Bloodline Arcana: Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR/evil 3. This does not stack with any DR the creature might have.
Heavenly Fire (Sp): Starting at 1st level, you can unleash a ray of heavenly fire as a standard action, targeting any foe within 30 feet as a ranged touch attack. Against evil creatures, this ray deals 1d4+1 points of damage. This damage is divine and not subject to energy resistance or immunity. This ray heals good creatures of 1d4+3 points of damage. A good creature cannot benefit from your heavenly fire more than once per day. Neutral creatures are neither harmed nor healed by this effect. You can use this ability 8 times per day.
Celestial Resistances (Ex): Resist acid 5 and resist cold 5.