Celestial Gnome

Boodiddly's page

906 posts. Alias of Hawthwile.


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M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore, EK to Recall Knowledge: 10 + 16 = 26 (Dubious Knowledge, Unmistakable Lore)

...embodiment of fear... "We've got another sahkil!" Boodiddly calls as he gets back onto his feet. With a grin on his face, he skips out of the crowd. If they want him, they'll have to work for it!

Recall Knowledge [F], Stand [A], and Stride x2 [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Occultism, EK to Recall Knowledge vs Yithian: 10 + 20 = 30 (Dubious Knowledge, Unmistakable Lore)

Boodiddly nopes out of the hallway and around the corner as briskly as his legs can carry him. What was that? he wonders to himself as he strikes up another stanza to his cheerful whistle-tune. Probably what killed the yithian, but how, and why... Well, probably by bludgeoning them to death and suffocating them. How charming.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (11) + 27 = 38

Recall Knowledge vs Red:
Occultism to Recall Knowledge: 1d20 + 25 ⇒ (12) + 25 = 37 (-6 if Bardic Lore) (Dubious Knowledge, Unmistakable Lore, Know-It-All)

Recall Knowledge [F], Stride [A], cast lingering composition [F] and rallying anthem [A], and Recall Knowledge [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Occultism, EK to Recall Knowledge vs Yithian: 10 + 20 = 30 (Unmistakable Lore, Dubious Knowledge)

"Cold might bother that one, but I'm not completely certain about that," Boodiddly calls to Jevar and Shohreh. "And, well, it's already pretty flat, so I don't think flattening it more would work well, but you never know?" With a whistle and a wave, a wash of warm wisteria whimsy wafts through the air.

Casting rallying anthem [A] and revealing light (Reflex DC 34, aiming to hit both the yithian and as much of where we last saw the battle-sphere) [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

"I bet she'd be really upset if something else killed us first while she was putting herself back together," Boodiddly replies with a grin.

-------------------

Occultism, EK to Recall Knowledge vs Yithian: 10 + 20 = 30 (Unmistakable Lore, Know-it-all, Dubious Knowledge)

Boodiddly follows Shohreh back into the hallway and begins to whistle, hoping the much-larger entities won't be able to reach them in there. But just in case, he conjures his familiar ward.

Recall Knowledge [F], Stride [A], and cast rallying anthem [A] and shield [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly blithely skips backwards into the viscera-covered tunnel and strikes up a second verse - this time with the lyrics focusing more on how dumb you'd have to be to come after someone who already killed you once, let alone four someones.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (6) + 27 = 33

Not my finest work, but passable. With that, the musician takes a deep breath, clenches his diaphragm, and claps his hands once.

Sonic damage: 8d6 ⇒ (5, 3, 2, 5, 6, 2, 2, 6) = 31 (Basic Fortitude DC 33)
Fortitude, Frightened, RA vs DC 33: 1d20 + 22 - 1 + 1 ⇒ (15) + 22 - 1 + 1 = 37

Step [A], cast lingering composition [F] and rallying anthem [A], and Sustain [A]. -96 hp.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly conjures a protective ward around himself, then walks around the imbecile and places himself firmly between them and Jevar. "If you want him," he intones to the sound of a dramatic timpani roll, "then you'll have to go through me."

Sonic damage: 8d6 ⇒ (2, 5, 3, 4, 2, 6, 5, 3) = 30 (Basic Fortitude DC 33)

Cast shield [A], Stride [A], and Sustain [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly gathers his wits just enough to give his jaw-harp another thumb in the imbecile's direction.

Sonic damage: 8d6 ⇒ (4, 1, 2, 2, 6, 5, 1, 2) = 23 (Basic Fortitude DC 32)

Sustain [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Jevar, if you can move a bit to the side (at least 10 ft), Boodiddly can use his action to hit the denizen with the orchestra again.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly pulls out his trusty jaw-harp and gives it a twang to make sure it still works after all these months of neglect.

Sonic damage: 8d6 ⇒ (4, 3, 4, 2, 1, 2, 6, 4) = 26 (Basic Fortitude DC 34)

"Sorry, you're going to have to be more specific - there's a short list of imbeciles, but you'd be surprised how many of them lack any other distinguishing characteristics than just that." He shrugs.

