| Brayton Reed |
There is a 6th lvl summoner in my campaign. He just evolved his eidolon to a large, serpentine with two tails. I believe he spent his evolution points (9 total) like this: 4 for large, 2 for energy attacks, 1 for an additional tail, 1 for tail slap with the new tail, and 1 for improved damage for his tail attack. My question is does the improved damage effect extend to both tails, or does the improved damage have to be taken for each tail? The exact wording is:
Improved Damage (Ex): One of the eidolon’s natural
attacks is particularly deadly. Select one natural attack
form and increase the damage die type by one step. This
evolution can be selected more than once. Its effects do
not stack. Each time an eidolon selects this evolution, it
applies to a different natural attack.