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I've been using possession spells quite a bit since I started playing my current 11th-level wizard.

But lately, I've wanted to give the spell some more utility other than using possessed creatures as meat shields and I'd read in the spell description.

¨The body retains its Strength, Dexterity, Constitution, hit points, natural abilities, and automatic abilities. A body with extra limbs doesn’t allow you to make more attacks (or more advantageous two-weapon attacks) than normal. You can’t activate the body’s extraordinary or supernatural abilities, nor can you cast any of its spells or spell-like abilities.¨

So I get it right, no using barbarians' rage, using another wizard's spells, and so on.
But what about activating or using abilities that aren't Ex, Su, or Sp? like the rogue's sneak attack or trap-finding ability? it doesn't have a classification just like the weapon and armor proficiencies that you CAN use, so does the same apply? and EVEN if it where to be like that, what damage would you use?, the rogue's sneak attack dice or the first level damage?

What about combat feats then? are they natural because you don't need magic or anything supernatural for them to happen?

There doesn't seem to be an official answer or at least not one that I could find.
If it helps with anything I do have Intrusive Presence in case knowing about techniques is a requirement or something like that.