Diplomacy to Bon Mot vs Weiralai Will DC: 1d20 + 26 ⇒ (9) + 26 = 35

Casting phantom orchestra over Yellow [AA] and Bon Mot [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

I know we like to resolve things in initiative order, but I'd like to propose that Boodiddly would have delayed his turn until after Jevar dropped an AoE so the calm doesn't immediately end.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly raises an eyebrow. "Ma'am, you need to calm the f*ck down."

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (18) + 27 = 45

Casting lingering composition [F], rallying anthem [A], and rank 7 calm over both enemies (Will DC 34) [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Rank '7' Counteract vs her spell DC: 1d20 + 24 ⇒ (19) + 24 = 43

Boodiddly raises an eyebrow as the axe cuts deep into his side - though the magic infusing it seems... not as potent. "Wow. Amazing work." His voice is a flat drawl. "It's inspiring to see you're not afraid to hit an unarmed person shorter than yourself. The bards will never cease to extol your bravery." With yet another wave of his hand, he vanishes and reappears on the other side of Shohreh's barrier.

Casting rank 5 shadow siphon [R], translocate [AA], and Sustain [A]. Damage should be at -104 if my calculations are correct.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly raises an eyebrow as the stranger towers over him and Shohreh, then waves his hand dismissively again.

Counteract vs her spell DC: 1d20 + 24 ⇒ (8) + 24 = 32

Sustain roaring applause [A] and cast rank 5 dispel magic on the enlargening effect [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly makes shushing noises at the woman, waving the baton up and down like a calmly-rocking sea.

Sustain [A] and cast rank 2 calm (Will DC 34) [AA]


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge: 10 + 16 = 26

"Careful Kolgrad," Boodiddly offers, "she might be able to use her armor to strangle you. Shohreh, she might be able to disrupt healing magic. Although come to think of it, you don't tend to use magic for that, do you?" With a chortle and a wave of his baton, he starts a familiar, toe-tapping shanty about a sailor and her dog.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (7) + 27 = 34

Recall Knowledge [F], then casting lingering composition [F], rallying anthem [A], and rank 3 roaring applause from staff (Will DC 34) [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge: 10 + 16 = 26

Boodiddly covers up the uneasy feeling in his stomach with a whistle and a clap.

Harmonize


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly hums and haws and chucks another rock.

Telekinetic Projectile, CA vs Blue: 1d20 + 24 ⇒ (2) + 24 = 26
Bludgeoning damage, CA: 8d6 + 1 ⇒ (2, 4, 2, 2, 4, 1, 3, 4) + 1 = 23

Casting courageous anthem [A] and telekinetic projectile [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly shrugs and tosses another rock - then conjures a protective ward, just in case.

Telekinetic Projectile, CA vs Red: 1d20 + 24 + 1 ⇒ (11) + 24 + 1 = 36
Bludgeoning damage, CA: 8d6 + 1 ⇒ (5, 4, 5, 6, 5, 2, 1, 3) + 1 = 32

Casting telekinetic projectile [AA] and shield [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge: 10 + 16 = 26

Boodiddly clears his throat and tries again. And throws a rock too for good measure.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (6) + 27 = 33

Telekinetic Projectile, CA vs Red: 1d20 + 24 ⇒ (2) + 24 = 26
Bludgeoning damage, CA: 8d6 + 1 ⇒ (6, 2, 6, 6, 1, 6, 4, 5) + 1 = 37

Recall Knowledge [F], lingering composition [F], courageous anthem [A], and telekinetic projectile [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore, Enigma's Knowledge to Recall Knowledge: 10 + 16 = 26 (Dubious Knowledge, Know-It-All)

"Probably not friendly!" Boodiddly answers cheerfully - though someone listening closely might suspect the cheer to be ever so slightly forced. With not much room for his companions to spread out into, he uses his torso as a resonance chamber and the stone walls as an echo chamber to play a duet with himself.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (2) + 27 = 29

Recall Knowledge [F], then casting lingering composition [F], courageous anthem [A], and rank 3 protection on himself [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly conducts the invisible musicians with an invisible baton held in an invisible hand, leading them in an umph-PAH umph-PAH-PAH waltz with an arbitrary number of PAHs each time.

