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So I am GM'ing a game for a group of friends and we have been playing this adventure path for quite some time. We typically have very small slot to play in (3hours if we are lucky) and spent forever grinding through book 2. Book 3 has a lot more caravan encounters in it and since we skipped over them, I was hoping to get a little bit of feed back.

The group is wanting the npc's to do more stuff in the fight, but dont want caravan rules. Has anyone tried for anything that would allow the group to take on those kinds of encouters that the caravan would face without the rules? Or would it be better to skip over them because the of our time constraints?

Thanks for Feed back!