| Billeth0 |
I am currently about to start running Kingmaker for our group, some of the players are familiar with either the original adventure or the video game.
With that in mind, I am planning to make some changes to the adventure to ensure there are some twists and turns for those players.
I already have some NPCs/Companions I plan to adjust, but those, either do not impact the main plot(s), or they are in self-contained in side plots.
I have been looking at possibly adjusting the Lantern King/Nyrissa, or their motivations. I am leaning towards possibly having the Lantern King infected/influenced by one of the Old Gods. That would allow Nyrissa to be nearly totally unchanged. And still have the Fey/First World influences, but I can slip in some weird Old God flavorings occasionally.
I am curious if anyone here has made any changes like these or has ideas on things I can/should change, or things I should be careful about changing.
My goal isn't to make sweeping changes, but enough that players with experience do not know the motivations or the minor details and still have surprises.
I look forward to learning from everyone's experiences.