alright.. quick little list of rules and if you can site examples of where these rules are answered it would be a real big help when pointing it out to players/DMs...
#1: I have a character that wishes to have englarge person cast permanently on him. How much would it cost? Right now i am figuring the cost to be the cost of a permanency spell + the cost of an enlarge person spell + 5gp/exp point expended by the caster.... the reasoning for both spells is that the spell caster needs to expend two spells to do this effect. Is there a different way of calculating this cost or am i on the right track?
#2: When fighitng a fire element, if you hit it with a touch or mellee attack you take its fire damage. Is this for every attack that lands (say if you had three attacks), or would you just take the fire damage once for the whole attack series.
#3: If there are two frenzied beserkers in a battle (allies) and the first inspires frenzy on the second.. inspire frenzy states that you get all the positive and negative effects of being frenzied.. so if they both have die-hard does that mean that he would have his die-hard class ability while he is being inspired.
#3 (part 2): if the top is yes... can the second beserker expend his frenzy near the end of the first beserkers frenzy and inspire the first beserker? (assuming that the second beserker was not forced to beserk due to damage.)
#4: If a thief is invisible.. and positions himself betweek two enemies (both within attack range).. and the theif can make two attacks each round, can he effectivly get sneak attack on both targets?
I think the answere to #3 might be both a yes or a no.. because the inspire frenzy says you get both the positives and negative effects of being frenzied.. and you can only use a frenzy once per battle.. but at the same time the 2nd beserker hasnt actually used his... its a very trickey one..