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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Seeing Vondrella fall, Billin takes a deep breath. His angry countenance softens, and he hugs Remue again. "Good work, boy!" Exiting rage. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Ride check to guide with knees: 1d20 + 1 ⇒ (8) + 1 = 9 Billin spurs Remue once again, guiding him in between two revelers and past Valis on the way to Vondrella. The difficult terrain hinders Remue just enough that Billin has to grab the reins, but Remue chomps at Vondrella. bite, to hit: 1d20 + 5 ⇒ (14) + 5 = 19 bite, damage: 1d6 + 2 ⇒ (6) + 2 = 8
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Ride check to guide with knees: 1d20 + 1 ⇒ (7) + 1 = 8 Billin has Remue step sideways, but he has to grab the reins in order to do so. Remue bites at the zombie in front of him. bite, to-hit: 1d20 + 3 ⇒ (11) + 3 = 14 bite damage (B/P/S): 1d6 + 1 ⇒ (5) + 1 = 6 trip, if bite hits: 1d20 + 2 ⇒ (19) + 2 = 21 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Ride to guide with knees: 1d20 + 1 ⇒ (9) + 1 = 10 A look of pure, unadulturated hate crosses Billin's face as he spurs Remue closer to the zombies, heedless of the danger. Remue bites at the closest zombie, attempting to drag it to the ground. Billin's longsword slashes down at the zombie as well. Billin's swift action: enter rage.
[spoiler=Dice Rolls]Remue's bite, to-hit: 1d20 + 3 ⇒ (11) + 3 = 14 Remue's bite damage: 1d6 + 2 ⇒ (1) + 2 = 3 free trip if bite hits: 1d20 + 2 ⇒ (8) + 2 = 10 Billin's longsword, to hit: 1d20 + 5 ⇒ (5) + 5 = 10 Billin's longsword, damage: 1d6 + 3 ⇒ (5) + 3 = 8[/spoiler ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin and Remue stand ready to attack the zombies if they close. Both Billin and Remue ready an action to attack the first enemy to close with them. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin spurs Remue, urging him towards the fray, as he leans over and hugs Remue's neck. "May nature give you the strength to complete your task, my friend!" Billin:casting divine favor on Remue via share spells.
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin draws his sling and puts a bullet in it, preparing to back up Alek. Also readying an attack if the begars do something aggressive. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin provides Laurel with a detailed dissertation regarding the disease, how it's making him feel, and possible analogues and antidotes from natural sources. He also tries to locate something useful among Laurel's possesions.
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin gives the spur to Remue and they close with the remaining gardener at top speed. He swings his longsword as hard as he can at the gardener. Ride to guide with knees: 1d20 + 1 ⇒ (19) + 1 = 20 enter rage as a swift action. longsword attack: 1d20 + 5 ⇒ (15) + 5 = 20 longsword damage: 1d6 + 3 ⇒ (3) + 3 = 6 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Am I allowed to heal myself? If so, I will; otherwise I'll try to heal Remue, and somebody else can heal me. Heal: 1d20 + 5 ⇒ (15) + 5 = 20 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin spurs Remue on, and he runs full tilt up next to the nagaji. Remue's leap at the creature misses, but Billin manages to connect with his longsword. Remue is charging. I'm not sure if Billin should get the charging bonuses/penalties, so I'll let you handle them if you think they apply. Ride check to guide with knees: 1d20 + 1 ⇒ (11) + 1 = 12
longsword attack: 1d20 + 4 ⇒ (14) + 4 = 18 longsword damage: 1d6 + 1 ⇒ (1) + 1 = 2 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin nods in reply to Alek's instruction. He unsheathes his new longsword and scratches Remue behind the ears. "We're ready." If that dog token is for Remue, I think it might be simpler to just use my token as long as I'm mounted and only use the dog token if I'm dismounted for some reason. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Sounds good to me, three. I would like to make the following transactions:
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() A halfling wearing scale mail limps into the bar. A morningstar and a sling hang from his belt. A wolfhound, who has a brown and grey mottled pelt, follows slightly behind and to his right. As he reaches the bar stool, the halfling motions towards the wolfhound, and the wolfhound lays his snout on the stool. In what is clearly a well-practiced maneuver, the halfling uses the wolfhound as a ramp to make it up onto the bar stool. After the wolfhound removes his snout, the halfling calls for the bartended: "Bartender, I've just arrived from Qadira, and I'm dry as a bone! Got something to wet my whistle with?" ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() PFS #133867-2
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Will save, Billin: 1d20 + 3 ⇒ (4) + 3 = 7
Remue falls unconscious from the wave of negative energy. Billin attempts to control his fall, but his bulky armor causes him to land awkwardly. I take d6 damage for falling off Remue. Not sure if you want to roll it. Best case scenario, though, I'm disabled; more likely I'm down. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Will save, Billin: 1d20 + 3 ⇒ (9) + 3 = 12
Remue whimpers as foul energy from the woman almost fells him. Hearing his trusty companion's sad condition, Billin's teeth clench and his eyes almost seem to pop out of their sockets. "Eat this, bull-y!". Raging. attack roll, sling: 1d20 + 3 ⇒ (14) + 3 = 17
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Reflex save, Billin: 1d20 + 1 ⇒ (13) + 1 = 14
Billin and Remue both avoid the brunt of the blast, and then Billincasts a spell. casting magic stone ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Using the last of his transmuted ammo, Billin lets fly at the creature. sling attack: 1d20 + 2 + 1 + 1 ⇒ (19) + 2 + 1 + 1 = 23
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin attacks again with his sling. sling attack: 1d20 + 2 + 1 + 1 ⇒ (16) + 2 + 1 + 1 = 20
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin attacks with his sling. sling, to hit: 1d20 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 1 = 8
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() As I am unable to reach the young man, I'll try to help Odo get ungrappled. I'm not sure what to roll, though. ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() "Aye, Remue and I look forward to working with the two of you again. I could definitely go for a couple of drinks." ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin and Remue rush into the room as Billin draws his morningstar. Billin swings the morningstar as Remue chomps down on the crocodile. Ride check to guide with knees: 1d20 - 1 ⇒ (16) - 1 = 15
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Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Remue runs the side of his face against Eldon's leg in response to the stroking. "You sure know how to make friends, Eldon," Billin says as he scratches behind Remue's ears from his saddle. "It sounds like a good plan. I'm ready when you guys are." ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() I'm assuming Remue would need to make a save too, since I'm on his back. Reflex (Billin): 1d20 + 1 ⇒ (5) + 1 = 6
"Ow!" ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin spurs Remue, and he makes his way around the frog. Ride check: 1d20 - 1 ⇒ (18) - 1 = 17 Billin's morningstar: 1d20 + 3 ⇒ (8) + 3 = 11 morningstar damage: 1d6 + 2 ⇒ (6) + 2 = 8 bite attack: 1d20 + 3 ⇒ (11) + 3 = 14 bite damage: 1d6 + 2 ⇒ (2) + 2 = 4 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Billin unleashes a sling bullet at Tulok. sling attack: 1d20 - 2 ⇒ (8) - 2 = 6 Includes -4 for firing into melee sling damage: 1d6 + 1 ⇒ (3) + 1 = 4 ![]()
Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)
![]() Remue closes with the remaining trogodyte, bearing down on him so hard that Billin is unable to get an attack in himself.
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