Sonic damage: 8d6 ⇒ (3, 2, 4, 5, 3, 6, 3, 1) = 27 (Basic Fortitude DC 34)

Sustain [A] and cast rank 3 roaring applause from staff (Will DC 34) [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Sonic damage: 8d6 ⇒ (1, 1, 3, 6, 5, 3, 6, 4) = 29 (Basic Fortitude DC 34)
Performance to Linger vs DC 32: 1d20 + 27 ⇒ (5) + 27 = 32

Boodiddly holds one hand up to his ear, as if listening to something over the din of the trumpets - or have the trumpets packed up and left only the trombones to make their classic wah-waaah? He knows the impact of the gesture is largely lost due to his audience not being able to see him, but old habits die hard. "Yrisolma! Heaven called - they need you to fill out some paperwork. Yes, in triplicate. I don't know, something about how you're a fool and an idiot."

Diplomacy to Bon Mot vs Yrisolma's Will DC: 1d20 + 26 ⇒ (19) + 26 = 45

Sustain [A], lingering composition [F] and courageous anthem [A], and Bon Mot [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly begins to hum reassuringly to himself, slowly swelling into an aura of good vibes and chill attitudes. Unlike someone's utter un-radtastical behavior, which is throwing the heavenly trumpets off their groove yet again. Maybe somebody should check on them?

Sonic damage: 8d6 ⇒ (3, 1, 2, 3, 3, 5, 5, 3) = 25 (Basic Fortitude DC 34)

Sustain [A] and cast rank 3 protection on self [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Nice! Thanks Shohreh!

Flat Check, Rousing Splash vs Persistent Fire: 1d20 ⇒ 5

Boodiddly pats himself down to the tune of a popular shanty listing various historical figures dying and being reborn in heaven. He even has the heavenly horns accompany him! Granted, those trumpets are under a lot of pressure at the moment, so one really shouldn't judge them for that break. Or that one. Or that- lord almighty, or that one.

Flat Check vs Persistent Fire: 1d20 ⇒ 11
Sonic damage: 8d6 ⇒ (4, 5, 6, 1, 2, 1, 4, 4) = 27 (Basic Fortitude DC 34)

Assisted Recovery [AA] and Sustain [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Well it can't get worse than that, so let's use the hero points for what they're supposed to be used for!
Reflex: 1d20 + 22 ⇒ (14) + 22 = 36

Boodiddly admits internally that any doubts about Yrisolma actually being a sakhil have been burned away - because nobody but a self-righteous, closed-minded, uncompromising fool of an archon would come back with a vengeance like this. With that in mind, he conjures a bit of those heavenly trumpets that Yrisolma must be missing dearly. Tragically, he "flubs" their entrance. Dramatically.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (14) + 27 = 41
Sonic damage: 8d6 ⇒ (4, 6, 1, 2, 2, 5, 6, 6) = 32 (Basic Fortitude DC 34

Lingering composition [F], rallying anthem [A], and rank 6 phantom orchestra [AA].


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M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Hey folks, thanks again for your patience and support. Things are stable - or at least stable enough - and it's so good to have the bandwidth to get back into this game.

(Also, amazing rolls against that construct folks! Kolgradd said "crit it" and y'all delivered! XD)


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Occultism vs DC 36: 1d20 + 25 ⇒ (1) + 25 = 26
Diplomacy, Glad-Hand to Make an Impression: 1d20 + 26 - 5 ⇒ (12) + 26 - 5 = 33

"Our deepest apologies for this disruption," Boodiddly adds, a practiced smile on his face and a practiced cheer in his voice. "As my friend says, with your permission, we can be in and out of here in no time. Perhaps we might offer you something, as an apology for the inconvenience?" The half-mask on his brow shifts ever so slightly as he speaks.

Diplomacy, Mask to Make a Request: 1d20 + 26 + 4 ⇒ (7) + 26 + 4 = 37 (Shameless Request)

Hero Point Reroll if that failed:
Diplomacy, Mask to Make a Request: 1d20 + 26 + 4 ⇒ (18) + 26 + 4 = 48 (Shameless Request)


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge, Dubious Knowledge: 10 + 16 = 26

Having lived a few years as a fellow shorter than the average resident of Absalom, Boodiddly is used to others trying to walk all over him. But this... feels incredibly unsubtle about it. With a whistle and a wave, he ducks behind a nearby corner for protection and tries his best not to touch any of the overactive mold covering it.

