Berserker Cannibal

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Thought as much...Cheers for the help :)


When playing an alchemist and having the sunlight bombs discovery, does this change the damage type from fire to something else?


Kirth Gersen wrote:
Bloodred wrote:
Tangle bolt - Crossbow - 226 gold - /thread
Look up the "entangled" condition and get back to us with that.

Check out tangle bolt and get back to me. Reflex or fall for flying creatures. At least check the gear before you have a go. And maybe get a salt lick for that high horse...


I'm playing carrion crown AP at the moment and that one is quite good, definatly a challenge with the right point buy system(15PB)


Tangle bolt
Crossbow
226 gold
/thread


If your guys are 20th level, throw a tarrasque at them, the spawn of rovagugg. It cannot be killed and they probably won't survive anyways. Or check on d20pfsrd.com for ackachekek or however you spell it. The mantis god is statted up, vorpal attacks and can rip a hole in the fabric of reality and bullrush opponents through to a plane of his choosing, such as the plane of fire...or one with no air. Even fighting a Solar or Balor lord is nigh impossible.


I still remember my low level Barb coming up against a manticore with my party. I threw a few javelins and stood screaming at the damn thing. You aren't always going to be the best at everything, but if you really want versatility, take a different class and leave this one to the people who like a challenge in their game.


deuxhero wrote:

^ + ^^

Too bad "the situation" is "half the enemies".

Grimmy wrote:

Deuxhero.

What do you propose?

Because I don't want to put words in your mouth but the impression I'm getting is that you feel extensive martial training should eventually lead to the ability to fly.

Is this correct?

Honestly: In a world where it lets you survive reentry? I don't have a problem with it. Especially not in a system where flying enemies are common (It would be more acceptable in say... Legend, where "flying" in a defense buff and not "You just simply can't hit me")

I have NEVER been a fan of "mundane fighter" as a class concept in a high fantasy game.

Guy empowered by the force of righteousness itself? Good.
Guy who gets so angry he can rip a man in two? Good.
Wizard who isn't quite as good at Wizardry as most in exchange for knowing how to use a weapon? Good.
Guy so skilled at meditation and self disipline he can pull off stunts that defy physics? Good (in fluff anyways).
Guy who literally has no special fighting ability greater than an average guard except knowing a few more tricks and hitting slightly harder? Why does this exist?

(Seriously, there is literally no observable ability for someone in universe to tell a Fighter from an NPC class.)

At the very minimum, the magic items you need shouldn't be a huge chunk of your WBL

This ain't Dragonball Z...


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Our party's paladin is funny in a different way. He wears a pink scarf over his armour and has max ranks in Craft: Awesome Hair


Maybe if your first party is all about hack and slash, an evil campaign could be fitting


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Mechanics are a means to an end, the end being the game and more-so, the story. I can't think of a reason why a fighter should be able to fly, short of a bloodline with wings, but even still. There is not reason whatsoever that a fighter should be able to fly as a class ability, therefore they can't.


Different creatures or even spells for NPCs is always fun. Just see where the strengths are for your party, and then target the weaknesses. If they come up against a caster, have him target the cleric with a grease spell, or separate the party with a stone wall, or summon somthing usefull with a quickened summon monster. It doesn't really matter if the NPC doesn't have those spells in his statblock if it makes it more challenging for the PC's. Target the trickster with a fort saving poison so he's useless untill he saves twice, or get a pack of rust monsters to attack them. One thing I do is i never say, "Ok guys, im gunna need a DC blah fort save", I just say, make a fortitude save....the DM screen is there so you can fudge for the sake of the story.


My god that is awesome. Even the GM valet they have is rad.