Kirth Gersen wrote:
Check out tangle bolt and get back to me. Reflex or fall for flying creatures. At least check the gear before you have a go. And maybe get a salt lick for that high horse...
If your guys are 20th level, throw a tarrasque at them, the spawn of rovagugg. It cannot be killed and they probably won't survive anyways. Or check on d20pfsrd.com for ackachekek or however you spell it. The mantis god is statted up, vorpal attacks and can rip a hole in the fabric of reality and bullrush opponents through to a plane of his choosing, such as the plane of fire...or one with no air. Even fighting a Solar or Balor lord is nigh impossible.
I still remember my low level Barb coming up against a manticore with my party. I threw a few javelins and stood screaming at the damn thing. You aren't always going to be the best at everything, but if you really want versatility, take a different class and leave this one to the people who like a challenge in their game.
deuxhero wrote:
This ain't Dragonball Z...
Mechanics are a means to an end, the end being the game and more-so, the story. I can't think of a reason why a fighter should be able to fly, short of a bloodline with wings, but even still. There is not reason whatsoever that a fighter should be able to fly as a class ability, therefore they can't.
Different creatures or even spells for NPCs is always fun. Just see where the strengths are for your party, and then target the weaknesses. If they come up against a caster, have him target the cleric with a grease spell, or separate the party with a stone wall, or summon somthing usefull with a quickened summon monster. It doesn't really matter if the NPC doesn't have those spells in his statblock if it makes it more challenging for the PC's. Target the trickster with a fort saving poison so he's useless untill he saves twice, or get a pack of rust monsters to attack them. One thing I do is i never say, "Ok guys, im gunna need a DC blah fort save", I just say, make a fortitude save....the DM screen is there so you can fudge for the sake of the story. |