Performance to Linger vs DC 32: 1d20 + 27 ⇒ (6) + 27 = 33

Enigma's Knowledge [F], Lingering Composition [F], rallying anthem [A], shield [A], and Stride [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly closes his eyes and plucks his jaw-harp once. As its vibrations travel up and down his body, his short form also seems to vibrate and distort until it splits in four - perfect for a barbershop quartet!

Let's cast rallying anthem [A] and mirror image [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Character sheet updated! And yeah, no rush GM and best wishes for the chaos.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Lvl 14 didn't have any new bard feats that really felt right for Boodiddly. Luckily, there's some options in his Ritualist archetype that sounded both useful and thematic.

Class feat: Flexible Ritualist (allowing Boodiddly to replace a secondary caster - and make their respective check - for a ritual he's the primary caster for)
Skill feat: Glad-hand
Spell: Haste (rank 7)

I won't have a chance to update my character sheet until tomorrow evening.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Many thanks for the bots GM. Things are more stable now and I should be able to return to posting regularly.

Boodiddly awkwardly moves away from the fiend and begins to whistle and clap - though not at his friends, but at their attackers!

Stride [A] and cast rank 6 roaring applause [AA] on Red and Blue (Will DC 33).


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Ah, my apologies. Somehow I turned "15 ft emanation" into "15 ft burst" in my head. XD

Also, it's a shame these questions don't have the auditory trait - think of all the times we could have had a counter performance. Oh well.

And Kolgradd, you're only concealed, not hidden. So DC 5 flat check, and all your actions succeeded!

Boodiddly provides the thunder to accompany Shohreh's lightning with a clap of his hands - followed by a loud crack. Acoustics are fascinating.

Sonic damage: 10d4 ⇒ (1, 3, 2, 4, 3, 3, 3, 1, 4, 4) = 28 (Basic Fortitude DC 33)

Casting rallying anthem [A] and rank 5 concordant choir, using 5 staff charges [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

"Oh there's a pur-pose, yeah! You make your pur-pose, yeah! So what's your pur-pose, yeah!" Boodiddly's cheerful melody is quite an earworm, and his clapping doesn't do much to stop the urge to sing along.

Casting rallying anthem [A] and infectious melody (Will DC 33), using 4 staff charges [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly's eyes soften somewhat as the man's repeating questions repeat themselves once again. I suppose being here alone would cause anyone's mind to break eventually. Choosing to ignore what that line of thought might imply for his future, he claps and whistles in his own repeating motif.

Harmonize


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M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly's normally-jovial smile shifts to an unusually-serious expression for a moment. "Purpose is not some gift presented to us on a silver platter," he answers calmly, but with the intent and force of a stage-whispered monologue. "It is not some glob of mochi thrown from the skies that hits us on the head and gets stuck in our hair. There's no oracle that wakes us up in the middle of the night and informs us that we're the lucky seventeenth-million person to receive a Purpose(tm). It's something each of us creates for ourselves, something as deep and as personal as each of us wish."

Aeptolinu wrote:
”Are you certain?”

The musician's eyes become slightly wet, as if overcome by the passionate and stirring performance - but as the line of questioning continues, they narrow. "Yes, I'm certain, you great jelly-filled doughnut! Did you listen to a word I just said!? You dolt. You utter clod. Go pound sand."

Flat check vs DC 11 to Shift: 1d20 ⇒ 5

Boodiddly blows a particularly wet raspberry at his assailant and vanishes like passengers on a train wish they could when in the presence of a wet fart of this magnitude and stinkiness.

Fortuitous Shift [R], then cast translocate [AA] and rallying anthem [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge: 10 + 15 = 25 (Dubious Knowledge, Enigma's Knowledge, etc)

"I suppose he might feel somewhat bereft of purpose with Azlant gone, but that's no reason to ruin everyone else's lives." Boodiddly whistles and claps, a cheerful counterpoint to all the doom and gloom flying around.

Recall Knowledge [F], Harmonize [AAA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

"Well we did promise the ghost lady that we'd find her sword." Boodiddly rubs his beard and furrows his brows in thought. "She said it was at the bottom of the lake, correct? Maybe we can grab it before the fungus rot overwhelms everything here like it did when we activated the previous stone."


