About Black Jak Sparrow
Black Jak Sparrow
Male tengu gunslinger (mysterious stranger) 1/swashbuckler 3 (Pathfinder RPG Advanced Class Guide 56, Pathfinder RPG Bestiary 263, Pathfinder RPG Ultimate Combat 9, 51)
CG Medium humanoid (tengu)
Init +6; Senses low-light vision; Perception +9
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Defense
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AC 21, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 dodge, +1 shield)
hp 32 (4d10+4)
Fort +4, Ref +9, Will +2
Defensive Abilities charmed life 3/day, nimble +1
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Offense
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Speed 30 ft.
Melee +1 rapier +9 (1d6+1/18-20+3 Precision) or
. . bite -1 (1d3)
Ranged mwk pistol +9 (1d8/×4)
Special Attacks deeds (deadeye, focused aim, gunslinger's dodge), deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), grit (6), panache (6)
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Statistics
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Str 10, Dex 18, Con 12, Int 10, Wis 10, Cha 16
Base Atk +4; CMB +4; CMD 19
Feats Combat Expertise, Combat Reflexes, Gunsmithing[UC]
Traits indomitable faith, threatening defender
Skills Acrobatics +10, Bluff +7, Craft (alchemy) +4, Diplomacy +8, Escape Artist +9, Knowledge (engineering) +4, Knowledge (local) +4, Knowledge (nobility) +4, Perception +9, Sense Motive +4, Sleight of Hand +8, Stealth +6, Swim +4; Racial Modifiers +2 Perception, +2 Stealth
Languages Common, Tengu
SQ gifted linguist, gunsmith, swashbuckler finesse, swordtrained
Other Gear +1 mithral chain shirt, mithral buckler, +1 rapier, mwk pistol[UC], 358 gp
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Tracked Resources
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Charmed Life +3 (3/day) (Ex) - 0/3
Grit/Panache Pool (6/day) - 0/6
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Special Abilities
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Charmed Life +3 (3/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Combat Expertise -1/+2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having
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