Khavith

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Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber. Venture-Agent, North Carolina—Raleigh 2 posts. No reviews. No lists. No wishlists. 5 Organized Play characters.


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Radiant Oath ** Venture-Agent, North Carolina—Raleigh

I like the updated direction a lot. It will especially be a huge help for us for longer scenarios in our lodge as we have really struggled to fit them in our 4 hour time slot. The freedom to feel like we can adjust encounters to get through the entire scenario will make me feel much better about running the 7-10 and 9-12 level scenarios in particular. Feeling like you had to stick to obvious mechanical typos wasn't enjoyable so it's great to see that cleaned up.

The verbiage about reskinning monsters for personal preference sticks out a bit for me. I totally understand and support reskinning due to phobias or other triggers, but as a player, I wouldn't enjoy fighting reskinned monsters for other reasons and would avoid playing with a GM who did this. I haven't really seen much discussion about GMs wanting to do this but perhaps I'm not in the right spaces.

Overall a positive change for sure!

Radiant Oath ** Venture-Agent, North Carolina—Raleigh

I discovered a couple stat block issues:

1) The Junior Cultist's shortsword damage is 2d8+6 but I could find no justification for why this would be different from the standard shortsword, which should be 1d6+4. The official Foundry VTT version uses 1d6+4.

2) Uirch's low-tier spell list has a couple problems. Flame Strike is a 5th rank spell, but Uirch has it prepared at 4th rank. The high-tier version also has it prepared in a 4th rank slot. Also his cantrips on the low-tier stat block should be heightened to 4th rank, not 5th.