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I'm running a high seas adventure next week using the pathfinder system, i using a lot of Stormwrack which is a Dnd supplement i stumbled upon.

I mostly just want to know if there are any particular Pathfinder books that will help me with this sort of stuff, any experience any of you have had with sort of stuff as well as general ideas would be good.

Also on a more specific note how would you think women and witches would be treated on pirate ships. Also women witches.

Any help or advice you guys have would be appreciated, thanks.


Hey i just wanted some help with making an intelligent item i'm new at this so help would be nice.

I basically just want a mask that whispers into peoples minds and makes them go mad basically.

i'm really not sure how to go about this and it won't really be anything more than a sub-plot but if i'm going to do this i want to do it right.


I need some help with designing an encounter. (I'm new at this)

What I've got is the party enters an old library which a small gang of thieves are using for a hideout, they thieves have made off with some jewels the night before and have just gotten back from their thieving.

I was going to have their leader sitting in the main room inspecting the loot and the other thieves upstairs asleep, if the party are sneaky or clever they can kill the upstairs ones first then work on the boss, or kill the boss first, whatever they want.

But if they do what i think they'll do they'll rush in and attack the main guy which will allow the guys on balcony's to shoot down and probably destroy them.

Now i was gonna have four 1/2 CR thieves on the balconies and a 2 CR leader, the group are only four level one PCs in one of their first games. It's also just a one shot so dying isn't so bad.

I was thinking of making the thieves fatigued but i'm not sure how the fight would go if they rush in. Is it too much or should I use this as an example for them not to be stupid?


I need some help.

I'm dming a game soon and i was planning on hooking my pc up to my tv and using gametable to show the movements and positioning and the layout of the area.

My question is whats the best way to reveal the map? I wanted to somehow freeze the screen and then publish a new room whenever they enter it. But i can't seem to find any programs that let me do that. So i guess my other option is to draw the rooms by hand whenever they enter them, which i don't want to do.

Advice?


My alchemist throws bombs in the middle of groups of enemies or to the side so that other players don't get hurt.

Whats the best way to find out if he hits? Give the ground ac?


Hey, i wanted to make a monk sometime in the near future and i wanted to basically be Betty from Kung pow.

Is there any weapon that are like the iron claws?

If not what stats would it have?

yeah, it needs to be a monk weapon.


Hey, first time posting here, i'm dming a game soonish for the first time and there was something that was bugging me about crossbow damage, why do crossbows deal less damage in the hands of smaller people.

I mean if they're the same size shouldn't it just deal the same damage?

With bows and melee weapons it makes sense, but crossbows?

So if someone could explain that, i'd appreciate it.