan city. When word of something as simple as a festival in Jalmeray caught Breccia's attention, his curiosity was piqued and the warrior sought passage on a vessel bound for the impossible kingdom... Breccia's Kin:
Braccia's kin: Girundura "Slate" K'Gagun
Vrundesti "Shale" K'Gagun
Kugurgan "Onyx" K'Gagun
Ogrun "Gneiss" K'Gagun
Aegris "Flint" K'Gagun
Altkamnimar "Coal" K'Gagun
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