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly tiptoes along the shoreline - one eye on the worm, and another on the water.

Stride [A], Sustain [A], and cast rallying anthem [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly moves a little close to the worm, hoping that flash of black lightning was indeed Jevar, and whistles encouragingly.

Sustain [A], Stride [A], and cast rallying anthem [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly breathes a sigh of relief as Kolgradd rises. The breath catches as his friend disappears, but he's seen Jevar work before and trusts that his companions have not abandoned him here with this worm and its discarded skin (which thankfully has stopped twitching).

Soothe to Self: 5d10 + 20 ⇒ (5, 8, 10, 9, 3) + 20 = 55

Sustain [A] and cast rank 5 soothe on self [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly staggers under the impact of the giant worm's giant maw. When the dust settles, his cheerful red hair is nowhere to be seen - at least until a whistle brings everyone's attention to the far side of the chamber.

Sustain [A] and cast translocate [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly continues leading the worm to a lovely tunnel. Worms love tunnels! Everyone knows that.

Performance to Linger vs DC 31: 1d20 + 26 ⇒ (14) + 26 = 40

Sustain [A], cast lingering composition [F] and rallying anthem [A], and Stride [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Like a pied piper parading his prized pony in a perilous part of town, Boodiddly claps and sings and beats a hasty retreat.

Sustain [A] and Stride twice [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly raises an eyebrow at the twitching skin and decides to see just how freshly-peeled they can make this thing before it withers away entirely.

Cast another rank 6 roaring applause, targeting all three enemies (Will DC 33) [AA]. If Red and Yellow at least fail their saves against the second casting, he'll use his last action to Stride directly south - otherwise he'll Sustain the previous casting [A].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Fortuitous Shift vs DC 11: 1d20 ⇒ 1

Bardic Lore to Recall Knowledge vs Worm: 10 + 15 = 25 (Dubious Knowledge, Know-it-All)

Boodiddly gives a long whistle as the worm breaches the surface - almost too long of a whistle, as if he were trying to make himself the center of attention. But that would be such a foolish thing that it can't possibly be right... right?

Performance to Linger vs DC 31: 1d20 + 26 ⇒ (7) + 26 = 33

Fortuitous Shift [R], Recall Knowledge [F], then cast lingering composition [F], rallying anthem [A], and rank 6 roaring applause targeting Red, Yellow, and Blue (Will DC 33) [AA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Bardic Lore to Recall Knowledge, EK, DK: 10 + 15 = 25

Boodiddly tests the acoustics of the strange lake with a whistle and a clap.

Enigma's Knowledge [F], Harmonize [AAA].


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Boodiddly smiles pleasantly and just nods along. Can't expect too much out of somebody that thinks things peaked when he didn't have to consider that other people might be people too.


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

Oh, I'm quite happy with the result of "not immediately being attacked". XD

"Its knowledge already has - Lowls has used it to travel to Carcosa." Boodiddly pauses between each statement so as to not speak over the damned chime. "Are you able to follow him there yourself? His use of that knowledge will see this entire world swallowed by evil - not in a slow way as the Worldwound threatens, but all at once in a single night. Are you able to prevent that? We must follow him, with haste, to stop this and undo the machinations he has put into motion."


M Gnome Bard 14 | HP 162 | AC 33 | F +22 R +22 W +24 (Success -> Crit Success) | Perc +23 (+2 vs Initiative), Imprecise Scent | Speed 25 ft | Focus 2/2 | Spells: 1st 3/3 2nd 3/3 3rd 3/3 4th 3/3 5th 3/3 6th 3/3 7th 3/3 | Staff Charges: 7/7 | Active Conditions: None

"We have," Boodiddly answers simply. "And to our great dismay, we have learned that its existence is required for a brief time longer to prevent a great tragedy upon this world." He continues to explain how Lowls used to book to begin the linking of worlds, how the only way to prevent this is to deactivate the stele on Carcosa, and how the unholy tome is required to get them to that distant planet. "I would invite you to accompany us until such time as we have departed, leaving the Necronomicon in your care."

Diplomacy to Request: 1d20 + 25 ⇒ (18) + 25 = 43

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