| Full Name |
Bollon |
| Race |
Varisian Human |
| Classes/Levels |
Thassilonian Conjurer 1 |
| Gender |
Male |
| Size |
Medium |
| Age |
23 |
| Special Abilities |
Arcane Familiar |
| Alignment |
Lawful Good |
| Deity |
Erastil |
| Languages |
Common, Draconic, Ancient Thassilonian, Celestial, Ignan, Terran, GIant |
| Strength |
8 |
| Dexterity |
12 |
| Constitution |
13 |
| Intelligence |
20 |
| Wisdom |
12 |
| Charisma |
8 |
About Bollon
HP: 8
AC: 11, touch 11, flat-footed 10
Fort: +2
Ref: +1
Will: +3
Speed: 30
Melee: -1 dagger (1d4-1, 19-20)
Ranged: +1 touch Acid Dart (1d6)
Spell-like Abilities: Acid Splash 3/day; Acid Dart 8/day
Spells Prepared (Standard Set, may be changed during game, CL 1):
0 - Detect Magic, Prestidigitation, Daze (DC 15)
1 - Summon Monster I (2x, CL 2), Grease (DC 17, CL 2), Mount (2x CL 2)
Skills: Acrobatics (0) +4, K-arcana (1) +9, K-local (1) +9, K-history (1) +9, K-planes (1) +9, K-geography (1) +9, Linguistics (1) +9, Perception (1) +2 (+4 if Snorey is within arm´s reach), Sleight of Hand (1) +5, Spellcraft (1) +9
Traits: Resilient, Varisian Wanderer (Sleight of Hand)
Feats: Scribe Scroll, Spell Focus (Conjuration), Varisian Tattoo (idolis)
Spellbook:
0 - all
1 - Summon Monster I, Mount, Unseen Servant, Mage Armor, Enlarge Person, Silent Image, Grease, Obscuring Mist
Equipment: spellbook, dagger, backpack, bedroll, a big pillow, fluffy slippers, cozy housecoat, traveling clothes, spell component pouch, sleeping basket, medium tent, waterskin, 5 rations, flint and steel, folding chair
Money: 12 GP, 4 SP, 8 CP
Snorey, Monkey-Familiar
N Tiny magical beast (augmented animal)
Init +2; Senses low-light vision; Perception +5
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 4 (1d8)
Fort +2, Ref +4, Will +1
Improved Evasion
Speed 30 ft., climb 30 ft.
Melee bite +4 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5
Base Atk +0; CMB +0; CMD 6
SQ empathic link, share spells
Feats Weapon Finesse
Skills Acrobatics +10, Climb +10, Perception +5, Sleight of Hand +3; Racial Modifiers +8 Acrobatics